Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Mr_Stratoz
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,388 Elo+
Party 2
Loki
Loki
TheTostitosPower
Loki
Level 58
God Stats
3W - 3L
1,442 SR
Queue Stats
452W - 438L
1,414 Elo+
Party 1
Khepri
Khepri
Zarloks
Khepri
Level 107
God Stats
9W - 13L
1,576 SR
Queue Stats
292W - 267L
1,509 Elo+
Party 1
Hachiman
Hachiman
rasberrypie
Hachiman
Level 18
God Stats
10W - 6L
1,820 SR
Queue Stats
350W - 329L
1,473 Elo+
Party 1
Team Averages
Level 68
1,568 SR
1,457 Elo+

VS

Team Averages
Level 37
1,420 SR
1,359 Elo+
Izanami
Izanami
FreedomFromPants
Izanami
Level 15
God Stats
3W - 4L
1,544 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 3
Jormungandr
Jormungandr
PestoPapi
Jormungandr
Level 46
God Stats
8W - 11L
1,310 SR
Queue Stats
165W - 264L
1,374 Elo+
Solo
Amaterasu
Amaterasu
Skemmy
Amaterasu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 3
Tiamat
Tiamat
chaotictex
Tiamat
Level 65
God Stats
2W - 5L
1,412 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 3
Thanatos
Thanatos
xarprod
Thanatos
Level 16
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 0 / 2
7,655
696
5,888
3,888
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
10
0 / 1 / 0
5,835
530
3,558
7,276
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 2
5,974
543
1,528
6,152
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Zarloks
Khepri
9
0 / 0 / 4
5,682
517
955
4,039
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
rasberrypie
Hachiman
11
2 / 0 / 1
6,537
594
3,676
3,841
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,140
467
633
3,132
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
PestoPapi
Jormungandr
11
0 / 0 / 2
6,355
578
5,376
5,588
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Skemmy
Amaterasu
8
1 / 1 / 1
5,305
482
737
5,641
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
chaotictex
Tiamat
8
0 / 6 / 0
4,949
450
1,192
5,736
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
xarprod
Thanatos
10
2 / 1 / 1
5,992
545
1,929
6,433
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
3
3
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
2
6
L
0
2
0
0
W
Chaac
0
1
0
0
L
Jormungandr
PestoPapi
Jormungandr
0
0
2
1
L
Amaterasu
Skemmy
Amaterasu
1
1
1
1.5
W
3
2
2
2
W
Khepri
Zarloks
Khepri
0
0
4
2
L
Tiamat
chaotictex
Tiamat
0
6
0
0
W
Hachiman
rasberrypie
Hachiman
2
0
1
2.5
L
Thanatos
xarprod
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
9,867
25,196
Taken
26,530
11,385
Mitigated
9,670
11,250
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,888
587
0
1,689
3,888
1,366
0
498
3,230
43,329
0
L
633
376
0
0
3,132
543
0
301
2,831
0
15,948
W
Chaac
3,558
800
0
4,029
7,276
4,559
367
4,706
2,570
0
26,297
L
Jormungandr
PestoPapi
Jormungandr
5,376
2,579
195
1,679
5,588
3,223
486
0
5,228
31,854
0
L
Amaterasu
Skemmy
Amaterasu
737
154
0
1,903
5,641
2,163
0
1,348
4,241
0
7,893
W
1,528
416
0
2,472
6,152
1,700
360
1,106
5,022
0
28,406
W
Khepri
Zarloks
Khepri
955
0
0
1,400
4,039
2,585
172
70
3,965
14,982
0
L
Tiamat
chaotictex
Tiamat
1,192
273
0
945
5,736
1,886
0
3,068
2,418
18,471
0
W
Hachiman
rasberrypie
Hachiman
3,676
2,024
0
1,660
3,841
1,175
1,194
0
3,841
0
39,757
L
Thanatos
xarprod
Thanatos
1,929
371
0
6,516
6,433
1,855
0
1,706
4,609
0
26,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
27,741
337
Minions Killed
223
0
Camps Cleared
0
1,043,791
Distance Traveled
1,098,497
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,655
696
100
9
0
208,220
5
L
Izanami
5,140
467
45
4
0
220,040
1
W
Chaac
5,835
530
53
5
0
228,607
1
L
Jormungandr
6,355
578
72
7
0
209,261
1
L
Amaterasu
5,305
482
9
1
0
234,068
7
W
Loki
5,974
543
76
7
0
227,634
1
W
Khepri
5,682
517
23
2
0
192,522
5
L
Tiamat
4,949
450
36
3
0
200,623
3
W
Hachiman
6,537
594
85
8
0
186,808
4
L
Thanatos
5,992
545
61
6
0
234,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role