Player Matchup

Jing Wei
Jing Wei
KZLucky
Jing Wei
Level 82
God Stats
2W - 1L
1,713 SR
Queue Stats
117W - 113L
1,517 Elo+
Party 2
Yemoja
Yemoja
OooLaaLaa
Yemoja
Level 8
God Stats
12W - 8L
1,794 SR
Queue Stats
43W - 48L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
SirNootington
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,485 Elo+
Party 1
Zeus
Zeus
VinnyKeyzz
Zeus
Level 26
God Stats
51W - 36L
1,562 SR
Queue Stats
418W - 447L
1,522 Elo+
Solo
Neith
Neith
Voltageman
Neith
Level 4
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 1L
1,410 Elo+
Party 1
Team Averages
Level 29
1,652 SR
1,483 Elo+

VS

Team Averages
Level 20
1,536 SR
1,476 Elo+
Thanatos
Thanatos
MajesticLint
Thanatos
Level 29
God Stats
7W - 6L
1,750 SR
Queue Stats
63W - 65L
1,625 Elo+
Solo
Skadi
Skadi
SeñorPelicano
Skadi
Level 27
God Stats
39W - 31L
1,587 SR
Queue Stats
135W - 124L
1,496 Elo+
Solo
Serqet
Serqet
Wishfulghost
Serqet
Level 13
God Stats
6W - 14L
1,312 SR
Queue Stats
35W - 46L
1,487 Elo+
Solo
King Arthur
King Arthur
dasdwa
King Arthur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,337 Elo+
Solo
Merlin
Merlin
offblik
Merlin
Level 19
God Stats
17W - 26L
1,529 SR
Queue Stats
17W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KZLucky
Jing Wei
20
16 / 1 / 24
13,890
1,263
31,939
12,548
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
OooLaaLaa
Yemoja
18
1 / 2 / 23
11,412
1,037
2,708
10,384
8,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
SirNootington
Jormungandr
19
3 / 1 / 25
11,920
1,084
8,983
11,845
10,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
17 / 2 / 18
14,098
1,282
30,955
6,759
2,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
18
6 / 6 / 16
11,183
1,017
12,113
11,159
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MajesticLint
Thanatos
16
6 / 2 / 1
11,374
1,034
4,238
6,370
2,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 8 / 4
10,552
959
8,641
16,939
6,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
16
0 / 14 / 5
9,905
900
8,525
18,466
7,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
dasdwa
King Arthur
16
2 / 13 / 5
10,801
982
12,859
34,268
30,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
offblik
Merlin
17
3 / 6 / 7
11,366
1,033
15,296
16,874
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
34
43
Kills
12
12
Deaths
43
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
KZLucky
Jing Wei
16
1
24
28
L
Thanatos
MajesticLint
Thanatos
6
2
1
3.25
W
Yemoja
OooLaaLaa
Yemoja
1
2
23
6.25
L
1
8
4
0.38
W
Jormungandr
SirNootington
Jormungandr
3
1
25
15.5
W
17
2
18
13
W
Neith
6
6
16
2.33
L
Serqet
0
14
5
0.18
L
King Arthur
dasdwa
King Arthur
2
13
5
0.35
L
Merlin
offblik
Merlin
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,698
Damage
49,559
52,695
Taken
92,917
32,976
Mitigated
55,047
16,874
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
KZLucky
Jing Wei
31,939
30,031
0
7,014
12,548
5,700
0
4,253
8,295
0
61,501
L
Thanatos
MajesticLint
Thanatos
4,238
374
0
2,998
6,370
2,515
0
3,729
2,641
0
10,354
W
Yemoja
OooLaaLaa
Yemoja
2,708
598
5,244
2,079
10,384
8,605
0
4,697
5,241
7,125
0
L
8,641
3,048
0
545
16,939
6,901
0
7,775
9,164
0
37,390
W
Jormungandr
SirNootington
Jormungandr
8,983
1,634
0
500
11,845
10,911
0
3,028
8,078
27,498
0
W
30,955
5,415
0
841
6,759
2,771
0
981
5,622
50,355
0
W
Neith
12,113
5,935
0
1,196
11,159
4,989
0
2,656
8,503
0
26,138
L
Serqet
8,525
2,320
0
247
18,466
7,874
0
7,444
11,022
0
21,049
L
King Arthur
dasdwa
King Arthur
12,859
1,174
0
3,041
34,268
30,877
0
13,583
20,685
331
27,397
L
Merlin
offblik
Merlin
15,296
325
99
712
16,874
6,880
0
10,115
6,759
34,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,503
Gold Earned
53,998
189
Minions Killed
180
10
Camps Cleared
3
977,704
Distance Traveled
974,873
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,890
1,263
65
6
5
227,443
1
L
Thanatos
11,374
1,034
22
2
1
197,874
0
W
Yemoja
11,412
1,037
8
1
0
183,833
0
L
Skadi
10,552
959
58
5
0
198,269
0
W
Jormungandr
11,920
1,084
27
2
0
219,727
0
W
Zeus
14,098
1,282
51
5
2
183,730
0
W
Neith
11,183
1,017
38
3
3
162,971
1
L
Serqet
9,905
900
20
2
0
180,564
2
L
King Arthur
10,801
982
34
3
1
216,008
0
L
Merlin
11,366
1,033
46
4
1
182,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role