Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
C-Bas_
Raijin
Level 104
God Stats
29W - 33L
1,611 SR
Queue Stats
690W - 648L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Frijoll
Cu Chulainn
Level 83
God Stats
13W - 12L
1,568 SR
Queue Stats
574W - 542L
1,605 Elo+
Party 1
Fafnir
Fafnir
Intr3pid
Fafnir
Level 108
God Stats
4W - 3L
1,792 SR
Queue Stats
37W - 38L
1,600 Elo+
Solo
Hun Batz
Hun Batz
yuvinnster
Hun Batz
Level 64
God Stats
8W - 6L
1,668 SR
Queue Stats
553W - 501L
1,587 Elo+
Party 1
Team Averages
Level 99
1,628 SR
1,576 Elo+

VS

Team Averages
Level 111
1,704 SR
1,586 Elo+
Anubis
Anubis
DeSoto23
Anubis
Level 149
God Stats
12W - 11L
1,689 SR
Queue Stats
187W - 173L
1,612 Elo+
Solo
Chang'e
Chang'e
GreatGrandpaJ
Chang'e
Level 63
God Stats
3W - 1L
1,885 SR
Queue Stats
58W - 52L
1,590 Elo+
Party 2
Tiamat
Tiamat
ISpI Kiwis69
Tiamat
Level 135
God Stats
4W - 1L
1,662 SR
Queue Stats
322W - 316L
1,556 Elo+
Solo
Cernunnos
Cernunnos
ShirtlessBorn
Cernunnos
Level 104
God Stats
11W - 3L
1,745 SR
Queue Stats
58W - 52L
1,590 Elo+
Party 2
Chaac
Chaac
Shortdawson
Chaac
Level 106
God Stats
10W - 9L
1,542 SR
Queue Stats
376W - 345L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 1
6,356
578
6,752
6,184
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
C-Bas_
Raijin
10
3 / 5 / 0
6,383
580
3,955
6,806
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Frijoll
Cu Chulainn
12
1 / 0 / 0
6,620
602
5,293
8,945
4,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Intr3pid
Fafnir
8
0 / 2 / 1
5,742
522
3,294
7,435
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
yuvinnster
Hun Batz
9
0 / 4 / 1
5,245
477
3,082
9,204
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeSoto23
Anubis
11
4 / 2 / 4
6,631
603
6,205
8,040
4,104
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
10
2 / 0 / 7
6,476
589
6,038
8,207
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
12
0 / 1 / 0
6,921
629
4,415
6,963
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ShirtlessBorn
Cernunnos
11
1 / 1 / 0
6,300
573
3,918
6,682
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 2 / 1
6,166
561
4,496
12,150
5,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
L
Raijin
C-Bas_
Raijin
3
5
0
0.6
W
Anubis
DeSoto23
Anubis
4
2
4
3
L
Cu Chulainn
Frijoll
Cu Chulainn
1
0
0
1
W
Chang'e
2
0
7
5.5
W
Tiamat
0
1
0
0
L
Fafnir
Intr3pid
Fafnir
0
2
1
0.25
W
Cernunnos
ShirtlessBorn
Cernunnos
1
1
0
1
W
6
2
1
3.25
L
Hun Batz
yuvinnster
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
25,072
38,574
Taken
42,042
14,130
Mitigated
19,507
11,024
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,752
1,152
0
2,726
6,184
1,387
0
1,224
4,960
33,823
0
L
Raijin
C-Bas_
Raijin
3,955
320
0
449
6,806
1,715
0
3,271
3,535
24,791
0
W
Anubis
DeSoto23
Anubis
6,205
435
0
3,362
8,040
4,104
0
2,212
5,552
41,889
0
L
Cu Chulainn
Frijoll
Cu Chulainn
5,293
1,355
0
2,911
8,945
4,979
0
4,415
4,530
0
42,127
W
Chang'e
6,038
842
796
2,368
8,207
2,409
144
2,079
5,910
38,156
0
W
Tiamat
4,415
1,137
0
2,672
6,963
5,335
514
267
6,696
45,304
0
L
Fafnir
Intr3pid
Fafnir
3,294
333
0
1,190
7,435
3,679
0
2,938
4,497
9,714
0
W
Cernunnos
ShirtlessBorn
Cernunnos
3,918
1,331
0
2,837
6,682
2,137
13
3,614
2,612
0
37,126
W
4,496
758
419
6,108
12,150
5,522
66
4,470
7,271
0
16,324
L
Hun Batz
yuvinnster
Hun Batz
3,082
220
0
3,748
9,204
2,370
0
4,810
4,394
0
22,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
32,494
279
Minions Killed
356
0
Camps Cleared
0
1,115,956
Distance Traveled
1,109,049
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,356
578
74
7
0
217,815
1
L
Raijin
6,383
580
55
5
0
200,269
5
W
Anubis
6,631
603
78
7
0
204,741
1
L
Cu Chulainn
6,620
602
85
8
0
232,611
3
W
Chang'e
6,476
589
71
6
0
251,190
1
W
Tiamat
6,921
629
107
10
0
206,307
3
L
Fafnir
5,742
522
11
1
0
227,655
6
W
Cernunnos
6,300
573
74
7
0
197,743
0
W
Chaac
6,166
561
26
2
0
249,068
1
L
Hun Batz
5,245
477
54
5
0
237,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role