Player Matchup

Morgan Le Fay
Morgan Le Fay
MuteMeAndIThrow
Morgan Le Fay
Level 15
God Stats
3W - 0L
2,016 SR
Queue Stats
7W - 3L
1,703 Elo+
Party 1
Bacchus
Bacchus
SweetCheese225
Bacchus
Level 69
God Stats
16W - 19L
1,571 SR
Queue Stats
51W - 39L
1,581 Elo+
Party 1
Ra
Ra
YubnWakin0FF
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,345 Elo+
Solo
Thor
Thor
iTrollNow
Thor
Level 49
God Stats
17W - 6L
1,844 SR
Queue Stats
150W - 51L
1,867 Elo+
Party 1
Tyr
Tyr
jjjky
Tyr
Level 101
God Stats
7W - 8L
1,551 SR
Queue Stats
61W - 67L
1,410 Elo+
Solo
Team Averages
Level 50
1,696 SR
1,581 Elo+

VS

Team Averages
Level 120
1,475 SR
1,359 Elo+
King Arthur
King Arthur
AbilityBAsed
King Arthur
Level 137
God Stats
1W - 2L
1,577 SR
Queue Stats
13W - 12L
1,493 Elo+
Party 2
Medusa
Medusa
Eternal Ritual
Medusa
Level 156
God Stats
2W - 5L
1,586 SR
Queue Stats
36W - 53L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
M0EM0E
Nu Wa
Level 25
God Stats
0W - 3L
1,232 SR
Queue Stats
4W - 7L
1,409 Elo+
Party 2
Terra
Terra
MAY369
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,286 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Merigold3119
Morgan Le Fay
Level 156
God Stats
3W - 8L
1,480 SR
Queue Stats
14W - 35L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MuteMeAndIThrow
Morgan Le Fay
20
15 / 1 / 17
16,682
927
47,142
16,937
10,125
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 25
14,258
792
9,191
21,720
37,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 3 / 13
14,681
816
12,792
14,114
7,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
19
12 / 12 / 9
15,281
849
18,310
20,967
10,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
jjjky
Tyr
17
2 / 4 / 18
12,382
688
10,579
19,216
22,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbilityBAsed
King Arthur
20
11 / 9 / 7
15,698
872
22,278
34,430
29,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 9 / 4
11,628
646
5,722
18,250
7,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
M0EM0E
Nu Wa
17
1 / 7 / 10
10,904
606
6,643
14,470
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
MAY369
Terra
19
3 / 7 / 10
12,616
701
5,346
23,400
27,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Merigold3119
Morgan Le Fay
19
4 / 9 / 7
13,279
738
9,535
18,361
7,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
60
41
Kills
22
25
Deaths
41
82
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbilityBAsed
King Arthur
11
9
7
1.61
L
3
9
4
0.56
L
Nu Wa
M0EM0E
Nu Wa
1
7
10
0.86
L
Terra
MAY369
Terra
3
7
10
1.14
L
Morgan Le Fay
Merigold3119
Morgan Le Fay
4
9
7
0.83
W
Morgan Le Fay
MuteMeAndIThrow
Morgan Le Fay
15
1
17
23.5
W
4
5
25
3.3
W
8
3
13
4.83
W
Thor
12
12
9
1.38
W
Tyr
jjjky
Tyr
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,014
Damage
49,524
92,954
Taken
108,911
87,393
Mitigated
77,806
22,939
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbilityBAsed
King Arthur
22,278
2,733
0
7,074
34,430
29,462
0
22,996
11,434
518
42,017
L
5,722
1,863
0
292
18,250
7,638
1,846
8,670
9,580
0
46,756
L
Nu Wa
M0EM0E
Nu Wa
6,643
1,087
0
334
14,470
5,797
0
9,092
5,378
17,446
0
L
Terra
MAY369
Terra
5,346
567
3,512
3,390
23,400
27,689
0
16,014
7,386
21,213
0
L
Morgan Le Fay
Merigold3119
Morgan Le Fay
9,535
399
0
2,482
18,361
7,220
2
13,051
5,310
47,207
0
W
Morgan Le Fay
MuteMeAndIThrow
Morgan Le Fay
47,142
3,461
702
6,286
16,937
10,125
4,744
4,614
12,173
106,760
0
W
9,191
771
0
1,113
21,720
37,455
303
4,099
17,349
18,716
0
W
12,792
442
4,002
4,658
14,114
7,314
2,068
4,614
9,440
54,963
0
W
Thor
18,310
4,848
0
0
20,967
10,117
787
3,922
16,805
0
41,507
W
Tyr
jjjky
Tyr
10,579
1,150
1,884
4,294
19,216
22,382
301
5,024
13,529
689
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,284
Gold Earned
64,125
340
Minions Killed
280
11
Camps Cleared
4
1,574,011
Distance Traveled
1,428,706
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,698
872
39
2
0
304,855
0
L
Medusa
11,628
646
90
5
1
263,341
1
L
Nu Wa
10,904
606
41
2
0
286,859
0
L
Terra
12,616
701
25
1
0
292,893
0
L
Morgan Le Fay
13,279
738
85
5
3
280,758
3
W
Morgan Le Fay
16,682
927
121
7
3
337,843
1
W
Bacchus
14,258
792
19
1
0
339,202
1
W
Ra
14,681
816
100
6
0
283,576
2
W
Thor
15,281
849
50
3
3
275,054
2
W
Tyr
12,382
688
50
3
5
338,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role