Player Matchup

Sol
Sol
Amatteur
Sol
Level 26
God Stats
22W - 20L
1,222 SR
Queue Stats
24W - 25L
1,145 Elo+
Solo
Pele
Pele
Disarmedpanic
Pele
Level 73
God Stats
4W - 8L
1,421 SR
Queue Stats
71W - 98L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
MurMan97
Sun Wukong
Level 6
God Stats
5W - 6L
1,454 SR
Queue Stats
5W - 8L
1,088 Elo+
Party 1
Fenrir
Fenrir
SimpFric
Fenrir
Level 107
God Stats
8W - 8L
1,683 SR
Queue Stats
316W - 330L
1,400 Elo+
Party 1
Skadi
Skadi
Spinaholic
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,730 Elo+
Party 1
Team Averages
Level 43
1,456 SR
1,358 Elo+

VS

Team Averages
Level 23
1,360 SR
1,447 Elo+
Osiris
Osiris
AQ_MEATY_BOI
Osiris
Level 26
God Stats
5W - 4L
1,602 SR
Queue Stats
118W - 120L
1,436 Elo+
Party 2
Hercules
Hercules
CaptianBlood08
Hercules
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
El Nooch47
Morgan Le Fay
Level 28
God Stats
23W - 22L
1,431 SR
Queue Stats
87W - 69L
1,450 Elo+
Solo
Loki
Loki
SlinkierPro
Loki
Level 23
God Stats
0W - 1L
1,074 SR
Queue Stats
27W - 33L
1,447 Elo+
Solo
Bacchus
Bacchus
blue_ramen123
Bacchus
Level 29
God Stats
2W - 3L
1,192 SR
Queue Stats
249W - 274L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 9
11,415
439
9,330
21,703
7,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 11 / 10
13,262
510
18,825
25,443
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MurMan97
Sun Wukong
19
3 / 5 / 12
12,724
489
10,560
24,063
20,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
SimpFric
Fenrir
19
10 / 5 / 11
13,605
523
16,915
21,827
15,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
20
13 / 4 / 9
15,350
590
29,358
19,138
7,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
8 / 5 / 6
12,919
497
19,220
26,585
40,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
14
1 / 10 / 9
10,363
399
10,464
23,244
15,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
El Nooch47
Morgan Le Fay
20
15 / 6 / 6
15,032
578
32,386
25,756
11,494
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 9 / 12
11,536
444
7,416
19,955
13,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
17
5 / 7 / 8
12,598
485
11,466
20,462
26,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
72
36
Kills
31
32
Deaths
37
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Osiris
8
5
6
2.2
W
1
7
9
0.79
L
Hercules
1
10
9
0.55
W
9
11
10
1.27
L
Morgan Le Fay
El Nooch47
Morgan Le Fay
15
6
6
3
W
Sun Wukong
MurMan97
Sun Wukong
3
5
12
1.8
W
Fenrir
SimpFric
Fenrir
10
5
11
3.1
L
2
9
12
0.89
W
Skadi
13
4
9
4.38
L
Bacchus
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,988
Damage
80,952
112,174
Taken
116,002
61,165
Mitigated
107,384
26,291
Healing
30,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
19,220
5,126
0
6,075
26,585
40,357
390
3,166
23,419
0
68,846
W
9,330
1,848
835
5,782
21,703
7,713
4,199
11,016
10,687
61,812
0
L
Hercules
10,464
1,465
0
3,489
23,244
15,326
595
3,518
19,726
0
37,354
W
18,825
4,534
0
5,254
25,443
9,380
1,905
9,907
15,536
0
81,465
L
Morgan Le Fay
El Nooch47
Morgan Le Fay
32,386
3,987
2,920
12,400
25,756
11,494
2,229
1,241
24,515
133,849
0
W
Sun Wukong
MurMan97
Sun Wukong
10,560
2,851
0
5,214
24,063
20,467
632
5,742
18,321
0
66,823
W
Fenrir
SimpFric
Fenrir
16,915
3,950
1,327
4,440
21,827
15,758
258
7,811
14,016
11,180
71,495
L
7,416
1,740
0
2,559
19,955
13,466
358
2,267
17,688
0
55,099
W
Skadi
29,358
15,081
0
3,439
19,138
7,847
2,520
9,376
9,762
0
119,045
L
Bacchus
11,466
417
0
3,374
20,462
26,741
591
1,498
18,964
42,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,356
Gold Earned
62,448
595
Minions Killed
444
0
Camps Cleared
0
2,413,523
Distance Traveled
2,385,327
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,919
497
95
4
0
465,669
5
W
Sol
11,415
439
101
4
0
476,287
5
L
Hercules
10,363
399
57
2
0
448,214
0
W
Pele
13,262
510
110
4
0
459,490
2
L
Morgan Le Fay
15,032
578
164
6
0
489,006
0
W
Sun Wukong
12,724
489
117
5
0
476,933
0
W
Fenrir
13,605
523
92
4
0
532,909
9
L
Loki
11,536
444
68
3
0
484,040
2
W
Skadi
15,350
590
175
7
0
467,904
4
L
Bacchus
12,598
485
60
2
0
498,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role