Player Matchup

Freya
Freya
Agent0Washington
Freya
Level 22
God Stats
67W - 49L
1,570 SR
Queue Stats
67W - 53L
1,518 Elo+
Party 3
Ah Puch
Ah Puch
BarbEricTeksus65
Ah Puch
Level 29
God Stats
9W - 13L
1,526 SR
Queue Stats
286W - 396L
1,417 Elo+
Party 3
Ymir
Ymir
JuiceDawg91
Ymir
Level 29
God Stats
142W - 144L
1,527 SR
Queue Stats
400W - 557L
1,409 Elo+
Party 3
Kali
Kali
Squashelberg
Kali
Level 11
God Stats
2W - 1L
1,321 SR
Queue Stats
19W - 21L
1,353 Elo+
Party 3
Scylla
Scylla
Tg_Od90
Scylla
Level 45
God Stats
135W - 169L
1,431 SR
Queue Stats
462W - 611L
1,423 Elo+
Party 3
Team Averages
Level 27
1,475 SR
1,424 Elo+

VS

Team Averages
Level 22
1,534 SR
1,473 Elo+
Cerberus
Cerberus
B1G Diz
Cerberus
Level 22
God Stats
4W - 3L
1,721 SR
Queue Stats
31W - 28L
1,421 Elo+
Party 2
Olorun
Olorun
Red Night04
Olorun
Level 20
God Stats
15W - 15L
1,483 SR
Queue Stats
27W - 25L
1,428 Elo+
Party 2
Merlin
Merlin
SinbadTre
Merlin
Level 16
God Stats
43W - 47L
1,501 SR
Queue Stats
59W - 68L
1,467 Elo+
Party 1
Neith
Neith
Yoko Frost
Neith
Level 38
God Stats
4W - 6L
1,501 SR
Queue Stats
32W - 27L
1,480 Elo+
Party 2
Fenrir
Fenrir
bigolebobcat56
Fenrir
Level 13
God Stats
9W - 18L
1,462 SR
Queue Stats
36W - 33L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 13
13,126
1,094
27,835
17,186
7,384
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 2 / 18
12,418
1,035
16,009
12,193
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 0 / 19
13,120
1,093
8,608
13,398
15,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
2 / 6 / 24
12,308
1,026
6,922
16,607
8,409
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Tg_Od90
Scylla
19
9 / 1 / 17
13,050
1,088
17,475
9,067
3,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1G Diz
Cerberus
18
3 / 11 / 6
11,624
969
11,015
30,275
22,278
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
15
0 / 2 / 2
9,747
812
2,950
4,556
1,595
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
SinbadTre
Merlin
17
5 / 5 / 2
11,839
987
19,305
12,490
4,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
4 / 8 / 8
12,814
1,068
20,474
22,585
7,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 10 / 5
9,776
815
4,299
14,110
8,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
36
Kills
12
12
Deaths
36
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
3
13
6.5
L
Cerberus
B1G Diz
Cerberus
3
11
6
0.55
W
6
2
18
7.5
W
6
0
19
15.5
L
Olorun
0
2
2
0.5
L
Merlin
SinbadTre
Merlin
5
5
2
1.2
W
2
6
24
2.33
W
Scylla
Tg_Od90
Scylla
9
1
17
17.5
L
Neith
4
8
8
1
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,849
Damage
58,043
68,451
Taken
84,016
40,329
Mitigated
44,479
16,174
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,835
8,705
0
4,589
17,186
7,384
0
8,121
9,065
42,008
0
L
Cerberus
B1G Diz
Cerberus
11,015
421
0
2,363
30,275
22,278
0
26,868
3,407
23,716
0
W
16,009
2,328
0
2,210
12,193
5,015
0
6,692
5,501
44,004
0
W
8,608
1,208
0
0
13,398
15,560
0
7,782
5,616
29,105
0
L
Olorun
2,950
2,499
92
473
4,556
1,595
0
3,633
923
12,601
0
L
Merlin
SinbadTre
Merlin
19,305
580
138
1,006
12,490
4,365
0
10,609
1,881
35,157
0
W
6,922
4,615
489
4,647
16,607
8,409
0
6,520
10,087
0
19,505
W
Scylla
Tg_Od90
Scylla
17,475
1,613
1,313
2,926
9,067
3,961
0
4,155
4,912
38,033
0
L
Neith
20,474
8,568
0
2,166
22,585
7,626
0
18,243
4,342
0
56,619
L
4,299
1,461
0
331
14,110
8,615
0
10,574
3,536
0
9,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,022
Gold Earned
55,800
233
Minions Killed
179
8
Camps Cleared
3
1,031,342
Distance Traveled
842,694
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,126
1,094
27
2
3
182,010
0
L
Cerberus
11,624
969
26
2
0
230,544
0
W
Ah Puch
12,418
1,035
67
6
0
201,492
0
W
Ymir
13,120
1,093
51
4
0
236,697
0
L
Olorun
9,747
812
29
2
2
76,692
0
L
Merlin
11,839
987
41
3
1
217,560
0
W
Kali
12,308
1,026
32
3
1
200,386
1
W
Scylla
13,050
1,088
56
5
4
210,757
0
L
Neith
12,814
1,068
80
7
0
192,033
0
L
Fenrir
9,776
815
3
0
0
125,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role