Player Matchup

Izanami
Izanami
A-M-E-T-H16
Izanami
Level 104
God Stats
15W - 14L
1,445 SR
Queue Stats
143W - 158L
1,424 Elo+
Party 1
Hercules
Hercules
Irishmin
Hercules
Level 107
God Stats
0W - 1L
1,697 SR
Queue Stats
236W - 277L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
TITAN-JackBleiz
Ao Kuang
Level 100
God Stats
18W - 17L
1,452 SR
Queue Stats
456W - 429L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
TITAN_CESARJ17
Erlang Shen
Level 43
God Stats
12W - 18L
1,417 SR
Queue Stats
125W - 129L
1,364 Elo+
Party 1
Scylla
Scylla
riotous_nosh4
Scylla
Level 5
God Stats
19W - 19L
1,312 SR
Queue Stats
40W - 34L
1,295 Elo+
Party 1
Team Averages
Level 72
1,465 SR
1,367 Elo+

VS

Team Averages
Level 64
1,441 SR
1,373 Elo+
Morgan Le Fay
Morgan Le Fay
KillerWolf1302
Morgan Le Fay
Level 72
God Stats
8W - 6L
1,480 SR
Queue Stats
137W - 149L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
Pnbrown0497
Gilgamesh
Level 48
God Stats
8W - 12L
1,346 SR
Queue Stats
186W - 190L
1,382 Elo+
Party 2
Chaac
Chaac
ThiccThighs978
Chaac
Level 48
God Stats
18W - 13L
1,472 SR
Queue Stats
204W - 232L
1,384 Elo+
Solo
Ymir
Ymir
sonicdrake
Ymir
Level 76
God Stats
19W - 13L
1,408 SR
Queue Stats
211W - 210L
1,380 Elo+
Party 2
Zeus
Zeus
wyvernianartisan
Zeus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 189L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A-M-E-T-H16
Izanami
12
2 / 5 / 1
7,392
528
2,967
10,674
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Irishmin
Hercules
9
0 / 3 / 3
6,759
483
2,400
8,774
5,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
8 / 6 / 0
8,703
622
10,466
19,606
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
TITAN_CESARJ17
Erlang Shen
9
0 / 8 / 2
5,737
410
4,095
10,281
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 7 / 3
6,656
475
6,082
8,103
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KillerWolf1302
Morgan Le Fay
14
7 / 4 / 1
8,189
585
11,771
7,017
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pnbrown0497
Gilgamesh
13
6 / 3 / 5
8,153
582
4,405
9,847
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 8
7,303
522
4,060
10,502
6,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
12 / 2 / 3
9,538
681
13,603
10,663
5,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 6
8,278
591
8,969
7,529
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
29
29
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
A-M-E-T-H16
Izanami
2
5
1
0.5
L
Hercules
Irishmin
Hercules
0
3
3
0.5
W
Morgan Le Fay
KillerWolf1302
Morgan Le Fay
7
4
1
1.88
W
Gilgamesh
Pnbrown0497
Gilgamesh
6
3
5
2.83
L
Ao Kuang
8
6
0
1.33
L
Erlang Shen
TITAN_CESARJ17
Erlang Shen
0
8
2
0.13
W
0
0
8
4
L
1
7
3
0.36
W
12
2
3
6.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
42,808
57,438
Taken
45,558
22,201
Mitigated
21,396
15,436
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
A-M-E-T-H16
Izanami
2,967
1,972
381
2,763
10,674
2,946
478
6,929
3,745
0
52,514
L
Hercules
Irishmin
Hercules
2,400
925
405
2,324
8,774
5,214
0
5,222
3,520
0
13,637
W
Morgan Le Fay
KillerWolf1302
Morgan Le Fay
11,771
1,408
194
996
7,017
2,336
308
1,121
5,856
50,013
0
W
Gilgamesh
Pnbrown0497
Gilgamesh
4,405
1,676
0
3,646
9,847
4,605
436
4,382
5,363
0
38,366
L
Ao Kuang
10,466
4,667
0
7,825
19,606
7,013
0
9,791
9,645
42,871
0
L
Erlang Shen
TITAN_CESARJ17
Erlang Shen
4,095
2,234
0
1,513
10,281
4,191
273
5,988
4,245
0
15,552
W
4,060
898
0
3,726
10,502
6,321
294
1,976
8,486
0
23,950
L
6,082
532
0
225
8,103
2,837
0
5,915
1,940
26,165
0
W
13,603
2,638
0
3,565
10,663
5,484
1,184
4,272
6,273
53,750
0
W
8,969
1,464
0
1,199
7,529
2,650
0
4,267
3,032
48,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
41,461
270
Minions Killed
372
0
Camps Cleared
0
1,203,406
Distance Traveled
1,311,291
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,392
528
102
7
0
246,765
0
L
Hercules
6,759
483
32
2
0
263,584
4
W
Morgan Le Fay
8,189
585
82
6
0
250,445
4
W
Gilgamesh
8,153
582
65
5
0
282,606
0
L
Ao Kuang
8,703
622
62
4
0
257,319
0
L
Erlang Shen
5,737
410
30
2
0
206,489
0
W
Chaac
7,303
522
40
3
0
300,747
4
L
Scylla
6,656
475
44
3
0
229,249
0
W
Ymir
9,538
681
92
7
0
222,091
0
W
Zeus
8,278
591
93
7
0
255,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role