Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Da_Puni5h3r-187_
Kukulkan
Bronze IV
Level 99
God Stats
8W - 14L
1,367 SR
Queue Stats
290W - 349L
-413 MMR
Solo
Cthulhu
Cthulhu
Bronze II
hajsahand
Cthulhu
Bronze II
Level 60
God Stats
6W - 8L
1,425 SR
Queue Stats
114W - 165L
66 MMR
Solo
Merlin
Merlin
Silver III
shaotown
Merlin
Silver III
Level 143
God Stats
5W - 11L
1,304 SR
Queue Stats
418W - 436L
829 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,419 SR
696 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,401 SR
213 MMR
Sun Wukong
Sun Wukong
Bronze IV
OuTKasT-X
Sun Wukong
Bronze IV
Level 106
God Stats
21W - 32L
1,435 SR
Queue Stats
489W - 570L
-78 MMR
Solo
Thoth
Thoth
Bronze II
Roger-Brigatti
Thoth
Bronze II
Level 148
God Stats
2W - 12L
1,261 SR
Queue Stats
639W - 676L
101 MMR
Solo
Nemesis
Nemesis
Bronze II
Vellaco Malo
Nemesis
Bronze II
Level 60
God Stats
57W - 72L
1,351 SR
Queue Stats
120W - 175L
73 MMR
Solo
Sobek
Sobek
Bronze II
fossilcoder96
Sobek
Bronze II
Level 82
God Stats
7W - 21L
1,258 SR
Queue Stats
24W - 57L
115 MMR
Solo
Apollo
Apollo
Silver IV
xKLUTCHiiNx
Apollo
Silver IV
Level 108
God Stats
2W - 2L
1,698 SR
Queue Stats
239W - 263L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 1 / 5
10,562
556
7,013
7,513
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
 
King Arthur
14
1 / 5 / 4
9,344
492
9,823
16,283
9,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 0
10,314
543
9,431
7,652
3,290
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
hajsahand
Cthulhu
15
4 / 0 / 4
9,965
524
6,795
12,305
8,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
shaotown
Merlin
19
5 / 0 / 3
11,899
626
11,059
12,224
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetGilgameshPersephoneDanzaburouAthena

VS

Bans
TiamatCu ChulainnScyllaTsukuyomiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OuTKasT-X
Sun Wukong
14
0 / 3 / 3
8,141
428
8,103
18,143
8,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 2 / 1
9,978
525
4,852
10,114
3,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Vellaco Malo
Nemesis
14
3 / 3 / 0
8,594
452
4,507
14,603
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 1
7,251
382
1,821
12,566
7,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
13
1 / 7 / 1
8,058
424
10,008
12,550
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
7
7
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
5
8.5
W
King Arthur
 
King Arthur
1
5
4
0.6
W
2
1
0
2
L
Sun Wukong
OuTKasT-X
Sun Wukong
0
3
3
0.5
L
3
2
1
1.75
L
Nemesis
Vellaco Malo
Nemesis
3
3
0
1
L
0
3
1
0.17
W
Cthulhu
hajsahand
Cthulhu
4
0
4
6
W
Merlin
shaotown
Merlin
5
0
3
6.5
L
Apollo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
29,291
55,977
Taken
67,976
29,055
Mitigated
31,543
19,896
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,013
3,163
0
4,001
7,513
2,494
5,355
818
6,695
0
65,101
W
King Arthur
 
King Arthur
9,823
1,341
0
2,799
16,283
9,378
916
1,905
14,378
18
47,551
W
9,431
551
0
750
7,652
3,290
1,046
133
7,519
66,603
0
L
Sun Wukong
OuTKasT-X
Sun Wukong
8,103
2,079
0
5,862
18,143
8,921
0
7,354
10,709
0
49,038
L
4,852
340
0
2,373
10,114
3,551
0
5,174
4,674
71,903
0
L
Nemesis
Vellaco Malo
Nemesis
4,507
1,536
0
4,421
14,603
6,869
0
4,307
10,194
0
48,032
L
1,821
103
0
2,272
12,566
7,849
174
3,179
8,951
24,141
0
W
Cthulhu
hajsahand
Cthulhu
6,795
531
62
5,782
12,305
8,678
0
1,686
10,619
34,549
0
W
Merlin
shaotown
Merlin
11,059
580
0
6,502
12,224
5,215
1,286
2,131
10,093
93,343
0
L
Apollo
10,008
4,848
0
2,554
12,550
4,353
902
5,963
6,163
0
56,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
42,022
578
Minions Killed
479
0
Camps Cleared
0
1,771,728
Distance Traveled
1,753,737
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,562
556
122
6
0
334,499
1
W
King Arthur
9,344
492
68
4
0
370,640
5
W
Kukulkan
10,314
543
156
8
0
337,004
9
L
Sun Wukong
8,141
428
86
5
0
354,041
0
L
Thoth
9,978
525
150
8
0
337,027
2
L
Nemesis
8,594
452
97
5
0
378,659
4
L
Sobek
7,251
382
44
2
0
360,350
3
W
Cthulhu
9,965
524
67
4
0
366,086
4
W
Merlin
11,899
626
165
9
0
363,499
8
L
Apollo
8,058
424
102
5
0
323,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role