Player Matchup

Jing Wei
Jing Wei
EternalRaven8
Jing Wei
Level 59
God Stats
27W - 15L
1,655 SR
Queue Stats
161W - 101L
1,627 Elo+
Party 2
Hercules
Hercules
FINAL_B-O-S-S_
Hercules
Level 139
God Stats
15W - 9L
1,585 SR
Queue Stats
152W - 91L
1,607 Elo+
Party 2
Zeus
Zeus
skullking1316
Zeus
Level 120
God Stats
192W - 81L
1,699 SR
Queue Stats
196W - 101L
1,630 Elo+
Party 2
Team Averages
Level 106
1,646 SR
1,621 Elo+

VS

Team Averages
Level 81
1,580 SR
1,533 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Majinkid
Chaac
Level 80
God Stats
43W - 36L
1,589 SR
Queue Stats
569W - 551L
1,558 Elo+
Party 1
Chang'e
Chang'e
ennvee
Chang'e
Level 98
God Stats
22W - 19L
1,652 SR
Queue Stats
595W - 585L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EternalRaven8
Jing Wei
16
1 / 9 / 10
12,991
591
4,831
17,146
6,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
20
5 / 5 / 9
14,401
655
14,728
24,025
20,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 7 / 4
14,742
670
25,474
14,494
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
1 / 7 / 15
14,406
655
12,538
18,814
9,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Majinkid
Chaac
20
11 / 2 / 7
16,018
728
17,279
22,705
24,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
ennvee
Chang'e
20
9 / 5 / 11
15,108
687
18,907
18,596
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
14
Kills
21
21
Deaths
14
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
7
15
1.21
L
Jing Wei
EternalRaven8
Jing Wei
1
9
10
0.67
L
Hercules
5
5
9
1.9
W
Chaac
Majinkid
Chaac
11
2
7
7.25
W
Chang'e
ennvee
Chang'e
9
5
11
2.9
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
48,724
55,665
Taken
60,115
33,206
Mitigated
39,769
11,108
Healing
28,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,538
4,571
956
2,745
18,814
9,129
906
7,464
10,670
0
65,345
L
Jing Wei
EternalRaven8
Jing Wei
4,831
3,332
354
3,231
17,146
6,559
1,004
6,951
9,843
0
26,935
L
Hercules
14,728
3,889
508
4,533
24,025
20,985
240
6,687
16,048
0
62,018
W
Chaac
Majinkid
Chaac
17,279
1,878
0
8,837
22,705
24,268
1,822
9,386
12,574
0
65,249
W
Chang'e
ennvee
Chang'e
18,907
303
6,597
9,587
18,596
6,372
1,049
7,479
10,585
61,383
0
L
25,474
1,909
0
2,482
14,494
5,662
354
4,113
10,027
71,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
45,532
257
Minions Killed
244
0
Camps Cleared
0
1,094,822
Distance Traveled
1,222,816
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,406
655
98
4
0
387,338
0
L
Jing Wei
12,991
591
50
2
0
351,433
0
L
Hercules
14,401
655
92
4
0
424,440
0
W
Chaac
16,018
728
77
4
0
437,410
1
W
Chang'e
15,108
687
69
3
0
398,068
1
L
Zeus
14,742
670
115
5
0
318,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role