Player Matchup

Apollo
Apollo
DaSpaceSloth
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 86L
1,283 Elo+
Party 2
The Morrigan
The Morrigan
SrrFelix
The Morrigan
Level 29
God Stats
5W - 4L
1,715 SR
Queue Stats
212W - 236L
1,425 Elo+
Solo
Neith
Neith
WildVixen887
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,103 Elo+
Solo
Kukulkan
Kukulkan
deester329
Kukulkan
Level 29
God Stats
15W - 14L
1,446 SR
Queue Stats
119W - 145L
1,359 Elo+
Solo
King Arthur
King Arthur
j0rdz10
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 110L
1,250 Elo+
Party 2
Team Averages
Level 19
1,532 SR
1,284 Elo+

VS

Team Averages
Level 16
1,702 SR
1,441 Elo+
Kukulkan
Kukulkan
IVI4UR0
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 26L
1,500 Elo+
Party 3
King Arthur
King Arthur
TauntmSenpai
King Arthur
Level 49
God Stats
10W - 10L
1,716 SR
Queue Stats
29W - 47L
1,396 Elo+
Party 3
Arachne
Arachne
massivegamer420
Arachne
Level 23
God Stats
7W - 3L
1,860 SR
Queue Stats
58W - 74L
1,447 Elo+
Solo
Thor
Thor
psmaicol10
Thor
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 2L
1,430 Elo+
Party 1
Olorun
Olorun
xavififi
Olorun
Level 2
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 2L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 7 / 15
16,865
1,205
46,313
21,211
10,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
SrrFelix
The Morrigan
20
8 / 7 / 13
14,989
1,071
21,662
17,948
7,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 9 / 13
13,403
957
2,781
16,176
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
deester329
Kukulkan
20
16 / 2 / 10
16,770
1,198
32,832
13,243
5,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
j0rdz10
King Arthur
20
2 / 7 / 13
13,017
930
5,731
28,354
23,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IVI4UR0
Kukulkan
19
0 / 10 / 12
12,320
880
7,134
17,098
6,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
TauntmSenpai
King Arthur
20
7 / 3 / 9
14,033
1,002
11,451
19,565
10,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 6 / 10
17,011
1,215
30,226
23,363
9,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 11 / 16
14,688
1,049
24,169
28,702
13,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
xavififi
Olorun
20
3 / 11 / 18
14,049
1,004
15,735
29,655
13,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
97
41
Kills
32
32
Deaths
41
64
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Apollo
14
7
15
3.07
L
Kukulkan
IVI4UR0
Kukulkan
0
10
12
0.6
W
The Morrigan
SrrFelix
The Morrigan
8
7
13
2.07
L
King Arthur
TauntmSenpai
King Arthur
7
3
9
3.83
W
1
9
13
0.83
W
Kukulkan
deester329
Kukulkan
16
2
10
10.5
W
King Arthur
j0rdz10
King Arthur
2
7
13
1.21
L
15
6
10
3.33
L
7
11
16
1.36
L
Olorun
xavififi
Olorun
3
11
18
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,319
Damage
88,715
96,932
Taken
118,383
54,162
Mitigated
54,439
13,557
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
46,313
26,420
0
5,244
21,211
10,513
0
6,830
14,381
0
78,302
L
Kukulkan
IVI4UR0
Kukulkan
7,134
2,136
0
285
17,098
6,844
0
8,802
7,695
30,272
0
W
The Morrigan
SrrFelix
The Morrigan
21,662
6,326
1,720
1,800
17,948
7,064
0
3,516
14,432
35,141
570
L
King Arthur
TauntmSenpai
King Arthur
11,451
2,643
1,997
2,095
19,565
10,518
0
7,894
11,671
0
27,401
W
2,781
1,429
0
696
16,176
7,185
0
2,023
14,153
0
9,200
W
Kukulkan
deester329
Kukulkan
32,832
3,231
0
0
13,243
5,784
0
1,625
11,618
83,327
0
W
King Arthur
j0rdz10
King Arthur
5,731
4,392
0
4,097
28,354
23,616
0
8,875
19,479
0
18,287
L
30,226
19,506
0
4,657
23,363
9,796
0
14,611
8,752
0
67,234
L
24,169
4,942
0
0
28,702
13,678
0
9,957
18,745
0
53,791
L
Olorun
xavififi
Olorun
15,735
10,345
1,148
6,004
29,655
13,603
0
13,102
16,553
43,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,044
Gold Earned
72,101
272
Minions Killed
243
3
Camps Cleared
4
1,177,865
Distance Traveled
1,234,742
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,865
1,205
68
5
2
223,432
0
L
Kukulkan
12,320
880
42
3
0
233,680
0
W
The Morrigan
14,989
1,071
30
2
1
258,950
0
L
King Arthur
14,033
1,002
28
2
0
229,231
0
W
Neith
13,403
957
17
1
0
196,524
3
W
Kukulkan
16,770
1,198
134
10
0
259,807
0
W
King Arthur
13,017
930
23
2
0
239,152
2
L
Arachne
17,011
1,215
74
5
2
278,377
0
L
Thor
14,688
1,049
50
4
2
256,671
0
L
Olorun
14,049
1,004
49
4
0
236,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role