Player Matchup

Horus
Horus
EBRADY93
Horus
Level 137
God Stats
5W - 0L
1,724 SR
Queue Stats
112W - 102L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Monknge
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 27L
1,475 Elo+
Party 3
Anubis
Anubis
Paradoxen24
Anubis
Level 62
God Stats
23W - 10L
1,615 SR
Queue Stats
215W - 205L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
kermitzlui
Danzaburou
Level 57
God Stats
26W - 34L
1,723 SR
Queue Stats
362W - 323L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
x1hoodie_ninja1x
Amaterasu
Level 46
God Stats
13W - 9L
1,595 SR
Queue Stats
108W - 98L
1,453 Elo+
Party 1
Team Averages
Level 66
1,631 SR
1,455 Elo+

VS

Team Averages
Level 53
1,508 SR
1,454 Elo+
Discordia
Discordia
COOW8
Discordia
Level 42
God Stats
4W - 6L
1,489 SR
Queue Stats
25W - 47L
1,322 Elo+
Solo
Chaac
Chaac
Corcillium
Chaac
Level 70
God Stats
1W - 6L
1,308 SR
Queue Stats
403W - 419L
1,508 Elo+
Party 2
Ymir
Ymir
Scuba Captn 1oo
Ymir
Level 52
God Stats
45W - 39L
1,540 SR
Queue Stats
134W - 146L
1,475 Elo+
Party 2
Nemesis
Nemesis
Scuba J 1oo
Nemesis
Level 48
God Stats
8W - 6L
1,628 SR
Queue Stats
146W - 160L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Scuba Skrbs 1oo
Danzaburou
Level 55
God Stats
33W - 47L
1,576 SR
Queue Stats
139W - 190L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EBRADY93
Horus
8
1 / 3 / 8
5,765
577
2,973
9,661
4,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Monknge
Tsukuyomi
8
1 / 0 / 5
5,403
540
1,744
4,585
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
6 / 1 / 2
6,408
641
6,217
4,203
2,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
kermitzlui
Danzaburou
11
8 / 0 / 4
7,044
704
8,016
3,406
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
10
1 / 1 / 0
5,451
545
4,052
7,129
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
COOW8
Discordia
8
1 / 5 / 0
5,494
549
1,470
7,456
3,815
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
11
1 / 1 / 0
6,392
639
5,417
6,668
4,763
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 4 / 1
4,655
466
2,110
7,121
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Scuba J 1oo
Nemesis
9
2 / 3 / 0
5,713
571
1,936
7,798
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Scuba Skrbs 1oo
Danzaburou
9
0 / 4 / 3
5,529
553
4,670
6,534
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
COOW8
Discordia
1
5
0
0.2
L
Chaac
1
1
0
1
W
Horus
EBRADY93
Horus
1
3
8
1.67
W
Tsukuyomi
Monknge
Tsukuyomi
1
0
5
3.5
W
Anubis
6
1
2
7
L
1
4
1
0.38
L
Nemesis
Scuba J 1oo
Nemesis
2
3
0
0.67
L
Danzaburou
Scuba Skrbs 1oo
Danzaburou
0
4
3
0.38
W
Danzaburou
kermitzlui
Danzaburou
8
0
4
10
W
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
15,603
28,984
Taken
35,577
12,963
Mitigated
13,549
12,933
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
COOW8
Discordia
1,470
264
0
276
7,456
3,815
418
2,039
5,417
19,868
0
L
Chaac
5,417
2,092
0
3,108
6,668
4,763
219
0
6,668
0
36,490
W
Horus
EBRADY93
Horus
2,973
1,415
384
1,876
9,661
4,168
0
1,468
8,193
0
12,623
W
Tsukuyomi
Monknge
Tsukuyomi
1,744
237
0
2,995
4,585
1,316
0
117
4,468
0
17,917
W
Anubis
6,217
419
0
2,017
4,203
2,187
762
1,226
2,977
35,423
0
L
2,110
597
333
622
7,121
1,875
292
2,422
4,699
4,326
0
L
Nemesis
Scuba J 1oo
Nemesis
1,936
1,011
0
765
7,798
1,748
0
1,068
6,730
0
28,987
L
Danzaburou
Scuba Skrbs 1oo
Danzaburou
4,670
2,144
198
949
6,534
1,348
1,484
688
5,846
0
26,064
W
Danzaburou
kermitzlui
Danzaburou
8,016
3,906
0
1,384
3,406
1,083
112
769
2,637
0
33,169
W
Amaterasu
4,052
2,242
0
4,277
7,129
4,209
387
0
7,129
0
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
27,783
240
Minions Killed
214
0
Camps Cleared
0
1,018,788
Distance Traveled
911,583
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,494
549
31
3
0
148,550
0
L
Chaac
6,392
639
78
8
0
199,905
3
W
Horus
5,765
577
14
1
0
194,688
3
W
Tsukuyomi
5,403
540
45
5
0
223,695
1
W
Anubis
6,408
641
71
7
0
184,343
1
L
Ymir
4,655
466
5
1
0
160,355
2
L
Nemesis
5,713
571
59
6
0
219,420
0
L
Danzaburou
5,529
553
41
4
0
183,353
0
W
Danzaburou
7,044
704
58
6
0
194,962
2
W
Amaterasu
5,451
545
52
5
0
221,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role