Player Matchup

Cerberus
Cerberus
B1G Diz
Cerberus
Level 22
God Stats
4W - 3L
1,643 SR
Queue Stats
31W - 28L
1,406 Elo+
Party 2
Loki
Loki
BoNWolfeyMay
Loki
Level 20
God Stats
12W - 10L
1,510 SR
Queue Stats
44W - 53L
1,377 Elo+
Solo
Hachiman
Hachiman
Red Night04
Hachiman
Level 20
God Stats
8W - 3L
1,628 SR
Queue Stats
27W - 25L
1,411 Elo+
Party 2
Olorun
Olorun
WSK-PINKTACO
Olorun
Level 22
God Stats
12W - 9L
1,471 SR
Queue Stats
17W - 13L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yoko Frost
Morgan Le Fay
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,466 Elo+
Party 2
Team Averages
Level 24
1,550 SR
1,409 Elo+

VS

Team Averages
Level 16
1,583 SR
1,452 Elo+
Kumbhakarna
Kumbhakarna
Monkey2776
Kumbhakarna
Level 22
God Stats
19W - 13L
1,560 SR
Queue Stats
152W - 143L
1,411 Elo+
Solo
Zeus
Zeus
SONoftheHEAVENS
Zeus
Level 24
God Stats
180W - 180L
1,490 SR
Queue Stats
245W - 258L
1,386 Elo+
Solo
Merlin
Merlin
SinbadTre
Merlin
Level 16
God Stats
43W - 47L
1,515 SR
Queue Stats
59W - 68L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
bebe_lala_1927
Kukulkan
Level 6
God Stats
2W - 1L
1,834 SR
Queue Stats
10W - 9L
1,391 Elo+
Solo
Fenrir
Fenrir
bigolebobcat56
Fenrir
Level 13
God Stats
9W - 18L
1,519 SR
Queue Stats
36W - 33L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1G Diz
Cerberus
20
4 / 3 / 28
15,096
1,006
12,958
34,232
28,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 3 / 17
17,842
1,189
24,171
23,649
7,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
Red Night04
Hachiman
20
5 / 7 / 20
15,079
1,005
27,427
25,784
8,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
20
11 / 9 / 13
15,925
1,062
17,141
26,493
8,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Yoko Frost
Morgan Le Fay
20
5 / 12 / 21
15,055
1,004
20,682
24,856
8,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Monkey2776
Kumbhakarna
20
12 / 7 / 8
16,372
1,091
25,843
37,340
30,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 11 / 16
16,925
1,128
49,100
23,206
8,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SinbadTre
Merlin
20
6 / 7 / 14
15,379
1,025
33,473
16,911
6,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
0 / 2 / 4
11,423
762
1,376
2,534
834
20
6 / 14 / 12
15,573
1,038
18,071
33,238
34,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
87
41
Kills
33
34
Deaths
41
99
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B1G Diz
Cerberus
4
3
28
6
W
16
3
17
8.17
L
Kumbhakarna
Monkey2776
Kumbhakarna
12
7
8
2.29
W
Hachiman
Red Night04
Hachiman
5
7
20
2.14
L
9
11
16
1.55
L
Merlin
SinbadTre
Merlin
6
7
14
1.86
W
Olorun
11
9
13
1.94
W
Morgan Le Fay
Yoko Frost
Morgan Le Fay
5
12
21
1.29
L
Kukulkan
0
2
4
1
L
6
14
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,379
Damage
127,863
135,014
Taken
113,229
61,889
Mitigated
80,725
25,425
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B1G Diz
Cerberus
12,958
1,077
961
6,983
34,232
28,958
0
27,493
6,739
28,608
0
W
24,171
5,992
0
0
23,649
7,517
0
18,684
4,965
0
45,775
L
Kumbhakarna
Monkey2776
Kumbhakarna
25,843
4,518
0
1,413
37,340
30,619
0
21,301
16,039
46,920
0
W
Hachiman
Red Night04
Hachiman
27,427
20,345
0
1,690
25,784
8,786
0
22,092
3,692
0
57,286
L
49,100
2,499
0
1,264
23,206
8,654
0
12,166
11,040
79,749
0
L
Merlin
SinbadTre
Merlin
33,473
1,176
0
797
16,911
6,305
0
7,336
9,575
57,058
0
W
Olorun
17,141
9,127
2,718
5,582
26,493
8,503
0
21,564
4,929
38,290
0
W
Morgan Le Fay
Yoko Frost
Morgan Le Fay
20,682
3,284
2,476
5,015
24,856
8,125
0
22,603
2,253
44,703
0
L
Kukulkan
1,376
201
0
0
2,534
834
0
858
1,676
5,434
0
L
18,071
3,992
94
945
33,238
34,313
0
9,120
24,118
5,374
29,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,997
Gold Earned
75,672
251
Minions Killed
205
7
Camps Cleared
3
1,270,108
Distance Traveled
1,195,540
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,096
1,006
49
3
1
300,750
0
W
Loki
17,842
1,189
37
2
4
310,133
1
L
Kumbhakarna
16,372
1,091
46
3
0
326,087
1
W
Hachiman
15,079
1,005
63
4
0
235,332
0
L
Zeus
16,925
1,128
70
5
2
280,072
0
L
Merlin
15,379
1,025
48
3
0
260,812
0
W
Olorun
15,925
1,062
42
3
1
224,484
0
W
Morgan Le Fay
15,055
1,004
60
4
1
199,409
0
L
Kukulkan
11,423
762
7
0
0
62,169
0
L
Fenrir
15,573
1,038
34
2
1
266,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role