Player Matchup

Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
BustyBabe69xx
Apollo
Platinum II
Level 49
God Stats
3W - 4L
1,578 SR
Queue Stats
74W - 66L
1,941 MMR
Party 1
Tiamat
Tiamat
Platinum I
DSloany12
Tiamat
Platinum I
Level 146
God Stats
5W - 5L
1,538 SR
Queue Stats
290W - 268L
1,993 MMR
Solo
Neith
Neith
Platinum I
LoveLyríc
Neith
Platinum I
Level 64
God Stats
2W - 4L
1,521 SR
Queue Stats
123W - 114L
1,923 MMR
Party 1
Ares
Ares
Platinum II
Saiyuh
Ares
Platinum II
Level 87
God Stats
9W - 11L
1,411 SR
Queue Stats
288W - 287L
1,918 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 101
1,510 SR
1,855 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,638 SR
1,949 MMR
Raijin
Raijin
Platinum I
Drifle
Raijin
Platinum I
Level 80
God Stats
10W - 15L
1,553 SR
Queue Stats
295W - 259L
1,979 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Hazyyyy
Danzaburou
Platinum I
Level 135
God Stats
1W - 5L
1,867 SR
Queue Stats
73W - 69L
2,029 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
Lianeh
Sun Wukong
Diamond V
Level 159
God Stats
18W - 13L
1,754 SR
Queue Stats
402W - 414L
1,974 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
MaxiFTW
Sylvanus
Platinum IV
Level 127
God Stats
10W - 10L
1,690 SR
Queue Stats
98W - 105L
1,747 MMR
Party 2
Mercury
Mercury
Diamond IV
PoorMisa
Mercury
Diamond IV
Level 135
God Stats
3W - 4L
1,324 SR
Queue Stats
222W - 221L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
3 / 6 / 1
11,235
488
10,498
14,183
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 7 / 6
11,274
490
14,462
21,098
8,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DSloany12
Tiamat
17
0 / 5 / 3
10,341
450
8,251
18,692
23,380
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
19
3 / 4 / 2
12,259
533
10,020
11,124
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Saiyuh
Ares
14
0 / 8 / 4
8,867
386
5,798
20,524
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneSetGilgameshAthenaTsukuyomi

VS

Bans
SolChironSobekAnhurFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Drifle
Raijin
20
9 / 2 / 10
13,775
599
18,952
13,615
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Hazyyyy
Danzaburou
20
3 / 2 / 8
14,986
652
10,975
12,099
6,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Lianeh
Sun Wukong
20
3 / 4 / 7
13,081
569
14,981
20,109
15,050
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MaxiFTW
Sylvanus
18
4 / 1 / 19
13,418
583
7,480
17,390
19,547
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
PoorMisa
Mercury
20
11 / 1 / 6
14,724
640
14,594
14,931
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
10
Kills
30
30
Deaths
10
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
6
1
0.58
L
4
7
6
1
L
Tiamat
DSloany12
Tiamat
0
5
3
0.3
W
Raijin
Drifle
Raijin
9
2
10
7
W
Danzaburou
Hazyyyy
Danzaburou
3
2
8
3.5
W
Sun Wukong
Lianeh
Sun Wukong
3
4
7
1.63
L
Neith
3
4
2
1
W
Sylvanus
MaxiFTW
Sylvanus
4
1
19
13.5
W
Mercury
PoorMisa
Mercury
11
1
6
14
L
Ares
Saiyuh
Ares
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
66,982
85,621
Taken
78,144
59,271
Mitigated
55,679
20,114
Healing
36,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,498
382
0
2,110
14,183
5,069
0
7,016
7,167
89,367
0
L
14,462
8,568
0
6,680
21,098
8,630
1,650
6,239
14,859
0
89,470
L
Tiamat
DSloany12
Tiamat
8,251
702
0
5,983
18,692
23,380
90
4,644
14,048
62,692
0
W
Raijin
Drifle
Raijin
18,952
2,013
116
4,492
13,615
7,244
862
4,673
8,942
108,619
0
W
Danzaburou
Hazyyyy
Danzaburou
10,975
4,542
0
3,206
12,099
6,059
4,420
404
11,695
0
137,860
W
Sun Wukong
Lianeh
Sun Wukong
14,981
3,449
0
8,379
20,109
15,050
233
9,111
10,998
0
88,328
L
Neith
10,020
3,796
0
2,840
11,124
4,720
690
1,976
9,148
0
94,647
W
Sylvanus
MaxiFTW
Sylvanus
7,480
1,793
5,613
6,986
17,390
19,547
156
5,763
11,627
25,523
0
W
Mercury
PoorMisa
Mercury
14,594
9,546
0
7,507
14,931
7,779
957
5,297
9,634
0
131,059
L
Ares
Saiyuh
Ares
5,798
148
0
2,501
20,524
17,472
0
6,557
13,967
26,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
69,984
653
Minions Killed
763
0
Camps Cleared
0
2,015,778
Distance Traveled
2,348,884
45
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,235
488
148
6
0
415,303
21
L
Apollo
11,274
490
145
6
0
429,783
4
L
Tiamat
10,341
450
127
6
0
341,487
2
W
Raijin
13,775
599
179
8
0
447,034
9
W
Danzaburou
14,986
652
218
9
0
446,672
8
W
Sun Wukong
13,081
569
157
7
0
448,516
11
L
Neith
12,259
533
200
9
0
395,314
8
W
Sylvanus
13,418
583
28
1
0
438,508
7
W
Mercury
14,724
640
181
8
0
568,154
6
L
Ares
8,867
386
33
1
0
433,891
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role