Player Matchup

Cthulhu
Cthulhu
DarkestFury5370
Cthulhu
Level 28
God Stats
11W - 7L
1,437 SR
Queue Stats
155W - 217L
1,361 Elo+
Party 2
Agni
Agni
MAIDENfan6660
Agni
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 205L
1,342 Elo+
Party 2
Arachne
Arachne
TACO MAN 2258
Arachne
Level 29
God Stats
22W - 15L
1,474 SR
Queue Stats
117W - 104L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Tiki_Drawz
Gilgamesh
Level 23
God Stats
17W - 27L
1,306 SR
Queue Stats
108W - 178L
1,395 Elo+
Party 2
Izanami
Izanami
iamplant
Izanami
Level 22
God Stats
28W - 37L
1,468 SR
Queue Stats
109W - 190L
1,359 Elo+
Party 2
Team Averages
Level 28
1,437 SR
1,381 Elo+

VS

Team Averages
Level 25
1,479 SR
1,390 Elo+
Izanami
Izanami
AdrianSalinas11
Izanami
Level 26
God Stats
23W - 18L
1,574 SR
Queue Stats
413W - 417L
1,387 Elo+
Party 3
Cthulhu
Cthulhu
RICHAR GOD
Cthulhu
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 87L
1,357 Elo+
Party 1
Baba Yaga
Baba Yaga
RUBENGMZ0
Baba Yaga
Level 23
God Stats
2W - 1L
1,715 SR
Queue Stats
72W - 84L
1,355 Elo+
Party 1
Janus
Janus
castruita797
Janus
Level 27
God Stats
8W - 9L
1,409 SR
Queue Stats
286W - 280L
1,468 Elo+
Party 3
Da Ji
Da Ji
fryz_gold
Da Ji
Level 26
God Stats
5W - 6L
1,197 SR
Queue Stats
143W - 165L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,812
481
1,317
8,503
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 2
4,944
494
5,451
6,370
2,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
1
0 / 0 / 0
1,932
193
0
0
0
Gilgamesh
Tiki_Drawz
Gilgamesh
9
2 / 3 / 0
5,341
534
6,244
7,926
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
iamplant
Izanami
8
0 / 4 / 0
4,666
467
1,273
5,948
1,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
6,851
685
5,525
5,532
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RICHAR GOD
Cthulhu
9
1 / 0 / 2
5,168
517
2,912
9,722
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
RUBENGMZ0
Baba Yaga
8
2 / 2 / 1
5,110
511
1,396
4,479
1,349
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 0
7,218
722
3,828
6,801
2,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
fryz_gold
Da Ji
9
0 / 0 / 3
5,314
531
1,534
6,694
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
16
18
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
0
5
0
0
L
0
6
2
0.17
W
Cthulhu
RICHAR GOD
Cthulhu
1
0
2
2
W
Baba Yaga
RUBENGMZ0
Baba Yaga
2
2
1
1.25
L
Arachne
0
0
0
0
L
Gilgamesh
Tiki_Drawz
Gilgamesh
2
3
0
0.67
W
6
2
0
3
W
Da Ji
fryz_gold
Da Ji
0
0
3
1.5
L
Izanami
iamplant
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
15,195
28,747
Taken
33,228
9,301
Mitigated
12,572
4,840
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,525
3,844
0
2,615
5,532
1,531
608
1,186
4,346
0
40,285
L
1,317
439
186
661
8,503
2,799
0
0
8,503
15,291
0
L
5,451
722
0
13
6,370
2,051
0
3,867
2,473
23,773
0
W
Cthulhu
RICHAR GOD
Cthulhu
2,912
557
0
3,062
9,722
5,152
155
1,209
8,513
19,111
0
W
Baba Yaga
RUBENGMZ0
Baba Yaga
1,396
583
0
1,463
4,479
1,349
894
580
3,899
10,810
0
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Tiki_Drawz
Gilgamesh
6,244
1,506
0
2,483
7,926
3,030
0
3,819
3,687
0
20,789
W
3,828
642
0
1,239
6,801
2,417
1,322
3,662
3,139
38,804
0
W
Da Ji
fryz_gold
Da Ji
1,534
317
0
1,459
6,694
2,123
450
131
6,563
0
20,998
L
Izanami
iamplant
Izanami
1,273
747
0
1,497
5,948
1,421
210
0
5,948
0
22,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
29,661
131
Minions Killed
263
0
Camps Cleared
0
791,032
Distance Traveled
912,471
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,851
685
76
8
0
163,615
2
L
Cthulhu
4,812
481
23
2
0
199,361
0
L
Agni
4,944
494
18
2
0
198,171
0
W
Cthulhu
5,168
517
33
3
0
157,541
0
W
Baba Yaga
5,110
511
14
1
0
175,260
0
L
Arachne
1,932
193
0
0
0
0
0
L
Gilgamesh
5,341
534
39
4
0
206,630
0
W
Janus
7,218
722
81
8
0
186,475
4
W
Da Ji
5,314
531
59
6
0
229,580
1
L
Izanami
4,666
467
51
5
0
186,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role