Player Matchup

Sol
Sol
AGAV11
Sol
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Gilgamesh
Gilgamesh
Aaaandanotherone
Gilgamesh
Level 11
God Stats
3W - 2L
1,294 SR
Queue Stats
10W - 8L
1,423 Elo+
Solo
Da Ji
Da Ji
Kooki3d00ks
Da Ji
Level 4
God Stats
1W - 2L
1,690 SR
Queue Stats
1W - 3L
1,668 Elo+
Party 2
Neith
Neith
Xvenomousgirl16X
Neith
Level 28
God Stats
20W - 30L
1,442 SR
Queue Stats
21W - 30L
1,468 Elo+
Solo
Jormungandr
Jormungandr
nost3ponsnek
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 2
Team Averages
Level 11
1,438 SR
1,368 Elo+

VS

Team Averages
Level 22
1,596 SR
1,407 Elo+
Bellona
Bellona
ApeEscapeKid2510
Bellona
Level 22
God Stats
56W - 55L
1,515 SR
Queue Stats
63W - 78L
1,376 Elo+
Party 1
Ymir
Ymir
Kalmaro
Ymir
Level 8
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 7L
1,365 Elo+
Solo
Heimdallr
Heimdallr
RedBandanaSam
Heimdallr
Level 27
God Stats
72W - 71L
1,480 SR
Queue Stats
205W - 253L
1,377 Elo+
Party 1
Hel
Hel
Ultimage17
Hel
Level 27
God Stats
12W - 12L
1,630 SR
Queue Stats
127W - 177L
1,437 Elo+
Party 1
Arachne
Arachne
Xentriovun
Arachne
Level 27
God Stats
54W - 51L
1,605 SR
Queue Stats
108W - 129L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AGAV11
Sol
17
0 / 9 / 5
10,987
423
9,505
20,197
7,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
20
7 / 3 / 4
12,757
491
21,361
26,455
20,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 11 / 4
10,182
392
13,979
20,831
7,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 4 / 3
12,664
487
6,609
10,444
5,245
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
nost3ponsnek
Jormungandr
15
2 / 2 / 5
9,953
383
6,367
15,998
18,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 1
14,364
552
12,991
20,175
19,679
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Kalmaro
Ymir
18
1 / 4 / 12
12,939
498
8,564
20,667
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
RedBandanaSam
Heimdallr
20
6 / 4 / 6
13,886
534
13,057
15,104
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 3 / 5
15,509
597
13,789
16,769
7,790
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Xentriovun
Arachne
20
14 / 1 / 5
16,140
621
22,473
21,787
14,582
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
15
Kills
29
29
Deaths
16
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
AGAV11
Sol
0
9
5
0.28
L
Gilgamesh
7
3
4
3
W
5
4
1
1.38
W
Ymir
Kalmaro
Ymir
1
4
12
1.75
L
3
11
4
0.45
W
Heimdallr
RedBandanaSam
Heimdallr
6
4
6
2.25
W
3
3
5
1.83
W
Arachne
Xentriovun
Arachne
14
1
5
16.5
L
3
4
3
1.13
L
Jormungandr
nost3ponsnek
Jormungandr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
70,874
93,925
Taken
94,502
59,365
Mitigated
71,406
19,480
Healing
34,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AGAV11
Sol
9,505
2,956
0
6,571
20,197
7,515
2,705
1,383
18,814
82,765
0
L
Gilgamesh
21,361
6,828
0
8,409
26,455
20,416
586
7,880
18,575
0
86,385
W
12,991
5,603
0
4,604
20,175
19,679
3,616
3,729
16,446
0
83,371
W
Ymir
Kalmaro
Ymir
8,564
1,530
0
1,732
20,667
22,436
223
5,015
15,652
25,172
0
L
13,979
2,191
0
3,545
20,831
7,497
677
4,586
16,245
0
39,585
W
Heimdallr
RedBandanaSam
Heimdallr
13,057
6,561
516
5,221
15,104
6,919
5,077
3,961
11,143
0
84,059
W
13,789
2,176
2,919
7,829
16,769
7,790
4,067
226
16,543
133,721
0
W
Arachne
Xentriovun
Arachne
22,473
14,943
0
12,022
21,787
14,582
1,459
2,941
18,846
0
136,663
L
6,609
2,499
0
946
10,444
5,245
1,502
4,222
6,222
0
72,631
L
Jormungandr
nost3ponsnek
Jormungandr
6,367
1,282
0
9
15,998
18,692
665
4,282
11,716
37,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,543
Gold Earned
72,838
520
Minions Killed
696
0
Camps Cleared
0
2,223,716
Distance Traveled
2,460,468
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,987
423
135
5
0
385,731
0
L
Gilgamesh
12,757
491
118
5
0
513,417
7
W
Bellona
14,364
552
148
6
0
484,687
0
W
Ymir
12,939
498
31
1
0
490,502
1
L
Da Ji
10,182
392
53
2
0
466,129
1
W
Heimdallr
13,886
534
128
5
0
418,126
0
W
Hel
15,509
597
215
8
0
450,427
1
W
Arachne
16,140
621
174
7
0
616,726
0
L
Neith
12,664
487
155
6
0
413,960
2
L
Jormungandr
9,953
383
59
2
0
444,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role