Player Matchup

Anhur
Anhur
Sceldic
Anhur
Level 67
God Stats
19W - 22L
1,499 SR
Queue Stats
320W - 298L
1,576 Elo+
Party 1
Osiris
Osiris
Sphintercide
Osiris
Level 146
God Stats
19W - 12L
1,497 SR
Queue Stats
624W - 478L
1,643 Elo+
Party 1
Persephone
Persephone
TNTJ93
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 223L
1,613 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,611 Elo+

VS

Team Averages
Level 90
1,464 SR
1,562 Elo+
Vulcan
Vulcan
FlacidCougar
Vulcan
Level 126
God Stats
0W - 1L
1,698 SR
Queue Stats
84W - 53L
1,634 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
Level 87
God Stats
0W - 2L
1,314 SR
Queue Stats
77W - 56L
1,554 Elo+
Party 2
Terra
Terra
patriotsfan8888
Terra
Level 56
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sceldic
Anhur
17
11 / 3 / 4
13,219
778
12,873
14,357
4,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
5 / 5 / 9
12,084
711
9,532
16,064
10,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
TNTJ93
Persephone
16
2 / 4 / 14
12,250
721
14,265
11,041
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 6 / 3
11,914
701
18,279
14,591
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
16
5 / 8 / 2
11,784
693
12,118
12,043
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 7
10,824
637
4,400
15,673
14,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
13
12
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
6
6
3
1.25
L
Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
5
8
2
0.75
W
Anhur
Sceldic
Anhur
11
3
4
4.33
W
Osiris
5
5
9
1.9
W
Persephone
TNTJ93
Persephone
2
4
14
2.25
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
34,797
41,462
Taken
42,307
17,996
Mitigated
24,901
6,439
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
18,279
7,810
0
1,554
14,591
6,454
462
5,077
9,276
72,599
0
L
Ah Muzen Cab
INeedDarkMatter
Ah Muzen Cab
12,118
4,356
0
902
12,043
4,135
0
2,877
8,954
0
41,702
W
Anhur
Sceldic
Anhur
12,873
5,061
0
3,473
14,357
4,322
865
7,867
6,490
0
41,338
W
Osiris
9,532
4,043
0
500
16,064
10,445
1,215
8,913
7,151
457
34,148
W
Persephone
TNTJ93
Persephone
14,265
397
0
2,466
11,041
3,229
496
5,694
5,343
54,416
0
L
4,400
1,219
81
2,598
15,673
14,312
471
5,589
9,728
16,512
1,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
34,522
220
Minions Killed
179
0
Camps Cleared
0
884,458
Distance Traveled
821,189
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,914
701
105
6
0
285,382
3
L
Ah Muzen Cab
11,784
693
58
3
0
240,485
0
W
Anhur
13,219
778
69
4
0
294,985
0
W
Osiris
12,084
711
52
3
0
294,771
2
W
Persephone
12,250
721
99
6
0
294,702
1
L
Terra
10,824
637
16
1
0
295,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role