Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
CHOAS241
Merlin
Level 45
God Stats
1W - 3L
1,532 SR
Queue Stats
20W - 26L
1,419 Elo+
Solo
Thor
Thor
Drive up
Thor
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,613 Elo+
Party 2
Arachne
Arachne
l Toxicity l
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,490 Elo+
Solo
Ullr
Ullr
ltsToby
Ullr
Level 15
God Stats
12W - 6L
1,756 SR
Queue Stats
33W - 19L
1,646 Elo+
Party 2
Team Averages
Level 63
1,558 SR
1,534 Elo+

VS

Team Averages
Level 93
1,609 SR
1,568 Elo+
Cerberus
Cerberus
GetMollyWh0pped
Cerberus
Level 6
God Stats
6W - 5L
1,640 SR
Queue Stats
6W - 6L
1,584 Elo+
Party 1
Bastet
Bastet
MLKlovesDREAMlN
Bastet
Level 156
God Stats
5W - 3L
1,555 SR
Queue Stats
22W - 24L
1,623 Elo+
Party 1
Sol
Sol
Phenom Dog
Sol
Level 132
God Stats
1W - 0L
1,563 SR
Queue Stats
70W - 70L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
akaLordRahl
Danzaburou
Level 122
God Stats
20W - 10L
1,692 SR
Queue Stats
257W - 249L
1,468 Elo+
Solo
The Morrigan
The Morrigan
zooloo4u
The Morrigan
Level 50
God Stats
32W - 24L
1,594 SR
Queue Stats
495W - 472L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
5 / 2 / 3
12,441
957
14,372
16,698
17,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
CHOAS241
Merlin
17
1 / 8 / 3
11,243
865
9,240
16,134
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
18
0 / 2 / 8
11,615
893
6,236
13,640
5,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
l Toxicity l
Arachne
18
2 / 10 / 6
12,019
925
8,442
24,733
12,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
ltsToby
Ullr
18
1 / 3 / 6
11,559
889
7,340
13,196
5,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

60

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
1 / 1 / 9
11,132
856
3,656
10,467
10,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 3 / 17
12,963
997
18,501
14,993
5,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 2 / 10
13,144
1,011
24,846
12,417
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
akaLordRahl
Danzaburou
19
1 / 0 / 14
12,439
957
13,231
6,166
2,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
zooloo4u
The Morrigan
19
10 / 3 / 5
13,622
1,048
18,600
6,618
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
9
Kills
25
25
Deaths
9
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
2
3
3.25
L
Merlin
CHOAS241
Merlin
1
8
3
0.31
L
Thor
0
2
8
2
W
Cerberus
1
1
9
5.5
W
5
3
17
4.5
W
8
2
10
6.5
W
Danzaburou
akaLordRahl
Danzaburou
1
0
14
8
L
Arachne
l Toxicity l
Arachne
2
10
6
0.5
L
Ullr
ltsToby
Ullr
1
3
6
1.33
W
The Morrigan
zooloo4u
The Morrigan
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,630
Damage
78,834
84,401
Taken
50,661
47,059
Mitigated
25,851
7,483
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,372
2,898
0
2,156
16,698
17,418
0
9,805
6,893
47,559
0
L
Merlin
CHOAS241
Merlin
9,240
145
0
530
16,134
6,153
0
6,179
9,955
41,201
0
L
Thor
6,236
1,101
0
956
13,640
5,545
0
8,552
5,088
0
30,798
W
Cerberus
3,656
0
0
849
10,467
10,056
0
5,839
4,418
11,087
0
W
18,501
3,648
0
2,516
14,993
5,943
0
4,592
10,341
0
31,172
W
24,846
10,596
0
4,305
12,417
4,998
0
6,704
5,413
47,703
2,183
W
Danzaburou
akaLordRahl
Danzaburou
13,231
4,733
567
3,673
6,166
2,537
0
3,572
2,534
0
45,039
L
Arachne
l Toxicity l
Arachne
8,442
6,141
0
3,709
24,733
12,250
0
12,306
12,427
0
27,150
L
Ullr
ltsToby
Ullr
7,340
4,367
0
132
13,196
5,693
0
7,548
5,648
0
24,007
W
The Morrigan
zooloo4u
The Morrigan
18,600
1,947
0
281
6,618
2,317
0
2,123
4,176
54,473
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
63,300
266
Minions Killed
293
10
Camps Cleared
8
1,186,391
Distance Traveled
1,207,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,441
957
68
5
0
231,595
0
L
Merlin
11,243
865
58
4
0
184,941
0
L
Thor
11,615
893
55
4
4
257,391
0
W
Cerberus
11,132
856
22
2
2
187,661
0
W
Bastet
12,963
997
28
2
1
298,594
0
W
Sol
13,144
1,011
77
6
1
229,550
0
W
Danzaburou
12,439
957
73
6
3
253,412
0
L
Arachne
12,019
925
51
4
2
257,838
0
L
Ullr
11,559
889
34
3
4
254,626
0
W
The Morrigan
13,622
1,048
93
7
1
237,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role