Player Matchup

Medusa
Medusa
Platinum I
Ix VeLoCiTyy xI
Medusa
Platinum I
Level 154
God Stats
46W - 36L
1,572 SR
Queue Stats
300W - 295L
2,047 MMR
Party 2
Sol
Sol
Diamond IV
TuGlock
Sol
Diamond IV
Level 89
God Stats
20W - 24L
1,642 SR
Queue Stats
94W - 90L
2,121 MMR
Party 2
Bacchus
Bacchus
Diamond III
papiNoah
Bacchus
Diamond III
Level 109
God Stats
23W - 15L
1,703 SR
Queue Stats
113W - 104L
2,167 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,639 SR
2,112 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,721 SR
2,041 MMR
Sobek
Sobek
Platinum V
Godkermiit
Sobek
Platinum V
Level 93
God Stats
0W - 2L
1,312 SR
Queue Stats
38W - 33L
1,902 MMR
Party 1
Olorun
Olorun
Diamond V
Not iStoney
Olorun
Diamond V
Level 126
God Stats
6W - 5L
2,027 SR
Queue Stats
87W - 82L
2,111 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Ranger Wrecked
Guan Yu
Diamond V
Level 90
God Stats
28W - 18L
1,824 SR
Queue Stats
85W - 78L
2,111 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
9,398
723
12,925
11,673
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
15
4 / 1 / 6
10,019
771
15,221
6,583
2,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
papiNoah
Bacchus
13
4 / 1 / 5
10,378
798
7,627
12,582
10,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ThothPersephoneAthenaDiscordiaTiamat

VS

Bans
GilgameshCerberusCu ChulainnGaneshaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 2 / 5
9,143
703
3,330
17,261
15,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
4 / 5 / 2
9,754
750
8,327
10,705
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 4
8,850
681
4,714
14,421
16,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
7
8
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
5
1.25
W
2
6
7
0.92
L
Olorun
4
5
2
1
L
3
3
4
1.67
W
Sol
4
1
6
7
W
Bacchus
papiNoah
Bacchus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
16,371
30,838
Taken
42,387
16,042
Mitigated
36,421
6,095
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,330
171
0
4,259
17,261
15,524
108
8,960
8,301
15,104
0
W
12,925
4,584
0
2,050
11,673
3,471
1,352
4,322
7,351
0
52,438
L
Olorun
8,327
4,482
936
2,560
10,705
4,482
1,493
5,973
4,732
51,495
0
L
4,714
459
2,172
3,508
14,421
16,415
0
7,915
6,506
0
19,753
W
Sol
15,221
4,525
0
1,888
6,583
2,270
1,848
2,824
3,759
52,673
0
W
Bacchus
papiNoah
Bacchus
7,627
632
0
2,157
12,582
10,301
180
4,511
8,071
14,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
27,747
170
Minions Killed
143
0
Camps Cleared
0
751,879
Distance Traveled
784,463
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,143
703
25
2
0
286,401
4
W
Medusa
9,398
723
76
6
0
215,553
5
L
Olorun
9,754
750
90
7
0
218,173
1
L
Guan Yu
8,850
681
28
2
0
279,889
2
W
Sol
10,019
771
85
7
0
267,517
2
W
Bacchus
10,378
798
9
1
0
268,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role