Player Matchup

King Arthur
King Arthur
GrayYourClothes
King Arthur
Level 18
God Stats
80W - 73L
1,556 SR
Queue Stats
99W - 103L
1,451 Elo+
Party 1
Neith
Neith
Mousers-2015
Neith
Level 24
God Stats
30W - 40L
1,332 SR
Queue Stats
74W - 87L
1,405 Elo+
Party 1
Ymir
Ymir
Purp_Ferox
Ymir
Level 63
God Stats
225W - 217L
1,475 SR
Queue Stats
1,018W - 1,004L
1,396 Elo+
Party 1
Set
Set
TYB_greenMoNkEy
Set
Level 8
God Stats
4W - 4L
1,376 SR
Queue Stats
11W - 19L
1,234 Elo+
Solo
Scylla
Scylla
XWalksNastyX
Scylla
Level 29
God Stats
25W - 24L
1,476 SR
Queue Stats
243W - 247L
1,403 Elo+
Party 1
Team Averages
Level 28
1,443 SR
1,378 Elo+

VS

Team Averages
Level 23
1,473 SR
1,240 Elo+
Danzaburou
Danzaburou
ILOVELAMPSDOU
Danzaburou
Level 25
God Stats
3W - 8L
1,516 SR
Queue Stats
98W - 89L
1,294 Elo+
Party 2
Merlin
Merlin
Metrical Hero
Merlin
Level 25
God Stats
19W - 18L
1,356 SR
Queue Stats
385W - 426L
1,335 Elo+
Party 2
Khepri
Khepri
NotACroissant0
Khepri
Level 8
God Stats
4W - 4L
1,585 SR
Queue Stats
7W - 16L
1,156 Elo+
Party 2
Fenrir
Fenrir
WheezyMoth
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 143L
1,133 Elo+
Party 2
Sylvanus
Sylvanus
tybeeriusrich
Sylvanus
Level 29
God Stats
3W - 8L
1,409 SR
Queue Stats
145W - 173L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrayYourClothes
King Arthur
17
1 / 3 / 12
11,197
431
8,798
26,911
17,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
3 / 4 / 3
10,728
413
7,022
10,969
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 2 / 2
12,954
498
24,799
20,307
13,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 6 / 4
12,059
464
5,215
12,265
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
19
4 / 1 / 5
13,058
502
21,129
8,687
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILOVELAMPSDOU
Danzaburou
17
4 / 3 / 3
11,185
430
11,175
10,127
3,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 3 / 7
12,147
467
18,123
14,188
5,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 3
8,454
325
3,303
9,057
7,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
WheezyMoth
Fenrir
15
4 / 12 / 4
10,531
405
9,306
22,079
8,677
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
tybeeriusrich
Sylvanus
19
4 / 6 / 3
12,083
465
17,993
29,480
16,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
25
Kills
16
16
Deaths
25
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GrayYourClothes
King Arthur
1
3
12
2.33
L
Danzaburou
ILOVELAMPSDOU
Danzaburou
4
3
3
1.83
L
4
3
7
2.5
W
3
4
3
1.13
L
0
1
3
1.5
W
15
2
2
8
W
2
6
4
0.67
L
Fenrir
WheezyMoth
Fenrir
4
12
4
0.5
W
Scylla
4
1
5
6.5
L
Sylvanus
tybeeriusrich
Sylvanus
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,963
Damage
59,900
79,139
Taken
84,931
44,119
Mitigated
43,256
19,837
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GrayYourClothes
King Arthur
8,798
1,751
705
8,970
26,911
17,813
305
13,294
13,371
0
43,841
L
Danzaburou
ILOVELAMPSDOU
Danzaburou
11,175
5,066
863
1,862
10,127
3,975
792
5,214
4,793
0
57,814
L
18,123
1,377
305
5,139
14,188
5,843
1,148
8,694
5,289
80,913
0
W
7,022
2,883
1,143
2,865
10,969
4,257
2,092
5,674
5,295
0
49,866
L
3,303
337
0
720
9,057
7,920
263
4,597
4,344
20,154
0
W
24,799
7,089
0
2,909
20,307
13,395
1,321
9,587
10,720
74,873
0
W
5,215
2,954
0
606
12,265
5,365
6,398
5,720
6,545
0
75,183
L
Fenrir
WheezyMoth
Fenrir
9,306
2,392
914
4,273
22,079
8,677
0
10,993
11,022
0
43,610
W
Scylla
21,129
81
0
2,639
8,687
3,289
1,694
4,038
4,351
84,647
0
L
Sylvanus
tybeeriusrich
Sylvanus
17,993
5,730
1,089
11,428
29,480
16,841
664
15,422
13,555
78,721
8,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,996
Gold Earned
54,400
553
Minions Killed
486
0
Camps Cleared
0
2,331,262
Distance Traveled
2,097,330
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,197
431
68
3
0
446,596
2
L
Danzaburou
11,185
430
127
5
0
450,098
1
L
Merlin
12,147
467
120
5
0
470,112
1
W
Neith
10,728
413
101
4
0
451,565
0
L
Khepri
8,454
325
36
1
0
389,234
1
W
Ymir
12,954
498
80
3
0
469,571
0
W
Set
12,059
464
146
6
0
468,815
0
L
Fenrir
10,531
405
55
2
0
427,313
1
W
Scylla
13,058
502
158
6
0
494,715
0
L
Sylvanus
12,083
465
148
6
0
360,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role