Player Matchup

Sylvanus
Sylvanus
BurtHarvey
Sylvanus
Level 88
God Stats
3W - 12L
1,273 SR
Queue Stats
66W - 87L
1,471 Elo+
Party 1
Fafnir
Fafnir
Exocarpe
Fafnir
Level 116
God Stats
3W - 1L
1,680 SR
Queue Stats
38W - 53L
1,560 Elo+
Party 1
Anhur
Anhur
Iceman4913
Anhur
Level 108
God Stats
8W - 11L
1,482 SR
Queue Stats
298W - 309L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordNisovin
Morgan Le Fay
Level 88
God Stats
5W - 2L
1,571 SR
Queue Stats
43W - 52L
1,530 Elo+
Party 1
Bakasura
Bakasura
Radtic
Bakasura
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 115L
1,576 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,545 Elo+

VS

Team Averages
Level 120
1,527 SR
1,586 Elo+
Artio
Artio
IM2GOOD4U123
Artio
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 126L
1,485 Elo+
Solo
Mulan
Mulan
IllusoryDragon
Mulan
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
295W - 246L
1,626 Elo+
Solo
Hachiman
Hachiman
RedFiveInAIr
Hachiman
Level 92
God Stats
0W - 4L
1,721 SR
Queue Stats
411W - 379L
1,602 Elo+
Solo
Hun Batz
Hun Batz
SangerLefty
Hun Batz
Level 154
God Stats
10W - 9L
1,364 SR
Queue Stats
815W - 748L
1,625 Elo+
Party 2
Janus
Janus
SillyCalf628895
Janus
Level 126
God Stats
12W - 12L
1,551 SR
Queue Stats
492W - 431L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BurtHarvey
Sylvanus
9
2 / 0 / 6
5,845
649
3,181
5,323
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Exocarpe
Fafnir
9
0 / 2 / 0
5,117
569
1,662
7,616
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
10
4 / 1 / 3
5,800
644
4,520
6,554
1,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
LordNisovin
Morgan Le Fay
11
3 / 0 / 0
5,989
665
3,659
2,732
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Radtic
Bakasura
11
2 / 0 / 2
5,854
650
2,347
5,799
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,373
486
1,729
6,216
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 0
6,138
682
5,935
4,428
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
RedFiveInAIr
Hachiman
8
0 / 4 / 0
4,510
501
5,131
6,366
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
SangerLefty
Hun Batz
9
0 / 2 / 1
5,226
581
2,473
5,810
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,144
572
1,824
3,554
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BurtHarvey
Sylvanus
2
0
6
5
W
Fafnir
Exocarpe
Fafnir
0
2
0
0
L
0
3
0
0
W
Anhur
4
1
3
5.5
L
2
0
0
2
W
Morgan Le Fay
LordNisovin
Morgan Le Fay
3
0
0
3
W
Bakasura
Radtic
Bakasura
2
0
2
3
L
Hachiman
RedFiveInAIr
Hachiman
0
4
0
0
L
Hun Batz
SangerLefty
Hun Batz
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,369
Damage
17,092
28,024
Taken
26,374
12,610
Mitigated
8,453
13,670
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BurtHarvey
Sylvanus
3,181
876
967
2,893
5,323
3,515
370
563
4,760
13,322
0
W
Fafnir
Exocarpe
Fafnir
1,662
380
0
3,458
7,616
4,586
0
0
7,106
19,318
0
L
1,729
329
363
2,506
6,216
1,646
0
1,464
4,742
11,650
0
W
Anhur
4,520
2,441
0
3,099
6,554
1,786
568
1,390
5,164
0
31,686
L
5,935
1,134
0
1,842
4,428
2,783
0
1,662
2,766
0
33,278
W
Morgan Le Fay
LordNisovin
Morgan Le Fay
3,659
383
159
750
2,732
898
1,061
188
2,502
35,281
0
W
Bakasura
Radtic
Bakasura
2,347
1,641
0
2,344
5,799
1,825
0
1,270
4,429
0
31,263
L
Hachiman
RedFiveInAIr
Hachiman
5,131
2,525
0
1,766
6,366
1,073
0
1,392
4,974
0
24,418
L
Hun Batz
SangerLefty
Hun Batz
2,473
581
0
2,163
5,810
1,783
0
1,710
4,100
0
28,168
L
1,824
0
0
887
3,554
1,168
0
2,274
1,155
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
25,391
288
Minions Killed
284
0
Camps Cleared
0
841,939
Distance Traveled
813,589
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,845
649
29
3
0
163,845
0
W
Fafnir
5,117
569
45
5
0
163,525
2
L
Artio
4,373
486
20
2
0
144,647
1
W
Anhur
5,800
644
54
6
0
141,133
2
L
Mulan
6,138
682
84
9
0
168,207
2
W
Morgan Le Fay
5,989
665
73
8
0
156,933
2
W
Bakasura
5,854
650
87
10
0
216,503
4
L
Hachiman
4,510
501
43
5
0
141,186
3
L
Hun Batz
5,226
581
77
9
0
180,625
1
L
Janus
5,144
572
60
7
0
178,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role