Player Matchup

Skadi
Skadi
Cireth21
Skadi
Level 16
God Stats
22W - 15L
1,817 SR
Queue Stats
99W - 91L
1,566 Elo+
Party 2
Ymir
Ymir
DestructoDuck
Ymir
Level 6
God Stats
5W - 2L
1,615 SR
Queue Stats
7W - 6L
1,399 Elo+
Party 2
Tiamat
Tiamat
MDchickbags
Tiamat
Level 15
God Stats
23W - 17L
1,560 SR
Queue Stats
49W - 36L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QuiVong Jinn
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,559 SR
Queue Stats
11W - 13L
1,422 Elo+
Party 2
Izanami
Izanami
SimpleVitaly
Izanami
Level 6
God Stats
2W - 1L
1,511 SR
Queue Stats
4W - 3L
1,453 Elo+
Solo
Team Averages
Level 30
1,612 SR
1,462 Elo+

VS

Team Averages
Level 21
1,549 SR
1,393 Elo+
Arachne
Arachne
Astermab
Arachne
Level 28
God Stats
18W - 25L
1,530 SR
Queue Stats
269W - 309L
1,407 Elo+
Solo
Merlin
Merlin
BobRosstheTtar
Merlin
Level 18
God Stats
2W - 5L
1,394 SR
Queue Stats
12W - 14L
1,183 Elo+
Party 1
Jing Wei
Jing Wei
Draeco20
Jing Wei
Level 26
God Stats
1W - 2L
1,720 SR
Queue Stats
17W - 16L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Intern591
Cthulhu
Level 6
God Stats
1W - 2L
1,527 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 1
Discordia
Discordia
Vesares
Discordia
Level 27
God Stats
1W - 1L
1,574 SR
Queue Stats
14W - 12L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cireth21
Skadi
20
12 / 1 / 18
13,737
1,145
21,322
8,213
3,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
0 / 6 / 22
11,485
957
7,259
17,158
14,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
20
7 / 1 / 22
12,562
1,047
18,036
12,976
9,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
QuiVong Jinn
Morgan Le Fay
20
16 / 0 / 13
14,821
1,235
31,829
18,899
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SimpleVitaly
Izanami
20
6 / 2 / 20
13,074
1,090
19,458
11,706
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astermab
Arachne
16
1 / 9 / 3
10,303
859
3,022
18,566
9,711
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 9 / 2
11,502
959
13,753
16,664
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Draeco20
Jing Wei
17
1 / 7 / 7
10,852
904
14,561
21,606
6,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Intern591
Cthulhu
17
0 / 14 / 9
10,719
893
13,628
35,320
26,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Vesares
Discordia
17
2 / 2 / 6
11,164
930
20,338
12,822
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
37
41
Kills
10
10
Deaths
41
95
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Astermab
Arachne
1
9
3
0.28
L
6
9
2
0.78
W
Skadi
Cireth21
Skadi
12
1
18
21
W
0
6
22
1.83
L
Jing Wei
Draeco20
Jing Wei
1
7
7
0.64
L
Cthulhu
Intern591
Cthulhu
0
14
9
0.32
W
Tiamat
7
1
22
18
W
Morgan Le Fay
QuiVong Jinn
Morgan Le Fay
16
0
13
22.5
W
Izanami
SimpleVitaly
Izanami
6
2
20
8
L
Discordia
Vesares
Discordia
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,904
Damage
65,302
68,952
Taken
104,978
40,190
Mitigated
51,680
14,651
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Astermab
Arachne
3,022
2,766
0
241
18,566
9,711
0
5,806
12,656
0
11,631
L
13,753
1,389
0
138
16,664
5,499
0
8,815
7,623
45,362
0
W
Skadi
Cireth21
Skadi
21,322
11,133
0
2,482
8,213
3,323
0
4,633
3,308
0
52,076
W
7,259
452
0
0
17,158
14,511
0
13,003
3,772
13,930
0
L
Jing Wei
Draeco20
Jing Wei
14,561
12,484
1,358
3,527
21,606
6,485
0
12,403
9,057
0
30,100
L
Cthulhu
Intern591
Cthulhu
13,628
1,061
489
2,034
35,320
26,429
0
20,341
14,576
31,506
0
W
Tiamat
18,036
358
472
3,295
12,976
9,956
0
7,293
5,510
25,251
0
W
Morgan Le Fay
QuiVong Jinn
Morgan Le Fay
31,829
2,818
345
5,845
18,899
7,670
0
13,130
5,430
62,504
0
W
Izanami
SimpleVitaly
Izanami
19,458
14,144
0
2,212
11,706
4,730
0
8,251
3,213
0
54,611
L
Discordia
Vesares
Discordia
20,338
1,530
0
1,630
12,822
3,556
0
8,734
3,942
50,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,679
Gold Earned
54,540
266
Minions Killed
227
9
Camps Cleared
7
1,166,929
Distance Traveled
1,163,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,303
859
16
1
1
253,050
0
L
Merlin
11,502
959
76
6
0
219,233
0
W
Skadi
13,737
1,145
52
4
1
255,084
0
W
Ymir
11,485
957
23
2
1
174,732
0
L
Jing Wei
10,852
904
27
2
4
243,622
2
L
Cthulhu
10,719
893
33
3
1
230,040
1
W
Tiamat
12,562
1,047
28
2
0
240,748
0
W
Morgan Le Fay
14,821
1,235
69
6
0
262,107
0
W
Izanami
13,074
1,090
94
8
7
234,258
2
L
Discordia
11,164
930
75
6
1
217,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role