Player Matchup

Hachiman
Hachiman
GonzoWalsby
Hachiman
Level 19
God Stats
12W - 6L
1,743 SR
Queue Stats
90W - 105L
1,510 Elo+
Party 3
Eset
Eset
LunaDeluxe
Eset
Level 26
God Stats
4W - 3L
1,668 SR
Queue Stats
44W - 48L
1,527 Elo+
Party 3
Sun Wukong
Sun Wukong
MechaZecha
Sun Wukong
Level 58
God Stats
11W - 13L
1,500 SR
Queue Stats
101W - 117L
1,434 Elo+
Party 3
Nox
Nox
NeroHaven
Nox
Level 22
God Stats
7W - 2L
1,574 SR
Queue Stats
118W - 129L
1,462 Elo+
Party 3
Fenrir
Fenrir
spradmoney
Fenrir
Level 24
God Stats
27W - 20L
1,507 SR
Queue Stats
102W - 118L
1,440 Elo+
Party 3
Team Averages
Level 30
1,598 SR
1,475 Elo+

VS

Team Averages
Level 43
1,466 SR
1,242 Elo+
Sobek
Sobek
Cybernet1cTiger
Sobek
Level 154
God Stats
2W - 5L
1,671 SR
Queue Stats
483W - 472L
1,499 Elo+
Party 2
Apollo
Apollo
Hughbedo
Apollo
Level 8
God Stats
0W - 4L
1,141 SR
Queue Stats
26W - 37L
907 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kurohesa
Morgan Le Fay
Level 11
God Stats
10W - 10L
1,519 SR
Queue Stats
14W - 23L
1,284 Elo+
Party 1
Susano
Susano
ShadowKruM
Susano
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 25L
1,288 Elo+
Party 1
Mulan
Mulan
ssnaake
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GonzoWalsby
Hachiman
9
2 / 2 / 2
5,956
496
4,216
4,423
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 4
6,690
558
4,114
4,962
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
MechaZecha
Sun Wukong
12
6 / 1 / 6
7,314
610
8,169
8,393
3,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 4
6,766
564
3,801
3,626
1,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
spradmoney
Fenrir
12
6 / 1 / 4
7,311
609
4,572
8,503
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,353
529
3,149
11,883
6,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Hughbedo
Apollo
9
3 / 2 / 0
5,708
476
1,928
4,341
1,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Kurohesa
Morgan Le Fay
9
0 / 2 / 2
5,678
473
922
3,084
940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
ShadowKruM
Susano
8
0 / 5 / 3
5,187
432
2,848
8,906
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
ssnaake
Mulan
8
1 / 5 / 0
5,347
446
2,563
6,339
2,907
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
6
7
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Hachiman
GonzoWalsby
Hachiman
2
2
2
1.5
L
Apollo
Hughbedo
Apollo
3
2
0
1.5
L
Morgan Le Fay
Kurohesa
Morgan Le Fay
0
2
2
0.5
W
3
2
4
2.5
W
Sun Wukong
MechaZecha
Sun Wukong
6
1
6
9
W
1
1
4
3
L
Susano
ShadowKruM
Susano
0
5
3
0.3
W
Fenrir
spradmoney
Fenrir
6
1
4
8
L
Mulan
ssnaake
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
11,410
29,907
Taken
34,553
12,235
Mitigated
14,392
10,150
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,149
362
0
4,182
11,883
6,682
0
1,786
10,069
14,133
0
W
Hachiman
GonzoWalsby
Hachiman
4,216
2,596
0
1,532
4,423
1,028
724
947
3,476
0
22,372
L
Apollo
Hughbedo
Apollo
1,928
1,306
0
383
4,341
1,285
0
1,683
2,658
0
21,196
L
Morgan Le Fay
Kurohesa
Morgan Le Fay
922
197
0
579
3,084
940
0
1,279
1,601
23,311
0
W
4,114
89
227
648
4,962
1,715
923
798
4,164
28,136
0
W
Sun Wukong
MechaZecha
Sun Wukong
8,169
1,888
0
3,212
8,393
3,780
769
1,243
7,150
0
38,989
W
3,801
1,270
0
691
3,626
1,252
282
521
3,105
23,738
0
L
Susano
ShadowKruM
Susano
2,848
654
0
2,850
8,906
2,578
0
2,165
6,681
0
19,280
W
Fenrir
spradmoney
Fenrir
4,572
899
0
3,840
8,503
4,460
0
562
7,941
0
34,663
L
Mulan
ssnaake
Mulan
2,563
692
0
284
6,339
2,907
0
670
5,629
0
17,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
28,273
307
Minions Killed
195
0
Camps Cleared
0
1,116,081
Distance Traveled
1,035,082
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,353
529
27
2
0
216,315
3
W
Hachiman
5,956
496
47
4
0
197,203
0
L
Apollo
5,708
476
49
4
0
187,821
0
L
Morgan Le Fay
5,678
473
46
4
0
199,534
4
W
Eset
6,690
558
72
6
0
197,076
2
W
Sun Wukong
7,314
610
71
6
0
247,496
2
W
Nox
6,766
564
48
4
0
224,733
3
L
Susano
5,187
432
34
3
0
229,810
0
W
Fenrir
7,311
609
69
6
0
249,573
2
L
Mulan
5,347
446
39
3
0
201,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role