Player Matchup

Hou Yi
Hou Yi
Ace0fSpades023
Hou Yi
Level 85
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Sun Wukong
Sun Wukong
IIGregII
Sun Wukong
Level 27
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
KingErimos
Sol
Level 15
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,672 SR
1,403 Elo+

VS

Team Averages
Level 95
1,500 SR
1,487 Elo+
Cthulhu
Cthulhu
NexturnChris
Cthulhu
Level 129
God Stats
18W - 14L
1,657 SR
Queue Stats
151W - 144L
1,521 Elo+
Party 2
Fenrir
Fenrir
Onedreamr
Fenrir
Level 147
God Stats
1W - 1L
1,343 SR
Queue Stats
169W - 126L
1,797 Elo+
Solo
Neith
Neith
SscoobS
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,014
701
6,368
8,376
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
IIGregII
Sun Wukong
9
0 / 5 / 2
6,267
627
5,380
8,435
4,595
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 1
6,703
670
6,719
7,349
2,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NexturnChris
Cthulhu
13
4 / 1 / 10
9,092
909
8,088
9,086
5,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Onedreamr
Fenrir
13
9 / 1 / 5
9,716
972
8,551
12,845
8,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SscoobS
Neith
10
2 / 1 / 7
7,283
728
3,765
3,462
1,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Sun Wukong
IIGregII
Sun Wukong
0
5
2
0.2
L
1
6
1
0.25
W
Cthulhu
NexturnChris
Cthulhu
4
1
10
9
W
Fenrir
Onedreamr
Fenrir
9
1
5
11.5
W
Neith
SscoobS
Neith
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
20,404
24,160
Taken
25,393
9,737
Mitigated
15,224
2,906
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
2,507
357
1,439
8,376
2,867
209
2,641
5,735
0
25,181
L
Sun Wukong
IIGregII
Sun Wukong
5,380
964
0
382
8,435
4,595
187
3,163
5,180
0
12,525
L
6,719
2,089
0
728
7,349
2,275
239
2,284
5,065
18,518
0
W
Cthulhu
NexturnChris
Cthulhu
8,088
200
312
0
9,086
5,842
164
3,625
5,461
31,156
0
W
Fenrir
Onedreamr
Fenrir
8,551
2,163
0
3,985
12,845
8,079
751
2,637
10,208
0
18,980
W
Neith
SscoobS
Neith
3,765
2,131
0
101
3,462
1,303
56
457
3,005
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
26,091
100
Minions Killed
117
0
Camps Cleared
0
553,724
Distance Traveled
599,209
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,014
701
52
5
0
172,267
3
L
Sun Wukong
6,267
627
16
2
0
205,684
1
L
Sol
6,703
670
32
3
0
175,773
0
W
Cthulhu
9,092
909
55
6
0
213,154
2
W
Fenrir
9,716
972
23
2
0
214,748
1
W
Neith
7,283
728
39
4
0
171,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role