Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ColdSymphony
Baron Samedi
Level 148
God Stats
5W - 1L
1,868 SR
Queue Stats
225W - 206L
1,636 Elo+
Party 1
Hercules
Hercules
ULuuZ
Hercules
Level 146
God Stats
11W - 17L
1,289 SR
Queue Stats
509W - 442L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
unrulyancestor69
Sun Wukong
Level 141
God Stats
36W - 16L
1,833 SR
Queue Stats
1,273W - 796L
1,634 Elo+
Party 1
Cupid
Cupid
xXGoldmemberXx7
Cupid
Level 142
God Stats
13W - 6L
1,606 SR
Queue Stats
953W - 664L
1,634 Elo+
Party 1
Team Averages
Level 141
1,619 SR
1,579 Elo+

VS

Team Averages
Level 84
1,432 SR
1,499 Elo+
Ymir
Ymir
AvilaJr357
Ymir
Level 61
God Stats
3W - 3L
1,437 SR
Queue Stats
162W - 181L
1,483 Elo+
Party 2
Awilix
Awilix
Lil_Loser21
Awilix
Level 88
God Stats
4W - 5L
1,627 SR
Queue Stats
337W - 347L
1,476 Elo+
Solo
Sol
Sol
Llama Reust
Sol
Level 100
God Stats
2W - 3L
1,229 SR
Queue Stats
165W - 147L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
MoodyKaizeR
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Zotily
Horus
Level 113
God Stats
2W - 6L
1,367 SR
Queue Stats
358W - 348L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 2 / 13
9,576
798
13,824
9,876
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ColdSymphony
Baron Samedi
18
9 / 2 / 11
10,519
877
21,219
9,380
4,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ULuuZ
Hercules
17
4 / 2 / 16
9,684
807
8,282
25,589
20,530
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
unrulyancestor69
Sun Wukong
16
1 / 3 / 15
9,251
771
6,708
14,749
14,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 5 / 14
9,872
823
11,966
11,944
4,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
9,549
796
7,153
16,817
15,449
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
15
2 / 3 / 5
8,578
715
5,419
10,277
7,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 3 / 7
10,469
872
24,299
12,854
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
MoodyKaizeR
Jing Wei
12
1 / 7 / 5
7,757
646
7,378
12,258
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Zotily
Horus
16
2 / 4 / 8
10,175
848
3,662
17,319
17,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
23
Kills
14
14
Deaths
23
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
13
4.75
L
4
6
6
1.17
W
Baron Samedi
ColdSymphony
Baron Samedi
9
2
11
7.25
L
Awilix
2
3
5
1.5
L
5
3
7
2.83
L
Jing Wei
MoodyKaizeR
Jing Wei
1
7
5
0.5
W
Hercules
ULuuZ
Hercules
4
2
16
6
L
Horus
Zotily
Horus
2
4
8
1.5
W
Sun Wukong
unrulyancestor69
Sun Wukong
1
3
15
2.83
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,999
Damage
47,911
71,538
Taken
69,525
46,676
Mitigated
52,420
38,752
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,824
4,514
1,932
3,246
9,876
3,740
1,885
5,264
4,612
0
33,802
L
7,153
546
1,957
1,385
16,817
15,449
0
6,355
10,462
12,535
0
W
Baron Samedi
ColdSymphony
Baron Samedi
21,219
877
9,790
3,813
9,380
4,276
802
5,804
3,576
35,671
0
L
Awilix
5,419
1,138
665
1,106
10,277
7,890
495
4,504
5,773
0
15,383
L
24,299
6,786
482
3,790
12,854
6,070
534
3,007
9,847
45,252
0
L
Jing Wei
MoodyKaizeR
Jing Wei
7,378
4,794
169
924
12,258
5,097
488
4,494
7,764
0
17,770
W
Hercules
ULuuZ
Hercules
8,282
2,215
1,395
6,858
25,589
20,530
528
7,527
18,062
0
13,738
L
Horus
Zotily
Horus
3,662
1,951
6,785
5,854
17,319
17,914
30
2,859
14,460
0
7,915
W
Sun Wukong
unrulyancestor69
Sun Wukong
6,708
967
2,599
3,425
14,749
14,000
621
6,426
8,323
0
12,356
W
11,966
3,988
3,345
2,349
11,944
4,130
1,874
6,431
5,513
0
29,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
46,528
126
Minions Killed
115
0
Camps Cleared
0
1,085,060
Distance Traveled
1,022,140
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,576
798
52
4
0
207,159
0
L
Ymir
9,549
796
4
0
0
185,468
1
W
Baron Samedi
10,519
877
28
2
0
208,314
4
L
Awilix
8,578
715
17
1
0
240,627
0
L
Sol
10,469
872
51
4
0
188,821
0
L
Jing Wei
7,757
646
31
3
0
183,790
0
W
Hercules
9,684
807
10
1
0
225,726
0
L
Horus
10,175
848
12
1
0
223,434
1
W
Sun Wukong
9,251
771
4
0
0
235,475
0
W
Cupid
9,872
823
32
3
0
208,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role