Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
McGorila
Xbalanque
Level 147
God Stats
3W - 0L
1,853 SR
Queue Stats
178W - 131L
1,695 Elo+
Party 1
Yemoja
Yemoja
Ninety90
Yemoja
Level 160
God Stats
3W - 2L
1,521 SR
Queue Stats
575W - 513L
1,610 Elo+
Party 1
Chaac
Chaac
XSoulKillerXV
Chaac
Level 107
God Stats
3W - 9L
1,241 SR
Queue Stats
97W - 98L
1,533 Elo+
Solo
Team Averages
Level 137
1,523 SR
1,568 Elo+

VS

Team Averages
Level 143
1,507 SR
1,577 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ilkivalta
Artemis
Level 154
God Stats
6W - 3L
1,500 SR
Queue Stats
186W - 143L
1,706 Elo+
Solo
Yemoja
Yemoja
SadisticSugar
Yemoja
Level 155
God Stats
4W - 3L
1,537 SR
Queue Stats
143W - 152L
1,629 Elo+
Solo
Cthulhu
Cthulhu
edisantomos
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 133L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 2
5,851
585
5,518
3,700
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
 
Ao Kuang
10
3 / 1 / 2
5,715
572
3,443
4,390
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
McGorila
Xbalanque
11
1 / 1 / 2
5,917
592
3,132
6,546
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Yemoja
Ninety90
Yemoja
10
2 / 0 / 5
6,111
611
2,570
3,392
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 1 / 3
7,328
733
6,472
9,374
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 4 / 0
5,729
573
3,339
8,084
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
 
Janus
9
0 / 3 / 1
5,034
503
825
4,321
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Ilkivalta
Artemis
10
1 / 1 / 0
5,488
549
3,831
5,481
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 2
5,200
520
3,014
6,563
2,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
edisantomos
Cthulhu
7
0 / 3 / 0
4,674
467
2,632
5,738
4,018
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
Ao Kuang
 
Ao Kuang
3
1
2
4
L
Thor
 
Thor
2
4
0
0.5
L
Janus
 
Janus
0
3
1
0.17
L
Artemis
Ilkivalta
Artemis
1
1
0
1
W
Xbalanque
McGorila
Xbalanque
1
1
2
2
W
Yemoja
Ninety90
Yemoja
2
0
5
4.5
L
0
2
2
0.5
W
5
1
3
6.5
L
Cthulhu
edisantomos
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
13,641
27,402
Taken
30,187
11,232
Mitigated
12,017
13,076
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,518
102
0
1,353
3,700
1,220
873
1,198
2,502
34,985
0
W
Ao Kuang
 
Ao Kuang
3,443
790
0
1,156
4,390
1,223
0
273
4,117
22,741
0
L
Thor
 
Thor
3,339
564
0
2,476
8,084
2,642
0
4,979
3,105
0
20,829
L
Janus
 
Janus
825
0
0
0
4,321
1,515
0
3,377
944
30,022
0
L
Artemis
Ilkivalta
Artemis
3,831
1,406
0
2,160
5,481
1,541
0
430
5,051
0
26,386
W
Xbalanque
McGorila
Xbalanque
3,132
920
0
2,989
6,546
1,469
46
712
5,834
0
32,278
W
Yemoja
Ninety90
Yemoja
2,570
287
857
1,664
3,392
1,873
467
639
2,753
16,829
0
L
3,014
664
766
1,249
6,563
2,301
0
2,745
3,818
14,143
0
W
6,472
1,636
0
5,057
9,374
5,447
675
3,649
5,725
0
39,237
L
Cthulhu
edisantomos
Cthulhu
2,632
850
18
1,638
5,738
4,018
0
0
5,738
21,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
26,125
307
Minions Killed
264
0
Camps Cleared
0
970,249
Distance Traveled
768,196
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,851
585
67
7
0
196,488
4
W
Ao Kuang
5,715
572
48
5
0
225,197
2
L
Thor
5,729
573
49
5
0
176,759
3
L
Janus
5,034
503
71
7
0
148,982
6
L
Artemis
5,488
549
73
7
0
158,172
1
W
Xbalanque
5,917
592
79
8
0
160,813
3
W
Yemoja
6,111
611
22
2
0
200,736
2
L
Yemoja
5,200
520
23
2
0
166,725
1
W
Chaac
7,328
733
91
9
0
187,015
2
L
Cthulhu
4,674
467
48
5
0
117,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role