Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Cristian0liveira
Yemoja
Level 17
God Stats
21W - 26L
1,322 SR
Queue Stats
28W - 37L
1,209 Elo+
Party 1
Nu Wa
Nu Wa
Foxy52
Nu Wa
Level 26
God Stats
6W - 0L
1,428 SR
Queue Stats
33W - 40L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
ZodTK
Cthulhu
Level 16
God Stats
3W - 12L
1,153 SR
Queue Stats
21W - 22L
1,468 Elo+
Party 1
Izanami
Izanami
wizs666
Izanami
Level 17
God Stats
27W - 26L
1,051 SR
Queue Stats
56W - 60L
1,431 Elo+
Party 1
Team Averages
Level 38
1,291 SR
1,386 Elo+

VS

Team Averages
Level 17
1,361 SR
1,269 Elo+
Guan Yu
Guan Yu
ElNiñoExcel
Guan Yu
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
87W - 72L
1,447 Elo+
Party 2
Hachiman
Hachiman
Heladris
Hachiman
Level 6
God Stats
10W - 12L
1,324 SR
Queue Stats
15W - 17L
1,247 Elo+
Solo
Mercury
Mercury
Nicooo_TorreS
Mercury
Level 24
God Stats
44W - 48L
1,409 SR
Queue Stats
94W - 98L
1,333 Elo+
Party 2
Tiamat
Tiamat
San_station
Tiamat
Level 9
God Stats
0W - 2L
1,145 SR
Queue Stats
0W - 6L
999 Elo+
Party 3
Gilgamesh
Gilgamesh
Sayader_xxi
Gilgamesh
Level 21
God Stats
5W - 8L
1,657 SR
Queue Stats
24W - 39L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
11 / 1 / 2
6,724
672
8,881
5,893
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 0 / 8
5,805
581
1,902
3,561
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Foxy52
Nu Wa
10
2 / 1 / 6
6,089
609
3,258
3,523
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ZodTK
Cthulhu
10
2 / 0 / 4
5,608
561
3,982
3,563
2,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
wizs666
Izanami
9
2 / 0 / 4
6,049
605
2,031
3,296
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElNiñoExcel
Guan Yu
9
0 / 2 / 2
5,290
529
2,047
7,884
4,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Heladris
Hachiman
9
1 / 2 / 0
5,535
554
1,544
5,003
1,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
8
1 / 5 / 0
5,140
514
3,469
7,832
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
5
0 / 7 / 0
3,931
393
938
4,956
1,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sayader_xxi
Gilgamesh
3
0 / 3 / 1
3,849
385
1,097
5,196
1,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
2
2
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
1
2
12
W
2
0
8
6
L
Guan Yu
ElNiñoExcel
Guan Yu
0
2
2
0.5
W
Nu Wa
Foxy52
Nu Wa
2
1
6
5
L
Hachiman
Heladris
Hachiman
1
2
0
0.5
L
Mercury
1
5
0
0.2
L
Tiamat
0
7
0
0
L
Gilgamesh
Sayader_xxi
Gilgamesh
0
3
1
0.17
W
Cthulhu
ZodTK
Cthulhu
2
0
4
4
W
Izanami
wizs666
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
9,095
19,836
Taken
30,871
7,812
Mitigated
10,083
5,226
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,881
4,998
0
518
5,893
1,809
0
111
5,782
0
34,838
W
1,902
509
767
1,404
3,561
2,062
160
558
3,003
9,224
0
L
Guan Yu
ElNiñoExcel
Guan Yu
2,047
537
330
2,738
7,884
4,137
0
3,049
4,337
0
21,370
W
Nu Wa
Foxy52
Nu Wa
3,258
395
0
781
3,523
1,002
576
78
3,445
30,056
0
L
Hachiman
Heladris
Hachiman
1,544
1,283
0
1,468
5,003
1,189
683
1,594
3,289
0
17,004
L
Mercury
3,469
2,928
0
690
7,832
2,260
0
716
7,068
0
25,629
L
Tiamat
938
121
0
330
4,956
1,266
42
1,706
3,163
5,387
0
L
Gilgamesh
Sayader_xxi
Gilgamesh
1,097
534
0
238
5,196
1,231
84
1,246
3,872
0
5,168
W
Cthulhu
ZodTK
Cthulhu
3,982
301
0
1,756
3,563
2,059
420
144
3,419
21,955
0
W
Izanami
wizs666
Izanami
2,031
1,411
0
0
3,296
880
1,824
47
3,249
0
29,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
23,745
252
Minions Killed
146
0
Camps Cleared
0
920,779
Distance Traveled
881,261
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,724
672
62
6
0
215,749
2
W
Yemoja
5,805
581
12
1
0
186,545
8
L
Guan Yu
5,290
529
45
5
0
185,007
3
W
Nu Wa
6,089
609
74
7
0
175,283
0
L
Hachiman
5,535
554
30
3
0
154,467
0
L
Mercury
5,140
514
52
5
0
198,985
0
L
Tiamat
3,931
393
13
1
0
179,979
1
L
Gilgamesh
3,849
385
6
1
0
162,823
0
W
Cthulhu
5,608
561
40
4
0
180,787
2
W
Izanami
6,049
605
64
6
0
162,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role