Player Matchup

Osiris
Osiris
BigWillyDilly
Osiris
Level 65
God Stats
4W - 6L
1,463 SR
Queue Stats
258W - 201L
1,568 Elo+
Party 3
Horus
Horus
EmrldDragon
Horus
Level 125
God Stats
3W - 2L
1,510 SR
Queue Stats
311W - 289L
1,578 Elo+
Party 2
Janus
Janus
L0UEY
Janus
Level 127
God Stats
8W - 8L
1,635 SR
Queue Stats
326W - 312L
1,560 Elo+
Party 2
Anhur
Anhur
XxL3G1T_MERCYxX
Anhur
Level 106
God Stats
4W - 1L
1,884 SR
Queue Stats
139W - 119L
1,530 Elo+
Party 3
Mercury
Mercury
oudekerk
Mercury
Level 60
God Stats
26W - 22L
1,646 SR
Queue Stats
223W - 188L
1,579 Elo+
Party 3
Team Averages
Level 97
1,628 SR
1,563 Elo+

VS

Team Averages
Level 118
1,570 SR
1,615 Elo+
Tsukuyomi
Tsukuyomi
Amorill
Tsukuyomi
Level 140
God Stats
16W - 17L
1,590 SR
Queue Stats
216W - 214L
1,671 Elo+
Party 1
Medusa
Medusa
ColderPaladin
Medusa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,523 Elo+
Party 1
Raijin
Raijin
Rider231
Raijin
Level 74
God Stats
6W - 2L
1,837 SR
Queue Stats
196W - 182L
1,618 Elo+
Party 1
Horus
Horus
Z0rd10nAL
Horus
Level 106
God Stats
5W - 3L
1,575 SR
Queue Stats
534W - 471L
1,697 Elo+
Party 1
Zhong Kui
Zhong Kui
recksaw47
Zhong Kui
Level 158
God Stats
1W - 1L
1,348 SR
Queue Stats
288W - 268L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,587
466
5,018
8,991
4,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 0
5,627
469
3,391
10,187
3,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
L0UEY
Janus
9
0 / 5 / 0
5,372
448
3,819
5,595
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 0
6,190
516
1,584
7,538
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
oudekerk
Mercury
9
0 / 4 / 0
5,366
447
1,298
7,997
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amorill
Tsukuyomi
11
6 / 2 / 3
7,021
585
4,986
6,496
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
6,668
556
5,496
4,138
971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Raijin
Rider231
Raijin
13
4 / 0 / 5
7,509
626
7,344
5,217
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Z0rd10nAL
Horus
10
2 / 0 / 4
6,425
535
3,242
7,251
2,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
recksaw47
Zhong Kui
13
1 / 0 / 0
7,544
629
5,768
7,763
4,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
14
14
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amorill
Tsukuyomi
6
2
3
3.75
L
1
1
0
1
W
1
0
1
1.5
L
0
2
0
0
L
Janus
L0UEY
Janus
0
5
0
0
W
Raijin
Rider231
Raijin
4
0
5
6.5
L
1
2
0
0.5
W
Horus
Z0rd10nAL
Horus
2
0
4
4
L
Mercury
oudekerk
Mercury
0
4
0
0
W
Zhong Kui
recksaw47
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
26,836
40,308
Taken
30,865
13,810
Mitigated
12,579
10,094
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amorill
Tsukuyomi
4,986
1,517
0
663
6,496
2,070
0
819
5,625
0
29,594
L
5,018
881
0
3,475
8,991
4,716
0
4,913
4,060
0
29,845
W
5,496
2,286
0
500
4,138
971
936
0
4,138
0
47,358
L
3,391
1,659
366
2,220
10,187
3,648
0
2,711
7,304
0
18,677
L
Janus
L0UEY
Janus
3,819
243
0
694
5,595
1,311
0
2,782
2,636
34,896
0
W
Raijin
Rider231
Raijin
7,344
1,226
0
816
5,217
1,796
301
1,429
3,624
48,117
0
L
1,584
1,213
0
2,789
7,538
2,034
0
0
7,538
0
33,710
W
Horus
Z0rd10nAL
Horus
3,242
1,463
571
1,898
7,251
2,836
0
856
6,319
0
10,478
L
Mercury
oudekerk
Mercury
1,298
555
0
550
7,997
2,101
0
2,223
5,658
0
28,569
W
Zhong Kui
recksaw47
Zhong Kui
5,768
923
0
5,236
7,763
4,906
771
413
7,340
50,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
35,167
315
Minions Killed
363
0
Camps Cleared
0
1,093,788
Distance Traveled
1,075,872
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,021
585
59
5
0
227,059
6
L
Osiris
5,587
466
53
4
0
215,541
1
W
Medusa
6,668
556
81
7
0
202,125
1
L
Horus
5,627
469
39
3
0
239,992
4
L
Janus
5,372
448
77
6
0
218,527
1
W
Raijin
7,509
626
106
9
0
211,821
2
L
Anhur
6,190
516
79
7
0
184,419
3
W
Horus
6,425
535
13
1
0
244,213
7
L
Mercury
5,366
447
67
6
0
235,309
3
W
Zhong Kui
7,544
629
104
9
0
190,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role