Player Matchup

Anhur
Anhur
Gaura4
Anhur
Level 29
God Stats
22W - 12L
1,619 SR
Queue Stats
132W - 141L
1,459 Elo+
Solo
Thor
Thor
Jaragon2k
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 46L
1,562 Elo+
Party 3
Neith
Neith
Testamonte725
Neith
Level 10
God Stats
6W - 2L
1,641 SR
Queue Stats
16W - 13L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
Zorkky
Gilgamesh
Level 26
God Stats
6W - 3L
1,535 SR
Queue Stats
91W - 81L
1,473 Elo+
Party 3
Baron Samedi
Baron Samedi
confulish
Baron Samedi
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,469 Elo+
Party 2
Team Averages
Level 19
1,559 SR
1,481 Elo+

VS

Team Averages
Level 9
1,539 SR
1,411 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CaitanWachin
Kukulkan
Level 6
God Stats
13W - 13L
1,693 SR
Queue Stats
28W - 29L
1,496 Elo+
Solo
Bellona
Bellona
Griszyh
Bellona
Level 2
God Stats
8W - 6L
1,500 SR
Queue Stats
8W - 8L
1,284 Elo+
Party 1
Fenrir
Fenrir
MrSalame5526
Fenrir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 7L
1,493 Elo+
Party 1
Tyr
Tyr
Pablindovrau555
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gaura4
Anhur
13
14 / 0 / 2
8,614
663
7,563
5,639
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
14
3 / 0 / 3
7,886
607
3,197
6,189
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 4
7,251
558
3,176
4,915
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Zorkky
Gilgamesh
12
4 / 0 / 1
7,367
567
4,566
7,585
3,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
confulish
Baron Samedi
12
4 / 1 / 13
7,715
593
11,442
7,708
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 6 / 0
5,335
410
2,706
9,715
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
CaitanWachin
Kukulkan
11
0 / 3 / 1
6,497
500
3,420
7,154
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Griszyh
Bellona
10
0 / 3 / 0
5,685
437
3,822
8,580
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
9
2 / 6 / 0
5,709
439
2,975
10,408
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 9 / 1
4,977
383
1,780
10,398
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
27
Kills
3
3
Deaths
27
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
0
0.17
L
Kukulkan
CaitanWachin
Kukulkan
0
3
1
0.17
W
Anhur
Gaura4
Anhur
14
0
2
15
L
Bellona
Griszyh
Bellona
0
3
0
0
W
Thor
3
0
3
4.5
L
Fenrir
2
6
0
0.33
L
0
9
1
0.06
W
2
2
4
2
W
Gilgamesh
Zorkky
Gilgamesh
4
0
1
4.5
W
Baron Samedi
confulish
Baron Samedi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
14,703
32,036
Taken
46,255
14,224
Mitigated
17,634
13,340
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,706
923
0
1,829
9,715
2,553
0
2,962
6,693
0
19,966
L
Kukulkan
CaitanWachin
Kukulkan
3,420
245
0
1,439
7,154
2,297
0
1,246
5,638
42,676
0
W
Anhur
Gaura4
Anhur
7,563
3,624
0
970
5,639
1,737
1,390
306
5,333
0
34,488
L
Bellona
Griszyh
Bellona
3,822
2,029
0
3,895
8,580
5,400
260
0
8,520
0
25,433
W
Thor
3,197
1,081
0
1,751
6,189
2,125
0
251
5,938
0
49,226
L
Fenrir
2,975
561
0
2,497
10,408
3,053
398
2,017
8,331
0
23,330
L
1,780
807
0
478
10,398
4,331
320
5,217
5,181
0
7,488
W
3,176
703
0
2,547
4,915
2,159
1,668
1,715
3,200
0
35,135
W
Gilgamesh
Zorkky
Gilgamesh
4,566
1,056
0
3,378
7,585
3,398
84
155
7,430
0
30,467
W
Baron Samedi
confulish
Baron Samedi
11,442
2,087
762
3,932
7,708
4,805
409
993
6,715
38,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
28,203
345
Minions Killed
231
0
Camps Cleared
0
1,240,506
Distance Traveled
1,221,819
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,335
410
35
3
0
214,958
1
L
Kukulkan
6,497
500
87
7
0
255,764
6
W
Anhur
8,614
663
66
5
0
264,050
5
L
Bellona
5,685
437
52
4
0
231,546
1
W
Thor
7,886
607
107
8
0
293,726
5
L
Fenrir
5,709
439
48
4
0
261,289
0
L
Tyr
4,977
383
9
1
0
258,262
1
W
Neith
7,251
558
56
4
0
186,246
3
W
Gilgamesh
7,367
567
59
5
0
245,796
3
W
Baron Samedi
7,715
593
57
4
0
250,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role