Player Matchup

Fenrir
Fenrir
DreadBowlZ
Fenrir
Level 8
God Stats
1W - 5L
1,301 SR
Queue Stats
16W - 28L
1,263 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Knytecore
Morgan Le Fay
Level 38
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 133L
1,425 Elo+
Party 2
Arachne
Arachne
RONRON0192
Arachne
Level 6
God Stats
2W - 0L
1,704 SR
Queue Stats
8W - 15L
1,307 Elo+
Solo
Tiamat
Tiamat
exodyo
Tiamat
Level 27
God Stats
46W - 32L
1,505 SR
Queue Stats
54W - 48L
1,464 Elo+
Party 2
Izanami
Izanami
jedytheboss
Izanami
Level 54
God Stats
8W - 6L
1,416 SR
Queue Stats
170W - 202L
1,409 Elo+
Party 2
Team Averages
Level 27
1,485 SR
1,374 Elo+

VS

Team Averages
Level 30
1,553 SR
1,414 Elo+
Fenrir
Fenrir
GuichoMG
Fenrir
Level 29
God Stats
13W - 16L
1,526 SR
Queue Stats
21W - 29L
1,402 Elo+
Solo
Athena
Athena
Laxuras
Athena
Level 17
God Stats
1W - 1L
1,772 SR
Queue Stats
29W - 30L
1,398 Elo+
Solo
Tyr
Tyr
MrHattrick
Tyr
Level 28
God Stats
6W - 5L
1,431 SR
Queue Stats
70W - 51L
1,492 Elo+
Solo
Scylla
Scylla
ThunderJaw01
Scylla
Level 70
God Stats
10W - 13L
1,534 SR
Queue Stats
308W - 292L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
WolffShiro
Jing Wei
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DreadBowlZ
Fenrir
15
3 / 0 / 9
9,184
459
5,934
9,775
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Knytecore
Morgan Le Fay
13
4 / 2 / 7
8,775
439
11,119
8,874
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RONRON0192
Arachne
10
0 / 4 / 6
7,090
355
1,332
7,435
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
exodyo
Tiamat
17
11 / 1 / 5
10,672
534
15,882
7,263
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jedytheboss
Izanami
17
6 / 5 / 11
10,410
521
12,449
13,077
5,009
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GuichoMG
Fenrir
15
2 / 4 / 4
9,377
469
5,586
14,397
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Laxuras
Athena
9
1 / 6 / 3
7,475
374
2,804
14,815
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 5 / 2
10,196
510
5,973
16,242
12,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
5 / 3 / 0
10,101
505
11,188
11,899
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
WolffShiro
Jing Wei
12
0 / 6 / 1
8,003
400
989
9,280
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
24
Kills
12
12
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DreadBowlZ
Fenrir
3
0
9
7.5
L
Fenrir
GuichoMG
Fenrir
2
4
4
1
W
Morgan Le Fay
Knytecore
Morgan Le Fay
4
2
7
3.75
L
Athena
Laxuras
Athena
1
6
3
0.42
L
4
5
2
1
W
Arachne
RONRON0192
Arachne
0
4
6
0.75
L
Scylla
5
3
0
1.67
L
Jing Wei
WolffShiro
Jing Wei
0
6
1
0.08
W
Tiamat
exodyo
Tiamat
11
1
5
13.5
W
Izanami
jedytheboss
Izanami
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,716
Damage
26,540
46,424
Taken
66,633
20,392
Mitigated
37,276
8,473
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DreadBowlZ
Fenrir
5,934
951
0
1,425
9,775
4,141
0
1,991
7,692
0
49,854
L
Fenrir
GuichoMG
Fenrir
5,586
852
0
4,516
14,397
7,336
0
3,137
11,157
0
61,516
W
Morgan Le Fay
Knytecore
Morgan Le Fay
11,119
1,340
0
1,412
8,874
3,272
307
1,981
6,847
31,475
0
L
Athena
Laxuras
Athena
2,804
753
0
2,088
14,815
9,740
0
5,855
8,770
14,319
0
L
5,973
865
0
4,194
16,242
12,535
0
8,697
7,447
438
57,649
W
Arachne
RONRON0192
Arachne
1,332
909
0
610
7,435
2,698
278
3,312
3,987
0
18,479
L
Scylla
11,188
482
0
4,943
11,899
4,021
418
5,379
6,022
73,203
0
L
Jing Wei
WolffShiro
Jing Wei
989
785
0
30
9,280
3,644
1,082
2,964
6,236
0
29,051
W
Tiamat
exodyo
Tiamat
15,882
1,535
2
3,291
7,263
5,272
53
2,945
4,117
57,347
0
W
Izanami
jedytheboss
Izanami
12,449
8,499
0
1,733
13,077
5,009
626
3,512
9,427
0
74,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,131
Gold Earned
45,152
375
Minions Killed
473
0
Camps Cleared
0
1,827,861
Distance Traveled
1,844,550
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,184
459
80
4
0
413,723
0
L
Fenrir
9,377
469
108
5
0
426,555
3
W
Morgan Le Fay
8,775
439
33
2
0
349,680
1
L
Athena
7,475
374
32
2
0
368,772
3
L
Tyr
10,196
510
131
7
0
347,150
4
W
Arachne
7,090
355
49
2
0
347,025
6
L
Scylla
10,101
505
138
7
0
358,794
0
L
Jing Wei
8,003
400
64
3
0
343,279
0
W
Tiamat
10,672
534
99
5
0
371,117
0
W
Izanami
10,410
521
114
6
0
346,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role