Player Matchup

Chaac
Chaac
AvilaJr357
Chaac
Level 61
God Stats
5W - 2L
1,671 SR
Queue Stats
10W - 16L
1,436 Elo+
Party 2
Artio
Artio
Llama Reust
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,494 Elo+
Party 2
Arachne
Arachne
MoodyKaizeR
Arachne
Level 57
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 2L
1,818 Elo+
Party 2
Danzaburou
Danzaburou
Zotily
Danzaburou
Level 113
God Stats
3W - 4L
1,808 SR
Queue Stats
48W - 46L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
leafardo 123
Nu Wa
Level 69
God Stats
1W - 4L
1,336 SR
Queue Stats
29W - 35L
1,495 Elo+
Party 2
Team Averages
Level 80
1,599 SR
1,546 Elo+

VS

Team Averages
Level 134
1,605 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Archie_D_One
Morgan Le Fay
Level 125
God Stats
9W - 13L
1,529 SR
Queue Stats
386W - 385L
1,481 Elo+
Solo
Neith
Neith
Atkinson VII
Neith
Level 143
God Stats
19W - 6L
1,655 SR
Queue Stats
519W - 495L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
UTHERS117
Jing Wei
Level 146
God Stats
6W - 7L
1,584 SR
Queue Stats
272W - 236L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
davidreadfiel
Cthulhu
Level 109
God Stats
8W - 5L
1,657 SR
Queue Stats
386W - 331L
1,569 Elo+
Party 1
Persephone
Persephone
oDLo Greed 0w0
Persephone
Level 148
God Stats
6W - 3L
1,599 SR
Queue Stats
188W - 195L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 0 / 0
6,137
558
1,782
6,902
5,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 2
5,105
464
2,752
8,366
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
MoodyKaizeR
Arachne
8
1 / 2 / 1
5,279
480
1,146
6,710
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Zotily
Danzaburou
8
1 / 2 / 1
5,198
473
2,269
4,945
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,848
441
2,795
4,128
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Archie_D_One
Morgan Le Fay
12
6 / 0 / 1
6,664
606
5,668
4,076
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 5
6,019
547
1,958
4,305
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Jing Wei
UTHERS117
Jing Wei
10
1 / 1 / 3
5,507
501
3,776
4,247
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
9
1 / 1 / 3
5,642
513
3,355
3,989
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
oDLo Greed 0w0
Persephone
11
0 / 0 / 0
6,269
570
5,127
3,247
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
9
9
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Archie_D_One
Morgan Le Fay
6
0
1
6.5
W
1
0
5
3.5
L
Chaac
0
0
0
0
L
0
2
2
0.5
L
Arachne
MoodyKaizeR
Arachne
1
2
1
0.75
W
Jing Wei
UTHERS117
Jing Wei
1
1
3
2.5
L
Danzaburou
Zotily
Danzaburou
1
2
1
0.75
W
Cthulhu
1
1
3
2.5
L
0
3
0
0
W
Persephone
oDLo Greed 0w0
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,744
Damage
19,884
31,051
Taken
19,864
13,784
Mitigated
6,821
9,875
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Archie_D_One
Morgan Le Fay
5,668
509
0
1,622
4,076
1,263
0
2,188
1,586
43,000
0
W
1,958
1,005
381
1,117
4,305
1,188
0
224
4,073
0
35,501
L
Chaac
1,782
709
0
3,215
6,902
5,693
0
4,952
1,950
0
35,688
L
2,752
389
386
2,410
8,366
3,719
0
2,698
5,668
10,158
0
L
Arachne
MoodyKaizeR
Arachne
1,146
1,039
0
3,216
6,710
1,815
0
1,686
5,024
0
20,646
W
Jing Wei
UTHERS117
Jing Wei
3,776
2,274
0
1,706
4,247
1,220
596
1,714
2,525
0
27,623
L
Danzaburou
Zotily
Danzaburou
2,269
789
0
458
4,945
1,408
0
1,504
3,441
0
31,975
W
Cthulhu
3,355
0
744
1,658
3,989
2,150
96
987
2,994
23,399
0
L
2,795
934
0
190
4,128
1,149
0
3,310
818
19,847
0
W
Persephone
oDLo Greed 0w0
Persephone
5,127
796
0
1,888
3,247
1,000
326
100
3,139
40,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
30,101
266
Minions Killed
340
0
Camps Cleared
0
960,749
Distance Traveled
972,840
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,664
606
75
7
0
191,327
0
W
Neith
6,019
547
76
7
0
178,061
2
L
Chaac
6,137
558
86
8
0
211,547
2
L
Artio
5,105
464
19
2
0
197,966
1
L
Arachne
5,279
480
54
5
0
210,738
1
W
Jing Wei
5,507
501
71
6
0
192,045
2
L
Danzaburou
5,198
473
67
6
0
176,890
2
W
Cthulhu
5,642
513
38
3
0
213,707
3
L
Nu Wa
4,848
441
40
4
0
163,608
2
W
Persephone
6,269
570
80
7
0
197,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role