Player Matchup

Yemoja
Yemoja
Airest
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
CommieBearz
Neith
Level 5
God Stats
0W - 1L
1,444 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Odin
Odin
Khilmor
Odin
Level 9
God Stats
5W - 12L
1,238 SR
Queue Stats
19W - 27L
1,102 Elo+
Solo
Nemesis
Nemesis
sickzicy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
zxNasusxz
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 4
1,436 SR
1,451 Elo+

VS

Team Averages
Level 14
1,419 SR
1,400 Elo+
Artemis
Artemis
ANULFISHER
Artemis
Level 20
God Stats
8W - 7L
1,414 SR
Queue Stats
10W - 11L
1,310 Elo+
Party 2
Guan Yu
Guan Yu
ColeOfDragonArmy
Guan Yu
Level 14
God Stats
1W - 2L
1,304 SR
Queue Stats
13W - 19L
1,351 Elo+
Party 2
Arachne
Arachne
Creatorx42
Arachne
Level 20
God Stats
2W - 1L
1,238 SR
Queue Stats
37W - 35L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Killswitch747400
Kukulkan
Level 5
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
sythiek
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Airest
Yemoja
9
0 / 8 / 2
6,776
376
4,619
14,731
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 5 / 2
8,734
485
10,928
11,958
3,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Khilmor
Odin
16
10 / 4 / 1
10,486
583
8,928
12,444
12,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
sickzicy
Nemesis
8
0 / 11 / 3
6,225
346
2,529
11,448
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
zxNasusxz
Ah Puch
3
0 / 3 / 2
5,368
298
636
2,185
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANULFISHER
Artemis
15
3 / 5 / 1
10,655
592
4,041
8,664
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 2
10,138
563
1,083
11,700
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Creatorx42
Arachne
17
7 / 3 / 4
11,088
616
8,156
14,664
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
16 / 3 / 5
11,303
628
21,612
11,509
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
sythiek
Yemoja
15
3 / 3 / 18
10,763
598
5,380
11,670
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
16
Kills
30
31
Deaths
18
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
ANULFISHER
Artemis
3
5
1
0.7
L
Yemoja
Airest
Yemoja
0
8
2
0.13
W
1
4
2
0.5
L
6
5
2
1.4
W
Arachne
Creatorx42
Arachne
7
3
4
3
L
Odin
Khilmor
Odin
10
4
1
2.63
W
16
3
5
6.17
L
Nemesis
sickzicy
Nemesis
0
11
3
0.14
W
Yemoja
sythiek
Yemoja
3
3
18
4
L
Ah Puch
zxNasusxz
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
40,272
52,766
Taken
58,207
27,751
Mitigated
34,676
6,472
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ANULFISHER
Artemis
4,041
2,107
0
714
8,664
2,881
5,342
281
8,383
0
55,843
L
Yemoja
Airest
Yemoja
4,619
880
611
2,847
14,731
7,713
20
9,703
5,028
20,616
0
W
1,083
412
0
4,521
11,700
6,826
1,860
184
11,516
0
52,006
L
10,928
5,066
0
1,621
11,958
3,872
0
6,060
5,898
0
36,858
W
Arachne
Creatorx42
Arachne
8,156
6,066
0
6,060
14,664
7,294
1,235
121
14,543
0
96,123
L
Odin
Khilmor
Odin
8,928
2,013
0
650
12,444
12,058
0
5,451
6,993
0
51,940
W
21,612
2,664
0
4,493
11,509
4,985
2,489
2,207
9,302
75,672
0
L
Nemesis
sickzicy
Nemesis
2,529
846
0
743
11,448
3,598
33
4,652
6,796
0
12,673
W
Yemoja
sythiek
Yemoja
5,380
2,012
2,044
1,700
11,670
12,690
1,134
2,462
9,208
19,104
0
L
Ah Puch
zxNasusxz
Ah Puch
636
249
0
0
2,185
510
0
1,126
1,059
2,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
53,947
205
Minions Killed
535
0
Camps Cleared
0
1,315,123
Distance Traveled
1,559,816
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,655
592
123
7
0
286,686
0
L
Yemoja
6,776
376
17
1
0
271,097
0
W
Guan Yu
10,138
563
116
6
0
328,408
0
L
Neith
8,734
485
63
4
0
351,238
1
W
Arachne
11,088
616
137
8
0
326,486
3
L
Odin
10,486
583
108
6
0
350,879
0
W
Kukulkan
11,303
628
132
7
0
310,383
0
L
Nemesis
6,225
346
13
1
0
271,905
3
W
Yemoja
10,763
598
27
2
0
307,853
0
L
Ah Puch
5,368
298
4
0
0
70,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role