Player Matchup

Chang'e
Chang'e
BuffAphrodite
Chang'e
Level 46
God Stats
41W - 40L
1,583 SR
Queue Stats
603W - 437L
1,580 Elo+
Solo
Neith
Neith
ChrisPeacawk
Neith
Level 15
God Stats
0W - 1L
1,333 SR
Queue Stats
38W - 24L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
DaddyJROC1732
Gilgamesh
Level 101
God Stats
0W - 3L
1,765 SR
Queue Stats
49W - 55L
1,676 Elo+
Party 1
Nemesis
Nemesis
PhillyPuma
Nemesis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,468 Elo+
Party 1
Tiamat
Tiamat
Supremacy2757
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,656 Elo+
Party 1
Team Averages
Level 53
1,536 SR
1,580 Elo+

VS

Team Averages
Level 51
1,678 SR
1,585 Elo+
Camazotz
Camazotz
AssassinBenz123
Camazotz
Level 44
God Stats
1W - 1L
1,386 SR
Queue Stats
3W - 5L
1,410 Elo+
Solo
Cupid
Cupid
InnovativeHell
Cupid
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 78L
1,421 Elo+
Solo
Bellona
Bellona
JRBlazingChaos
Bellona
Level 28
God Stats
25W - 3L
1,917 SR
Queue Stats
209W - 50L
1,847 Elo+
Party 2
Khepri
Khepri
MGSxAssassin
Khepri
Level 103
God Stats
4W - 1L
1,816 SR
Queue Stats
55W - 19L
1,486 Elo+
Party 2
Zeus
Zeus
Talarandor
Zeus
Level 35
God Stats
268W - 94L
1,770 SR
Queue Stats
290W - 108L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
3 / 7 / 9
13,515
1,040
22,649
28,035
16,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 5
12,215
940
13,505
14,202
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DaddyJROC1732
Gilgamesh
19
3 / 11 / 11
12,827
987
14,942
34,539
25,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
PhillyPuma
Nemesis
18
3 / 10 / 7
12,282
945
14,901
26,886
9,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 7 / 8
12,392
953
22,430
23,154
11,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
2 / 3 / 28
13,344
1,026
13,908
22,985
15,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 4 / 14
14,038
1,080
17,014
13,755
7,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 4 / 18
14,897
1,146
23,239
30,440
37,226
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
20
0 / 1 / 28
13,991
1,076
10,248
15,041
23,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
21 / 3 / 9
16,777
1,291
55,529
11,012
5,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
134
15
Kills
37
37
Deaths
15
40
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Camazotz
2
3
28
5.33
L
Chang'e
3
7
9
1.07
L
3
2
5
2.75
L
Gilgamesh
DaddyJROC1732
Gilgamesh
3
11
11
0.77
W
6
4
14
3.25
W
8
4
18
4.25
W
Khepri
0
1
28
14
L
Nemesis
PhillyPuma
Nemesis
3
10
7
0.65
L
3
7
8
1
W
21
3
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,427
Damage
119,938
126,816
Taken
93,233
68,699
Mitigated
88,048
17,114
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
13,908
5,177
0
9,549
22,985
15,477
0
13,305
9,406
0
28,902
L
Chang'e
22,649
2,979
2,450
6,500
28,035
16,264
0
10,527
17,508
60,284
0
L
13,505
4,833
0
2,029
14,202
5,764
0
7,697
6,505
0
45,195
L
Gilgamesh
DaddyJROC1732
Gilgamesh
14,942
3,468
0
58
34,539
25,097
0
19,738
14,801
0
23,911
W
17,014
9,435
447
926
13,755
7,048
0
7,349
6,208
0
58,333
W
23,239
9,227
0
728
30,440
37,226
0
12,444
17,715
3,901
30,959
W
Khepri
10,248
573
767
2,825
15,041
23,088
0
6,861
7,950
24,365
0
L
Nemesis
PhillyPuma
Nemesis
14,901
6,907
0
1,403
26,886
9,646
0
17,393
9,493
0
25,101
L
22,430
1,830
1,092
3,582
23,154
11,928
0
14,215
8,939
32,738
0
W
55,529
6,261
0
2,336
11,012
5,209
0
3,975
6,875
87,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,231
Gold Earned
73,047
228
Minions Killed
257
8
Camps Cleared
11
1,216,519
Distance Traveled
1,214,082
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,344
1,026
23
2
3
271,782
0
L
Chang'e
13,515
1,040
89
7
4
240,564
1
L
Neith
12,215
940
78
6
0
204,747
0
L
Gilgamesh
12,827
987
17
1
0
260,806
0
W
Cupid
14,038
1,080
96
7
5
242,323
1
W
Bellona
14,897
1,146
20
2
1
243,623
0
W
Khepri
13,991
1,076
34
3
1
229,861
0
L
Nemesis
12,282
945
22
2
3
256,030
0
L
Tiamat
12,392
953
22
2
1
254,372
0
W
Zeus
16,777
1,291
84
6
1
226,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role