Player Matchup

Cerberus
Cerberus
CM-Bullseye
Cerberus
Level 88
God Stats
5W - 2L
1,793 SR
Queue Stats
70W - 49L
1,348 Elo+
Party 2
Fenrir
Fenrir
Ninjalimepie
Fenrir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 54L
1,413 Elo+
Party 2
Thoth
Thoth
ShotsFired267
Thoth
Level 79
God Stats
2W - 1L
1,504 SR
Queue Stats
11W - 15L
1,331 Elo+
Party 2
Team Averages
Level 90
1,599 SR
1,364 Elo+

VS

Team Averages
Level 68
1,474 SR
1,457 Elo+
Artio
Artio
NecroFox
Artio
Level 63
God Stats
0W - 3L
1,268 SR
Queue Stats
56W - 55L
1,471 Elo+
Party 1
Pele
Pele
TheDriss23
Pele
Level 66
God Stats
3W - 3L
1,539 SR
Queue Stats
65W - 69L
1,465 Elo+
Party 1
Bacchus
Bacchus
madmauder
Bacchus
Level 76
God Stats
23W - 13L
1,616 SR
Queue Stats
90W - 106L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CM-Bullseye
Cerberus
12
3 / 0 / 7
7,546
755
9,541
10,749
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
11
6 / 2 / 3
7,552
755
5,264
7,947
3,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 7
6,647
665
4,330
2,662
872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NecroFox
Artio
10
1 / 3 / 1
6,619
662
4,210
9,890
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 1
6,643
664
2,391
6,482
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
madmauder
Bacchus
8
0 / 4 / 1
6,221
622
4,926
8,968
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CM-Bullseye
Cerberus
3
0
7
6.5
L
Artio
NecroFox
Artio
1
3
1
0.5
W
Fenrir
6
2
3
3.75
W
1
0
7
4.5
L
1
3
1
0.5
L
Bacchus
madmauder
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
11,527
21,358
Taken
25,340
11,771
Mitigated
11,464
7,943
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CM-Bullseye
Cerberus
9,541
492
0
5,652
10,749
7,137
648
4,773
5,976
26,644
0
L
Artio
NecroFox
Artio
4,210
661
802
2,669
9,890
4,609
0
6,000
3,890
21,609
0
W
Fenrir
5,264
1,298
0
2,036
7,947
3,762
26
2,879
5,068
0
19,932
W
4,330
908
0
255
2,662
872
684
1,484
1,178
20,424
0
L
2,391
648
0
520
6,482
1,589
0
2,927
3,555
0
21,708
L
Bacchus
madmauder
Bacchus
4,926
430
628
1,593
8,968
5,266
0
4,944
4,024
10,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,745
Gold Earned
19,483
114
Minions Killed
90
0
Camps Cleared
0
513,355
Distance Traveled
545,003
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,546
755
51
5
0
190,122
2
L
Artio
6,619
662
35
4
0
192,217
2
W
Fenrir
7,552
755
29
3
0
190,566
2
W
Thoth
6,647
665
34
3
0
132,667
0
L
Pele
6,643
664
40
4
0
190,930
1
L
Bacchus
6,221
622
15
2
0
161,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role