Player Matchup

Fenrir
Fenrir
Awesomeo001
Fenrir
Level 128
God Stats
6W - 7L
1,383 SR
Queue Stats
453W - 299L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
JDinVegas
Cthulhu
Level 127
God Stats
6W - 3L
1,820 SR
Queue Stats
458W - 309L
1,646 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RazorTooth JS7
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,501 SR
Queue Stats
474W - 323L
1,643 Elo+
Party 2
Team Averages
Level 134
1,568 SR
1,644 Elo+

VS

Team Averages
Level 123
1,558 SR
1,509 Elo+
Bellona
Bellona
Falthreen
Bellona
Level 62
God Stats
0W - 2L
1,706 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Danzaburou
Danzaburou
Zartus11
Danzaburou
Level 152
God Stats
1W - 2L
1,469 SR
Queue Stats
72W - 82L
1,569 Elo+
Party 1
Thoth
Thoth
nochedepasion12
Thoth
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 1 / 3
10,840
723
10,461
10,975
6,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
JDinVegas
Cthulhu
15
2 / 0 / 9
10,691
713
12,489
14,600
12,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
RazorTooth JS7
Morgan Le Fay
15
3 / 2 / 8
9,743
650
12,228
9,120
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Falthreen
Bellona
11
0 / 6 / 1
7,875
525
4,129
13,710
5,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Zartus11
Danzaburou
14
1 / 3 / 1
9,687
646
11,601
14,575
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 1
9,411
627
9,096
11,936
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
3
8.5
L
Bellona
Falthreen
Bellona
0
6
1
0.08
W
Cthulhu
JDinVegas
Cthulhu
2
0
9
6.5
W
Morgan Le Fay
RazorTooth JS7
Morgan Le Fay
3
2
8
3.5
L
Danzaburou
Zartus11
Danzaburou
1
3
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
24,826
34,695
Taken
40,221
22,487
Mitigated
15,823
10,672
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,461
1,545
0
1,078
10,975
6,443
300
1,051
9,924
0
40,525
L
Bellona
Falthreen
Bellona
4,129
446
0
1,785
13,710
5,760
0
8,836
4,874
0
10,821
W
Cthulhu
JDinVegas
Cthulhu
12,489
349
1,215
4,479
14,600
12,806
90
4,890
9,710
36,635
0
W
Morgan Le Fay
RazorTooth JS7
Morgan Le Fay
12,228
416
790
3,110
9,120
3,238
707
3,155
5,965
44,126
0
L
Danzaburou
Zartus11
Danzaburou
11,601
5,478
0
3,573
14,575
5,741
0
9,425
5,150
0
48,042
L
9,096
127
0
520
11,936
4,322
0
6,456
5,480
42,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
26,973
174
Minions Killed
172
0
Camps Cleared
0
857,235
Distance Traveled
764,033
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,840
723
54
4
0
298,575
5
L
Bellona
7,875
525
21
1
0
249,941
0
W
Cthulhu
10,691
713
50
3
0
301,032
1
W
Morgan Le Fay
9,743
650
70
5
0
257,628
2
L
Danzaburou
9,687
646
74
5
0
241,718
1
L
Thoth
9,411
627
77
5
0
272,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role