Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Darth-_-Ice
Xbalanque
Level 37
God Stats
7W - 8L
1,634 SR
Queue Stats
136W - 133L
1,415 Elo+
Solo
Thor
Thor
Jungle2CAT
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,322 Elo+
Party 2
Cerberus
Cerberus
LeJellyJames
Cerberus
Level 49
God Stats
11W - 9L
1,455 SR
Queue Stats
57W - 69L
1,307 Elo+
Party 2
Ra
Ra
Sdog1400
Ra
Level 39
God Stats
22W - 25L
1,486 SR
Queue Stats
38W - 49L
1,341 Elo+
Party 2
Team Averages
Level 42
1,515 SR
1,377 Elo+

VS

Team Averages
Level 64
1,550 SR
1,469 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Aaronflynight
Merlin
Level 67
God Stats
4W - 1L
1,822 SR
Queue Stats
11W - 16L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
BlyatX4A
Gilgamesh
Level 63
God Stats
2W - 1L
1,272 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Ymir
Ymir
C0ZM1CG4M3Z2430
Ymir
Level 14
God Stats
2W - 0L
1,776 SR
Queue Stats
24W - 40L
1,672 Elo+
Party 1
Chiron
Chiron
Leli17
Chiron
Level 48
God Stats
24W - 27L
1,378 SR
Queue Stats
236W - 262L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 1 / 0
8,790
549
8,504
14,112
6,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Darth-_-Ice
Xbalanque
13
3 / 3 / 2
7,791
487
11,602
11,628
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 0
7,211
451
1,587
10,032
4,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
LeJellyJames
Cerberus
12
2 / 3 / 2
8,098
506
6,096
13,226
6,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 6 / 1
7,973
498
2,993
11,180
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 1 / 2
8,923
558
6,930
9,240
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 2
9,714
607
12,324
6,385
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BlyatX4A
Gilgamesh
14
1 / 2 / 0
8,340
521
7,203
11,006
7,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 5
7,322
458
2,267
11,532
5,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Leli17
Chiron
14
2 / 3 / 3
7,815
488
9,509
11,227
2,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
16
16
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
W
Da Ji
 
Da Ji
7
1
2
8
W
5
0
2
6
W
Gilgamesh
BlyatX4A
Gilgamesh
1
2
0
0.5
W
1
2
5
1.75
L
Xbalanque
Darth-_-Ice
Xbalanque
3
3
2
1.33
L
0
3
0
0
L
Cerberus
LeJellyJames
Cerberus
2
3
2
1
W
Chiron
Leli17
Chiron
2
3
3
1.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
38,233
60,178
Taken
49,390
26,159
Mitigated
22,322
18,038
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,504
64
0
5,499
14,112
6,758
13
1,567
12,440
0
60,285
W
Da Ji
 
Da Ji
6,930
1,115
0
3,660
9,240
3,460
0
628
8,554
0
46,252
W
12,324
456
0
2,346
6,385
2,412
733
2,918
3,275
70,710
0
W
Gilgamesh
BlyatX4A
Gilgamesh
7,203
1,858
0
2,593
11,006
7,624
406
0
11,006
0
52,420
W
2,267
177
674
1,875
11,532
5,884
32
2,767
8,765
15,960
0
L
Xbalanque
Darth-_-Ice
Xbalanque
11,602
4,719
195
4,417
11,628
3,768
1,534
832
10,796
0
56,585
L
1,587
811
0
0
10,032
4,982
0
1,108
8,828
0
49,316
L
Cerberus
LeJellyJames
Cerberus
6,096
95
807
3,963
13,226
6,540
370
3,864
9,258
32,431
0
W
Chiron
Leli17
Chiron
9,509
4,718
657
4,566
11,227
2,942
0
2,526
8,701
0
57,034
L
2,993
85
0
3,157
11,180
4,111
238
6,519
4,265
57,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
42,114
515
Minions Killed
435
0
Camps Cleared
0
1,456,399
Distance Traveled
1,576,170
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,790
549
120
8
0
315,923
0
W
Da Ji
8,923
558
97
6
0
353,989
6
W
Merlin
9,714
607
133
8
0
300,547
4
W
Gilgamesh
8,340
521
87
5
0
296,898
1
W
Ymir
7,322
458
29
2
0
320,312
0
L
Xbalanque
7,791
487
113
7
0
275,745
0
L
Thor
7,211
451
91
6
0
283,417
0
L
Cerberus
8,098
506
67
4
0
306,672
1
W
Chiron
7,815
488
89
6
0
304,424
5
L
Ra
7,973
498
124
8
0
274,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role