Player Matchup

Agni
Agni
SamBerg008
Agni
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,499 Elo+
Party 1
Osiris
Osiris
ZESTYY---
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,694 Elo+
Party 1
Thanatos
Thanatos
baunerlematin
Thanatos
Level 109
God Stats
7W - 2L
1,608 SR
Queue Stats
183W - 125L
1,571 Elo+
Party 1
Team Averages
Level 72
1,536 SR
1,588 Elo+

VS

Team Averages
Level 41
1,511 SR
1,393 Elo+
Tiamat
Tiamat
BLlGHT3D
Tiamat
Level 55
God Stats
3W - 3L
1,375 SR
Queue Stats
433W - 705L
1,299 Elo+
Solo
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 57
God Stats
256W - 271L
1,559 SR
Queue Stats
338W - 370L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
UnknownmanXIII
Gilgamesh
Level 12
God Stats
14W - 9L
1,599 SR
Queue Stats
39W - 38L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,734
608
8,137
10,271
3,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
ZESTYY---
Osiris
13
1 / 3 / 7
9,688
606
7,845
13,737
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
baunerlematin
Thanatos
16
8 / 4 / 2
11,341
709
15,119
13,958
6,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLlGHT3D
Tiamat
13
2 / 6 / 8
9,917
620
10,611
12,803
6,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
PattMacc
Cthulhu
14
3 / 3 / 8
11,327
708
11,170
18,549
17,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
UnknownmanXIII
Gilgamesh
14
6 / 4 / 5
10,800
675
7,810
12,918
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
11
11
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BLlGHT3D
Tiamat
2
6
8
1
L
Cthulhu
PattMacc
Cthulhu
3
3
8
2.33
W
2
4
2
0.75
L
Gilgamesh
UnknownmanXIII
Gilgamesh
6
4
5
2.13
W
Osiris
ZESTYY---
Osiris
1
3
7
1.5
W
Thanatos
baunerlematin
Thanatos
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
29,591
37,966
Taken
44,270
21,925
Mitigated
30,391
14,321
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BLlGHT3D
Tiamat
10,611
1,588
1,006
2,566
12,803
6,620
925
1,309
11,263
39,322
0
L
Cthulhu
PattMacc
Cthulhu
11,170
724
891
3,692
18,549
17,067
72
3,957
14,244
34,636
0
W
8,137
454
0
3,022
10,271
3,747
0
6,422
3,849
41,640
0
L
Gilgamesh
UnknownmanXIII
Gilgamesh
7,810
1,513
1,378
3,317
12,918
6,704
0
2,885
9,856
0
23,983
W
Osiris
ZESTYY---
Osiris
7,845
1,603
0
896
13,737
11,279
0
9,022
4,715
14
17,862
W
Thanatos
baunerlematin
Thanatos
15,119
2,526
0
10,403
13,958
6,899
506
6,337
7,621
0
51,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
32,044
156
Minions Killed
151
0
Camps Cleared
0
890,905
Distance Traveled
856,545
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,917
620
64
4
0
249,864
4
L
Cthulhu
11,327
708
48
3
0
303,978
6
W
Agni
9,734
608
79
5
0
271,742
1
L
Gilgamesh
10,800
675
39
2
0
302,703
0
W
Osiris
9,688
606
20
1
0
290,934
2
W
Thanatos
11,341
709
57
4
0
328,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role