Player Matchup

Terra
Terra
DigitalDefiler
Terra
Level 27
God Stats
4W - 6L
1,428 SR
Queue Stats
20W - 31L
1,321 Elo+
Party 2
Bellona
Bellona
Griszyh
Bellona
Level 3
God Stats
8W - 6L
1,302 SR
Queue Stats
8W - 8L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
LoserN00b
Danzaburou
Level 11
God Stats
5W - 14L
1,432 SR
Queue Stats
71W - 106L
1,334 Elo+
Party 2
Fenrir
Fenrir
MrSalame5526
Fenrir
Level 6
God Stats
2W - 4L
1,302 SR
Queue Stats
7W - 7L
1,432 Elo+
Party 1
Nemesis
Nemesis
Pablindovrau555
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
Team Averages
Level 10
1,393 SR
1,298 Elo+

VS

Team Averages
Level 22
1,561 SR
1,401 Elo+
Medusa
Medusa
CloakingSum
Medusa
Level 25
God Stats
12W - 7L
1,475 SR
Queue Stats
61W - 52L
1,390 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DRAGONES10P
Cu Chulainn
Level 26
God Stats
4W - 0L
1,721 SR
Queue Stats
94W - 93L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
Level 26
God Stats
25W - 13L
1,654 SR
Queue Stats
103W - 94L
1,501 Elo+
Party 3
Loki
Loki
Sneekss
Loki
Level 7
God Stats
11W - 10L
1,343 SR
Queue Stats
17W - 25L
1,131 Elo+
Solo
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 26
God Stats
112W - 84L
1,611 SR
Queue Stats
115W - 88L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
5,615
330
141
1,919
392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Griszyh
Bellona
12
2 / 7 / 3
7,191
423
7,173
16,662
11,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LoserN00b
Danzaburou
3
0 / 3 / 0
4,862
286
340
1,996
343
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
6 / 8 / 3
8,163
480
8,587
17,926
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

11
2 / 15 / 2
6,621
389
3,523
18,339
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 1 / 8
9,257
545
8,177
6,999
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DRAGONES10P
Cu Chulainn
14
3 / 4 / 6
8,623
507
6,494
13,646
6,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
15
11 / 2 / 10
9,745
573
15,684
7,297
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Sneekss
Loki
17
4 / 3 / 7
10,019
589
6,313
9,724
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 1 / 15
9,656
568
9,837
9,490
4,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
10
Kills
34
35
Deaths
11
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
8
11
W
Cu Chulainn
DRAGONES10P
Cu Chulainn
3
4
6
1.5
L
0
2
0
0
L
Bellona
Griszyh
Bellona
2
7
3
0.5
L
Danzaburou
LoserN00b
Danzaburou
0
3
0
0
L
Fenrir
6
8
3
0.94
L
2
15
2
0.2
W
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
11
2
10
8
W
Loki
Sneekss
Loki
4
3
7
2.5
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
46,505
56,842
Taken
47,156
28,252
Mitigated
20,093
3,342
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,177
5,007
0
1,997
6,999
2,450
5,342
31
6,968
0
39,047
W
Cu Chulainn
DRAGONES10P
Cu Chulainn
6,494
1,613
0
3,573
13,646
6,839
978
0
13,646
63
37,247
L
141
141
44
111
1,919
392
0
466
1,441
1,174
0
L
Bellona
Griszyh
Bellona
7,173
2,783
0
1,126
16,662
11,675
209
4,030
12,482
0
27,048
L
Danzaburou
LoserN00b
Danzaburou
340
280
0
73
1,996
343
0
754
1,242
0
4,658
L
Fenrir
8,587
2,463
0
1,650
17,926
8,460
0
8,297
9,398
0
27,790
L
3,523
902
0
338
18,339
7,382
0
11,050
6,695
0
12,232
W
Morgan Le Fay
SLEDGEHAMMER59
Morgan Le Fay
15,684
2,747
0
1,514
7,297
2,865
1,603
0
7,297
40,718
0
W
Loki
Sneekss
Loki
6,313
882
0
3,772
9,724
3,654
254
0
9,724
0
71,998
W
9,837
1,656
841
1,380
9,490
4,285
1,609
110
9,380
36,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
47,300
117
Minions Killed
392
0
Camps Cleared
0
971,962
Distance Traveled
1,566,327
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,257
545
72
4
0
309,312
2
W
Cu Chulainn
8,623
507
67
4
0
286,531
1
L
Terra
5,615
330
1
0
0
50,857
0
L
Bellona
7,191
423
43
3
0
299,600
1
L
Danzaburou
4,862
286
9
1
0
59,478
0
L
Fenrir
8,163
480
48
3
0
304,754
0
L
Nemesis
6,621
389
16
1
0
257,273
1
W
Morgan Le Fay
9,745
573
54
3
0
301,427
4
W
Loki
10,019
589
141
8
0
359,430
0
W
Ymir
9,656
568
58
3
0
309,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role