Player Matchup

Tiamat
Tiamat
Cthulhu216
Tiamat
Level 86
God Stats
2W - 1L
1,667 SR
Queue Stats
62W - 49L
1,560 Elo+
Party 2
Chang'e
Chang'e
DeLuX_Savage13
Chang'e
Level 109
God Stats
1W - 2L
1,165 SR
Queue Stats
26W - 30L
1,446 Elo+
Party 2
Ganesha
Ganesha
Gingios
Ganesha
Level 87
God Stats
15W - 4L
1,811 SR
Queue Stats
152W - 141L
1,532 Elo+
Party 3
Vulcan
Vulcan
YourBestMacro
Vulcan
Level 60
God Stats
4W - 5L
1,305 SR
Queue Stats
176W - 197L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
earthtower
Cthulhu
Level 65
God Stats
3W - 2L
1,649 SR
Queue Stats
162W - 172L
1,517 Elo+
Party 3
Team Averages
Level 81
1,520 SR
1,517 Elo+

VS

Team Averages
Level 90
1,431 SR
1,425 Elo+
Cabrakan
Cabrakan
AlucardForever
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
BBOMB98
Jing Wei
Level 97
God Stats
0W - 3L
1,367 SR
Queue Stats
100W - 83L
1,479 Elo+
Party 1
Hachiman
Hachiman
XxMythicReconxX
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,327 Elo+
Party 1
Discordia
Discordia
ZeRoFLipZz
Discordia
Level 107
God Stats
0W - 1L
1,286 SR
Queue Stats
11W - 10L
1,359 Elo+
Party 1
Ra
Ra
chunkeluski
Ra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cthulhu216
Tiamat
15
3 / 3 / 6
9,406
784
10,786
13,356
9,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 4
9,289
774
5,608
12,612
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Gingios
Ganesha
16
0 / 3 / 12
9,078
757
5,736
22,762
17,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 9
9,857
821
13,554
11,981
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
earthtower
Cthulhu
17
7 / 4 / 7
10,368
864
22,216
13,757
11,345
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 2 / 12
8,142
679
9,812
19,220
15,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
BBOMB98
Jing Wei
16
3 / 2 / 11
8,867
739
14,035
11,565
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
14
2 / 5 / 10
8,436
703
9,924
11,697
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ZeRoFLipZz
Discordia
16
5 / 4 / 6
9,006
751
20,479
9,938
3,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 5 / 7
8,831
736
7,760
14,757
6,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
18
Kills
15
15
Deaths
18
38
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
2
12
3.5
L
Jing Wei
BBOMB98
Jing Wei
3
2
11
4.25
W
Tiamat
Cthulhu216
Tiamat
3
3
6
2
W
4
2
4
3
W
Ganesha
Gingios
Ganesha
0
3
12
2
L
Hachiman
2
5
10
1.4
W
4
3
9
2.83
L
Discordia
ZeRoFLipZz
Discordia
5
4
6
2
L
4
5
7
1.5
W
Cthulhu
earthtower
Cthulhu
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,900
Damage
62,010
74,468
Taken
67,177
48,820
Mitigated
34,660
40,481
Healing
32,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
9,812
1,284
2,442
8,923
19,220
15,291
0
15,775
3,249
13,529
0
L
Jing Wei
BBOMB98
Jing Wei
14,035
6,623
1,140
3,339
11,565
4,680
980
10,330
1,128
0
35,497
W
Tiamat
Cthulhu216
Tiamat
10,786
1,309
1,632
4,064
13,356
9,466
1,366
7,408
5,948
22,067
0
W
5,608
497
7,584
5,367
12,612
4,962
1,314
7,614
4,998
13,336
0
W
Ganesha
Gingios
Ganesha
5,736
237
3,812
8,510
22,762
17,824
618
8,633
14,129
10,192
0
L
Hachiman
9,924
2,703
716
1,466
11,697
4,701
487
9,283
2,343
0
17,650
W
13,554
3,450
2,453
2,580
11,981
5,223
1,364
8,072
3,909
35,123
0
L
Discordia
ZeRoFLipZz
Discordia
20,479
271
633
1,939
9,938
3,839
80
8,043
1,858
37,447
0
L
7,760
240
5,356
6,091
14,757
6,149
0
13,880
699
17,530
0
W
Cthulhu
earthtower
Cthulhu
22,216
480
2,784
1,695
13,757
11,345
388
6,324
7,433
37,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
43,282
130
Minions Killed
130
0
Camps Cleared
0
1,117,446
Distance Traveled
1,039,464
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,142
679
7
1
0
236,389
0
L
Jing Wei
8,867
739
46
4
0
187,615
0
W
Tiamat
9,406
784
36
3
0
220,619
0
W
Chang'e
9,289
774
15
1
0
212,254
0
W
Ganesha
9,078
757
2
0
0
232,420
0
L
Hachiman
8,436
703
22
2
0
190,720
0
W
Vulcan
9,857
821
42
4
0
220,808
2
L
Discordia
9,006
751
33
3
0
229,951
0
L
Ra
8,831
736
22
2
0
194,789
0
W
Cthulhu
10,368
864
35
3
0
231,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role