Player Matchup

Fenrir
Fenrir
DOWNTRAISER2581
Fenrir
Level 5
God Stats
1W - 1L
1,755 SR
Queue Stats
4W - 4L
1,890 Elo+
Solo
Ares
Ares
Master_Meruem
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 161L
1,515 Elo+
Party 2
Mulan
Mulan
MsKomi
Mulan
Level 7
God Stats
4W - 4L
1,465 SR
Queue Stats
8W - 8L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
Natholmes7
Hou Yi
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 95L
1,437 Elo+
Solo
Ah Puch
Ah Puch
TokyoisCute
Ah Puch
Level 6
God Stats
12W - 12L
1,493 SR
Queue Stats
12W - 12L
1,748 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,610 Elo+

VS

Team Averages
Level 39
1,482 SR
1,509 Elo+
Artemis
Artemis
AcadiaWater
Artemis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,461 Elo+
Solo
Bacchus
Bacchus
Blu3_Prnt
Bacchus
Level 153
God Stats
1W - 0L
1,331 SR
Queue Stats
45W - 34L
1,586 Elo+
Party 1
Zeus
Zeus
HaloKiller778
Zeus
Level 27
God Stats
46W - 25L
1,669 SR
Queue Stats
128W - 96L
1,651 Elo+
Solo
Hel
Hel
Prometheus3241
Hel
Level 6
God Stats
28W - 38L
1,363 SR
Queue Stats
28W - 40L
1,319 Elo+
Solo
Odin
Odin
retrogamer56886
Odin
Level 6
God Stats
12W - 6L
1,548 SR
Queue Stats
14W - 7L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,716
792
1,920
4,729
2,401
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 7 / 5
12,643
1,149
17,339
20,862
27,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
MsKomi
Mulan
16
1 / 11 / 7
10,608
964
9,973
20,308
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Natholmes7
Hou Yi
18
1 / 2 / 12
11,422
1,038
12,748
14,317
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TokyoisCute
Ah Puch
17
3 / 4 / 7
11,139
1,013
19,891
11,661
4,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

121

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AcadiaWater
Artemis
18
1 / 1 / 18
10,692
972
9,202
10,679
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Blu3_Prnt
Bacchus
17
1 / 3 / 18
11,125
1,011
15,465
16,929
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
17 / 4 / 6
14,654
1,332
33,724
12,098
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 11
11,284
1,026
5,159
8,654
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 4 / 15
11,668
1,061
3,793
18,091
17,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
14
Kills
28
28
Deaths
14
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
AcadiaWater
Artemis
1
1
18
10
W
Bacchus
Blu3_Prnt
Bacchus
1
3
18
3.33
L
0
4
1
0.13
W
17
4
6
5
L
9
7
5
1.64
L
Mulan
MsKomi
Mulan
1
11
7
0.41
L
Hou Yi
Natholmes7
Hou Yi
1
2
12
3.5
W
5
2
11
5.25
L
Ah Puch
TokyoisCute
Ah Puch
3
4
7
1.63
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,871
Damage
67,343
71,877
Taken
66,451
53,625
Mitigated
47,819
3,686
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AcadiaWater
Artemis
9,202
5,913
0
1,382
10,679
3,878
0
7,751
2,868
0
21,155
W
Bacchus
Blu3_Prnt
Bacchus
15,465
1,547
0
880
16,929
18,353
0
8,317
8,367
27,228
0
L
1,920
424
0
56
4,729
2,401
0
2,341
2,388
0
3,618
W
33,724
3,268
0
1,135
12,098
4,352
0
5,853
6,155
65,500
0
L
17,339
377
0
298
20,862
27,654
0
14,802
6,060
21,965
0
L
Mulan
MsKomi
Mulan
9,973
1,455
0
1,138
20,308
14,037
0
15,732
4,576
0
20,929
L
Hou Yi
Natholmes7
Hou Yi
12,748
6,361
0
1,309
14,317
5,059
0
12,511
1,806
0
54,509
W
5,159
292
4,089
2,722
8,654
3,405
0
5,320
3,244
17,183
0
L
Ah Puch
TokyoisCute
Ah Puch
19,891
441
0
885
11,661
4,474
0
8,962
2,699
43,301
0
W
3,793
2,421
0
0
18,091
17,831
0
9,989
7,832
0
13,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,528
Gold Earned
59,423
179
Minions Killed
189
3
Camps Cleared
3
855,915
Distance Traveled
984,349
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,692
972
31
3
0
162,657
0
W
Bacchus
11,125
1,011
24
2
0
228,598
3
L
Fenrir
8,716
792
2
0
0
72,533
1
W
Zeus
14,654
1,332
79
7
2
181,881
0
L
Ares
12,643
1,149
14
1
0
195,527
3
L
Mulan
10,608
964
25
2
2
184,509
2
L
Hou Yi
11,422
1,038
80
7
0
194,658
0
W
Hel
11,284
1,026
32
3
1
201,158
0
L
Ah Puch
11,139
1,013
58
5
1
208,688
0
W
Odin
11,668
1,061
23
2
0
210,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role