Player Matchup

Mercury
Mercury
AndieBoBandie
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,536 Elo+
Solo
Cerberus
Cerberus
CognitiveLibel
Cerberus
Level 28
God Stats
3W - 3L
1,517 SR
Queue Stats
24W - 26L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dragoxfire
Tsukuyomi
Level 143
God Stats
0W - 2L
1,732 SR
Queue Stats
210W - 200L
1,602 Elo+
Party 1
Anhur
Anhur
Kruxic
Anhur
Level 64
God Stats
4W - 5L
1,393 SR
Queue Stats
234W - 191L
1,527 Elo+
Party 2
Raijin
Raijin
RattAttackk
Raijin
Level 29
God Stats
1W - 2L
1,737 SR
Queue Stats
29W - 25L
1,486 Elo+
Party 2
Team Averages
Level 56
1,576 SR
1,523 Elo+

VS

Team Averages
Level 50
1,512 SR
1,533 Elo+
Cthulhu
Cthulhu
Deadpàn
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,562 Elo+
Party 4
Ymir
Ymir
HudThePro
Ymir
Level 19
God Stats
2W - 0L
1,749 SR
Queue Stats
39W - 56L
1,475 Elo+
Solo
Hera
Hera
Jhosepe
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,604 Elo+
Party 3
Bacchus
Bacchus
Myukha
Bacchus
Level 29
God Stats
1W - 3L
1,313 SR
Queue Stats
20W - 30L
1,585 Elo+
Party 3
Jing Wei
Jing Wei
beiluoyi
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,438 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
0 / 14 / 6
10,585
481
524
18,431
8,560
Cerberus
20
4 / 3 / 22
13,564
617
19,813
42,994
40,918
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Dragoxfire
Tsukuyomi
20
7 / 6 / 16
14,294
650
31,436
19,417
13,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Kruxic
Anhur
20
10 / 6 / 19
14,557
662
30,500
24,890
12,777
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
20
13 / 4 / 14
16,709
760
37,685
17,808
9,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadpàn
Cthulhu
20
7 / 5 / 18
15,756
716
29,231
34,445
51,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
20
6 / 7 / 14
14,219
646
13,809
38,145
37,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Jhosepe
Hera
20
4 / 9 / 16
14,069
640
14,101
15,545
7,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Myukha
Bacchus
20
3 / 8 / 12
13,196
600
14,782
29,796
54,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
beiluoyi
Jing Wei
20
11 / 6 / 11
15,328
697
33,345
20,353
8,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
102
34
Kills
31
33
Deaths
35
77
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
14
6
0.21
L
Cerberus
4
3
22
5
W
Cthulhu
Deadpàn
Cthulhu
7
5
18
3.2
L
Tsukuyomi
Dragoxfire
Tsukuyomi
7
6
16
2.5
W
Ymir
6
7
14
1.86
W
Hera
Jhosepe
Hera
4
9
16
1.33
L
Anhur
Kruxic
Anhur
10
6
19
3.25
W
Bacchus
Myukha
Bacchus
3
8
12
1.13
L
Raijin
13
4
14
5
W
Jing Wei
beiluoyi
Jing Wei
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,958
Damage
105,268
123,540
Taken
138,284
85,290
Mitigated
160,164
51,907
Healing
42,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
524
310
0
185
18,431
8,560
77
10,189
8,242
0
2,557
L
Cerberus
19,813
836
4,305
23,643
42,994
40,918
0
21,437
21,557
29,977
0
W
Cthulhu
Deadpàn
Cthulhu
29,231
850
4,281
11,828
34,445
51,195
547
14,908
19,537
56,880
0
L
Tsukuyomi
Dragoxfire
Tsukuyomi
31,436
5,264
4,843
4,187
19,417
13,353
0
8,895
10,522
0
62,962
W
Ymir
13,809
423
2,051
12,242
38,145
37,350
275
13,622
24,523
31,098
0
W
Hera
Jhosepe
Hera
14,101
3,558
0
639
15,545
7,732
1,593
5,944
9,601
31,724
0
L
Anhur
Kruxic
Anhur
30,500
17,191
0
8,826
24,890
12,777
2,227
18,665
6,225
0
52,052
W
Bacchus
Myukha
Bacchus
14,782
1,828
2,410
3,007
29,796
54,949
100
12,341
17,455
26,531
0
L
Raijin
37,685
3,847
2,239
3,679
17,808
9,682
1,428
12,737
5,071
82,302
0
W
Jing Wei
beiluoyi
Jing Wei
33,345
29,088
2,329
3,799
20,353
8,938
2,772
10,683
9,670
0
73,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,709
Gold Earned
72,568
225
Minions Killed
225
0
Camps Cleared
0
1,909,130
Distance Traveled
1,824,441
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,585
481
1
0
0
351,067
0
L
Cerberus
13,564
617
22
1
0
402,257
5
W
Cthulhu
15,756
716
46
2
0
412,031
0
L
Tsukuyomi
14,294
650
63
3
0
431,193
0
W
Ymir
14,219
646
36
2
0
331,615
0
W
Hera
14,069
640
36
2
0
348,516
0
L
Anhur
14,557
662
44
2
0
316,986
0
W
Bacchus
13,196
600
27
1
0
358,513
1
L
Raijin
16,709
760
95
4
0
407,627
0
W
Jing Wei
15,328
697
80
4
0
373,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role