Player Matchup

Kuzenbo
Kuzenbo
B1ghardc0ck
Kuzenbo
Level 21
God Stats
2W - 1L
1,725 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 2
Odin
Odin
DravenValentine
Odin
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,581 Elo+
Party 1
Ullr
Ullr
Jeggo
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,581 Elo+
Party 1
Khepri
Khepri
Northfield
Khepri
Level 23
God Stats
8W - 3L
1,304 SR
Queue Stats
25W - 17L
1,581 Elo+
Party 1
Poseidon
Poseidon
jwaa
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 2
Team Averages
Level 17
1,506 SR
1,533 Elo+

VS

Team Averages
Level 15
1,623 SR
1,490 Elo+
Khepri
Khepri
Quyncey
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,575 Elo+
Party 3
Tiamat
Tiamat
Soulpowerwolf
Tiamat
Level 24
God Stats
6W - 5L
1,778 SR
Queue Stats
18W - 21L
1,551 Elo+
Solo
Da Ji
Da Ji
Tootymcdeath
Da Ji
Level 29
God Stats
3W - 3L
1,809 SR
Queue Stats
22W - 13L
1,575 Elo+
Party 3
Janus
Janus
deadpan-cape4
Janus
Level 6
God Stats
3W - 6L
1,528 SR
Queue Stats
31W - 45L
1,596 Elo+
Solo
Tyr
Tyr
rovin1234
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B1ghardc0ck
Kuzenbo
18
3 / 2 / 18
11,052
921
8,481
10,098
11,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
16 / 2 / 13
13,990
1,166
20,522
13,990
17,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Jeggo
Ullr
19
9 / 3 / 15
12,572
1,048
16,559
15,542
7,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Northfield
Khepri
18
4 / 1 / 25
12,752
1,063
9,642
12,977
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
jwaa
Poseidon
19
9 / 2 / 19
12,957
1,080
24,259
11,468
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Quyncey
Khepri
17
0 / 7 / 4
10,747
896
4,887
13,621
12,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 5 / 3
10,572
881
13,766
20,067
14,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 12 / 4
12,011
1,001
22,763
18,880
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 10 / 2
9,979
832
11,369
14,583
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 7 / 4
10,125
844
5,220
18,733
18,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
26
41
Kills
9
10
Deaths
41
90
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
B1ghardc0ck
Kuzenbo
3
2
18
6
W
16
2
13
11.25
W
Ullr
Jeggo
Ullr
9
3
15
5.5
W
Khepri
Northfield
Khepri
4
1
25
16.5
L
Khepri
Quyncey
Khepri
0
7
4
0.29
L
1
5
3
0.5
L
6
12
4
0.67
L
1
10
2
0.2
W
Poseidon
jwaa
Poseidon
9
2
19
9.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,463
Damage
58,005
64,075
Taken
85,884
55,874
Mitigated
60,501
4,846
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
B1ghardc0ck
Kuzenbo
8,481
2,946
0
0
10,098
11,976
0
5,087
5,011
21,792
0
W
20,522
4,655
0
0
13,990
17,355
0
6,403
6,627
0
32,651
W
Ullr
Jeggo
Ullr
16,559
10,892
0
3,057
15,542
7,079
0
5,968
9,574
0
26,841
W
Khepri
Northfield
Khepri
9,642
976
0
1,044
12,977
14,998
0
8,217
4,760
21,841
0
L
Khepri
Quyncey
Khepri
4,887
519
0
287
13,621
12,598
0
7,656
5,965
12,759
0
L
13,766
796
206
3,853
20,067
14,834
0
8,350
11,717
28,043
0
L
22,763
6,563
0
1,243
18,880
9,756
0
9,690
9,190
0
30,017
L
11,369
1,180
0
24
14,583
4,956
0
7,896
6,687
34,039
0
W
Poseidon
jwaa
Poseidon
24,259
3,966
0
745
11,468
4,466
0
4,347
7,121
50,672
0
L
5,220
2,113
0
1,172
18,733
18,357
0
8,790
9,943
0
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,323
Gold Earned
53,434
185
Minions Killed
128
5
Camps Cleared
4
1,133,977
Distance Traveled
974,886
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,052
921
18
2
0
217,764
2
W
Odin
13,990
1,166
43
4
1
235,171
0
W
Ullr
12,572
1,048
34
3
1
222,146
1
W
Khepri
12,752
1,063
23
2
1
242,502
1
L
Khepri
10,747
896
13
1
0
184,240
0
L
Tiamat
10,572
881
24
2
1
215,274
1
L
Da Ji
12,011
1,001
15
1
3
193,953
0
L
Janus
9,979
832
51
4
0
169,271
0
W
Poseidon
12,957
1,080
67
6
2
216,394
1
L
Tyr
10,125
844
25
2
0
212,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role