Player Matchup

Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
AtomicNumber80
Anhur
Level 28
God Stats
2W - 0L
1,909 SR
Queue Stats
102W - 56L
1,679 Elo+
Party 3
Ratatoskr
Ratatoskr
Drrtty
Ratatoskr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 43L
1,702 Elo+
Party 2
Ah Puch
Ah Puch
TheCosmicGhost
Ah Puch
Level 66
God Stats
6W - 2L
1,275 SR
Queue Stats
222W - 154L
1,652 Elo+
Party 3
Zhong Kui
Zhong Kui
TheIncapacitator
Zhong Kui
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 36L
1,678 Elo+
Party 2
Team Averages
Level 58
1,537 SR
1,642 Elo+

VS

Team Averages
Level 83
1,632 SR
1,598 Elo+
Janus
Janus
FilbertHank
Janus
Level 69
God Stats
2W - 3L
1,456 SR
Queue Stats
60W - 47L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
JaylonFarmville
Cernunnos
Level 107
God Stats
0W - 1L
1,847 SR
Queue Stats
134W - 81L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
Jegwarr
Jormungandr
Level 106
God Stats
16W - 8L
1,610 SR
Queue Stats
145W - 95L
1,596 Elo+
Party 1
Odin
Odin
Tyrzzz
Odin
Level 95
God Stats
19W - 8L
1,696 SR
Queue Stats
127W - 77L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
quannyscheeks
Nu Wa
Level 38
God Stats
29W - 9L
1,550 SR
Queue Stats
116W - 74L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 3 / 12
8,877
807
7,656
14,160
10,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 6
8,085
735
5,372
6,306
2,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Drrtty
Ratatoskr
16
5 / 3 / 4
9,249
841
5,832
9,288
4,613
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 1 / 11
8,812
801
11,459
5,850
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
14
3 / 1 / 4
8,229
748
4,905
7,062
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
7,951
723
7,822
6,312
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JaylonFarmville
Cernunnos
13
0 / 3 / 4
7,134
649
4,619
8,099
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jegwarr
Jormungandr
14
2 / 4 / 5
8,389
763
7,006
11,545
7,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Tyrzzz
Odin
15
5 / 3 / 3
9,026
821
5,390
8,368
5,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 3 / 6
7,345
668
8,389
6,884
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
17
Kills
10
10
Deaths
17
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
12
2.67
W
3
2
6
3
W
Ratatoskr
Drrtty
Ratatoskr
5
3
4
2.33
L
2
4
3
0.88
L
Cernunnos
JaylonFarmville
Cernunnos
0
3
4
0.67
L
Jormungandr
Jegwarr
Jormungandr
2
4
5
1.13
W
4
1
11
9.5
W
Zhong Kui
3
1
4
5
L
Odin
Tyrzzz
Odin
5
3
3
2.17
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
33,226
42,666
Taken
41,208
24,982
Mitigated
20,454
7,723
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,656
380
0
4,010
14,160
10,358
0
6,325
7,625
15,304
0
W
5,372
2,006
0
612
6,306
2,493
82
3,616
2,548
0
16,830
W
Ratatoskr
Drrtty
Ratatoskr
5,832
736
0
500
9,288
4,613
1,073
4,695
4,397
0
30,980
L
7,822
233
0
750
6,312
2,206
1
3,281
3,031
31,136
0
L
Cernunnos
JaylonFarmville
Cernunnos
4,619
2,227
0
1,812
8,099
2,838
0
3,626
4,473
0
25,193
L
Jormungandr
Jegwarr
Jormungandr
7,006
1,045
0
428
11,545
7,548
156
7,917
3,628
22,423
0
W
11,459
476
0
603
5,850
2,206
0
3,213
2,535
31,120
0
W
Zhong Kui
4,905
753
0
1,998
7,062
5,312
0
4,701
2,197
24,483
0
L
Odin
Tyrzzz
Odin
5,390
470
0
737
8,368
5,360
0
4,961
3,130
0
10,655
L
8,389
2,307
72
1,172
6,884
2,502
291
4,271
2,613
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,252
Gold Earned
39,845
220
Minions Killed
234
7
Camps Cleared
7
999,026
Distance Traveled
1,003,901
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,877
807
11
1
0
213,538
1
W
Anhur
8,085
735
37
3
1
188,398
2
W
Ratatoskr
9,249
841
71
6
3
205,128
1
L
Janus
7,951
723
68
6
2
189,332
1
L
Cernunnos
7,134
649
55
5
5
180,964
1
L
Jormungandr
8,389
763
54
5
0
211,697
1
W
Ah Puch
8,812
801
45
4
0
200,877
0
W
Zhong Kui
8,229
748
56
5
3
191,085
1
L
Odin
9,026
821
21
2
0
220,253
0
L
Nu Wa
7,345
668
36
3
0
201,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role