Player Matchup

Vulcan
Vulcan
ArmGrand-2020
Vulcan
Level 12
God Stats
6W - 1L
1,805 SR
Queue Stats
107W - 89L
1,600 Elo+
Solo
Loki
Loki
Daddysean420
Loki
Level 29
God Stats
7W - 5L
1,407 SR
Queue Stats
56W - 61L
1,491 Elo+
Solo
Guan Yu
Guan Yu
RubyStarfish565
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,760 Elo+
Solo
Ares
Ares
Seiyaroo
Ares
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 91L
1,511 Elo+
Solo
Hachiman
Hachiman
TerseRex6226131
Hachiman
Level 29
God Stats
4W - 3L
1,370 SR
Queue Stats
333W - 360L
1,591 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,591 Elo+

VS

Team Averages
Level 18
1,524 SR
1,551 Elo+
Neith
Neith
Bushfoxy
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gaugez253
Danzaburou
Level 29
God Stats
77W - 52L
1,590 SR
Queue Stats
89W - 82L
1,522 Elo+
Party 1
Loki
Loki
KBMERCIFUL
Loki
Level 24
God Stats
7W - 10L
1,298 SR
Queue Stats
35W - 51L
1,374 Elo+
Party 1
Hel
Hel
NotVeggemo
Hel
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
32W - 18L
1,722 Elo+
Solo
Ares
Ares
PMAEQUALSWINS
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 2
10,314
688
7,634
5,409
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 2 / 9
8,383
559
2,304
9,943
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
3 / 1 / 5
7,422
495
2,477
5,171
3,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
10
1 / 1 / 6
7,457
497
2,424
8,293
5,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
11
4 / 1 / 3
7,568
505
2,472
5,140
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bushfoxy
Neith
12
0 / 5 / 1
6,886
459
2,816
7,710
2,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Gaugez253
Danzaburou
1
0 / 0 / 0
4,456
297
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
6,025
402
1,398
5,632
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 0
7,562
504
7,728
5,429
1,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 7 / 0
5,664
378
1,506
9,385
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
5
6
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Neith
Bushfoxy
Neith
0
5
1
0.1
W
1
2
9
2.75
L
Danzaburou
Gaugez253
Danzaburou
0
0
0
0
L
1
2
0
0.5
L
4
2
0
2
L
0
7
0
0
W
3
1
5
5.5
W
Ares
1
1
6
4
W
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,311
Damage
13,448
33,956
Taken
28,156
15,234
Mitigated
10,521
8,667
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,634
2,453
0
1,308
5,409
2,102
790
963
4,408
85,661
0
L
Neith
Bushfoxy
Neith
2,816
882
0
1,138
7,710
2,233
2,084
4,345
3,365
0
33,838
W
2,304
622
0
1,418
9,943
3,146
1,035
1,014
8,929
0
53,703
L
Danzaburou
Gaugez253
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,398
366
0
1,615
5,632
1,557
0
1,236
4,396
0
18,055
L
7,728
529
62
2,047
5,429
1,471
0
2,005
3,424
39,507
0
L
1,506
217
0
277
9,385
5,260
0
2,472
6,913
12,198
0
W
2,477
1,196
572
812
5,171
3,104
1,028
2,547
2,594
0
13,991
W
Ares
2,424
170
0
3,057
8,293
5,240
1,150
2,567
5,666
16,490
0
W
Hachiman
2,472
1,095
359
1,141
5,140
1,642
3,181
1,985
3,125
0
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
30,593
362
Minions Killed
218
0
Camps Cleared
0
1,403,602
Distance Traveled
1,001,109
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,314
688
149
10
0
302,523
2
L
Neith
6,886
459
72
5
0
241,559
1
W
Loki
8,383
559
89
6
0
309,944
0
L
Danzaburou
4,456
297
0
0
0
15,864
0
L
Loki
6,025
402
49
3
0
236,953
0
L
Hel
7,562
504
72
5
0
236,871
0
L
Ares
5,664
378
25
2
0
269,862
1
W
Guan Yu
7,422
495
25
2
0
303,855
3
W
Ares
7,457
497
33
2
0
238,932
5
W
Hachiman
7,568
505
66
4
0
248,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role