Player Matchup

Fenrir
Fenrir
AZT RACER
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DiabolicGhetto
Morgan Le Fay
Level 89
God Stats
66W - 61L
1,584 SR
Queue Stats
294W - 266L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
EXXONGOD69
Nu Wa
Level 131
God Stats
62W - 53L
1,564 SR
Queue Stats
470W - 442L
1,531 Elo+
Party 2
Discordia
Discordia
N3FAR1OU5
Discordia
Level 56
God Stats
9W - 6L
1,599 SR
Queue Stats
96W - 86L
1,507 Elo+
Party 2
Cerberus
Cerberus
Shear89
Cerberus
Level 110
God Stats
17W - 8L
1,570 SR
Queue Stats
114W - 108L
1,528 Elo+
Solo
Team Averages
Level 91
1,564 SR
1,508 Elo+

VS

Team Averages
Level 110
1,536 SR
1,448 Elo+
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BLISSon3
Raijin
Level 123
God Stats
1W - 1L
1,706 SR
Queue Stats
940W - 949L
1,485 Elo+
Party 1
Hel
Hel
Latrell432hz
Hel
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 36L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Trickymac04
Zhong Kui
Level 106
God Stats
18W - 18L
1,476 SR
Queue Stats
328W - 343L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VoltageSpartan
Morgan Le Fay
Level 83
God Stats
6W - 6L
1,500 SR
Queue Stats
212W - 219L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZT RACER
Fenrir
16
7 / 3 / 13
10,835
1,084
11,579
11,007
5,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DiabolicGhetto
Morgan Le Fay
17
5 / 0 / 18
10,285
1,029
16,008
7,088
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
17
10 / 1 / 11
11,361
1,136
20,224
7,721
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
N3FAR1OU5
Discordia
17
4 / 1 / 21
10,252
1,025
16,192
6,330
5,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Shear89
Cerberus
17
3 / 0 / 22
11,468
1,147
8,253
11,463
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

271

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 6 / 2
10,177
1,018
9,942
17,199
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
BLISSon3
Raijin
15
1 / 3 / 4
9,647
965
6,565
15,535
4,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 1
8,813
881
5,859
12,479
7,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Trickymac04
Zhong Kui
15
0 / 10 / 3
9,013
901
10,707
20,705
13,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
VoltageSpartan
Morgan Le Fay
15
0 / 2 / 4
8,915
892
6,276
10,068
3,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
19
29
Kills
5
5
Deaths
29
85
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
2
0.67
W
Fenrir
AZT RACER
Fenrir
7
3
13
4.5
L
Raijin
BLISSon3
Raijin
1
3
4
1
W
Morgan Le Fay
DiabolicGhetto
Morgan Le Fay
5
0
18
14
W
Nu Wa
10
1
11
15.5
L
1
8
1
0.19
W
Discordia
N3FAR1OU5
Discordia
4
1
21
14.5
W
Cerberus
Shear89
Cerberus
3
0
22
14
L
Zhong Kui
Trickymac04
Zhong Kui
0
10
3
0.15
L
Morgan Le Fay
VoltageSpartan
Morgan Le Fay
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,256
Damage
39,349
43,609
Taken
75,986
33,783
Mitigated
34,477
9,014
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,942
333
1,287
4,053
17,199
5,601
0
14,340
2,859
33,875
0
W
Fenrir
AZT RACER
Fenrir
11,579
2,769
0
935
11,007
5,248
0
10,474
533
0
19,807
L
Raijin
BLISSon3
Raijin
6,565
963
0
0
15,535
4,597
0
12,762
2,773
27,185
0
W
Morgan Le Fay
DiabolicGhetto
Morgan Le Fay
16,008
1,856
267
1,422
7,088
6,516
0
6,613
475
37,890
0
W
Nu Wa
20,224
5,169
0
22
7,721
3,714
0
7,433
288
42,037
0
L
5,859
806
1,662
1,893
12,479
7,266
0
8,248
4,231
16,186
0
W
Discordia
N3FAR1OU5
Discordia
16,192
952
0
146
6,330
5,547
0
5,905
425
26,830
0
W
Cerberus
Shear89
Cerberus
8,253
195
1,022
5,200
11,463
12,758
0
8,924
2,539
30,967
0
L
Zhong Kui
Trickymac04
Zhong Kui
10,707
877
419
3,851
20,705
13,791
0
18,061
2,644
41,942
0
L
Morgan Le Fay
VoltageSpartan
Morgan Le Fay
6,276
747
164
917
10,068
3,222
0
7,266
2,802
25,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,201
Gold Earned
46,565
220
Minions Killed
214
9
Camps Cleared
6
978,757
Distance Traveled
830,093
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,177
1,018
45
5
3
178,526
0
W
Fenrir
10,835
1,084
16
2
2
182,482
1
L
Raijin
9,647
965
49
5
1
179,756
0
W
Morgan Le Fay
10,285
1,029
53
5
1
191,994
0
W
Nu Wa
11,361
1,136
57
6
6
194,240
1
L
Hel
8,813
881
25
3
0
119,420
0
W
Discordia
10,252
1,025
17
2
0
204,112
0
W
Cerberus
11,468
1,147
77
8
0
205,929
0
L
Zhong Kui
9,013
901
65
7
0
173,454
0
L
Morgan Le Fay
8,915
892
30
3
2
178,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role