Player Matchup

Cerberus
Cerberus
Demxntia
Cerberus
Level 7
God Stats
7W - 6L
1,887 SR
Queue Stats
8W - 6L
1,824 Elo+
Party 1
Baron Samedi
Baron Samedi
GlennDiscord
Baron Samedi
Level 65
God Stats
4W - 1L
1,839 SR
Queue Stats
14W - 8L
2,064 Elo+
Party 1
Jing Wei
Jing Wei
IncendiusDeath
Jing Wei
Level 27
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 3L
1,713 Elo+
Party 1
Mercury
Mercury
NekoNathan
Mercury
Level 6
God Stats
8W - 3L
1,976 SR
Queue Stats
10W - 8L
1,889 Elo+
Party 1
Tiamat
Tiamat
THEAMAZINGKANG
Tiamat
Level 97
God Stats
1W - 0L
1,641 SR
Queue Stats
22W - 14L
1,749 Elo+
Party 1
Team Averages
Level 40
1,816 SR
1,848 Elo+

VS

Team Averages
Level 18
1,494 SR
1,559 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HENNESSEYF5
Cu Chulainn
Level 18
God Stats
2W - 2L
1,813 SR
Queue Stats
88W - 67L
1,632 Elo+
Solo
Terra
Terra
Xyldr14
Terra
Level 8
God Stats
2W - 2L
1,619 SR
Queue Stats
13W - 10L
1,662 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ensutance
Morgan Le Fay
Level 28
God Stats
9W - 13L
1,406 SR
Queue Stats
123W - 142L
1,469 Elo+
Solo
Heimdallr
Heimdallr
xMMLVx
Heimdallr
Level 8
God Stats
4W - 16L
1,130 SR
Queue Stats
158W - 226L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demxntia
Cerberus
11
1 / 1 / 4
7,174
448
6,361
12,375
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
GlennDiscord
Baron Samedi
14
5 / 2 / 4
8,397
525
6,104
7,914
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
12
3 / 0 / 3
7,052
441
7,370
9,167
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NekoNathan
Mercury
16
7 / 3 / 4
9,405
588
11,819
11,945
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 1
8,271
517
6,737
12,961
9,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 5 / 3
8,420
526
5,684
11,621
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
HENNESSEYF5
Cu Chulainn
17
5 / 0 / 1
9,782
611
11,482
11,748
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Terra
Xyldr14
Terra
11
0 / 3 / 2
7,195
450
7,711
14,778
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
ensutance
Morgan Le Fay
12
2 / 4 / 1
7,497
469
3,849
7,182
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
xMMLVx
Heimdallr
10
0 / 4 / 1
6,589
412
7,256
9,487
3,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
10
10
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
5
3
0.9
W
Cerberus
Demxntia
Cerberus
1
1
4
3
W
Baron Samedi
GlennDiscord
Baron Samedi
5
2
4
3.5
L
Cu Chulainn
HENNESSEYF5
Cu Chulainn
5
0
1
5.5
W
Jing Wei
3
0
3
4.5
W
Mercury
NekoNathan
Mercury
7
3
4
3
W
0
4
1
0.13
L
Terra
Xyldr14
Terra
0
3
2
0.33
L
Morgan Le Fay
ensutance
Morgan Le Fay
2
4
1
0.63
L
Heimdallr
xMMLVx
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
35,982
54,362
Taken
54,816
23,515
Mitigated
31,736
20,384
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,684
132
0
3,648
11,621
5,908
0
2,809
8,812
0
56,918
W
Cerberus
Demxntia
Cerberus
6,361
1,151
0
5,306
12,375
5,669
206
4,422
7,953
15,194
0
W
Baron Samedi
GlennDiscord
Baron Samedi
6,104
743
732
2,751
7,914
2,865
919
1,258
6,656
48,394
0
L
Cu Chulainn
HENNESSEYF5
Cu Chulainn
11,482
2,549
0
6,291
11,748
7,213
0
6,569
5,179
0
69,008
W
Jing Wei
7,370
6,604
0
3,755
9,167
2,537
636
3,706
5,461
0
36,795
W
Mercury
NekoNathan
Mercury
11,819
6,993
0
1,171
11,945
3,402
0
2,095
9,850
0
71,634
W
6,737
909
0
6,669
12,961
9,042
0
79
12,882
56,307
0
L
Terra
Xyldr14
Terra
7,711
1,347
794
2,822
14,778
12,085
0
5,234
9,544
19,736
0
L
Morgan Le Fay
ensutance
Morgan Le Fay
3,849
377
0
836
7,182
2,908
174
2,080
5,102
36,489
0
L
Heimdallr
xMMLVx
Heimdallr
7,256
3,259
0
1,720
9,487
3,622
173
2,510
6,977
0
42,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
39,483
435
Minions Killed
406
0
Camps Cleared
0
1,638,555
Distance Traveled
1,409,125
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,420
526
103
6
0
278,655
1
W
Cerberus
7,174
448
27
2
0
324,437
7
W
Baron Samedi
8,397
525
94
6
0
305,630
1
L
Cu Chulainn
9,782
611
153
10
0
326,835
0
W
Jing Wei
7,052
441
70
4
0
368,398
1
W
Mercury
9,405
588
111
7
0
388,748
3
W
Tiamat
8,271
517
133
8
0
251,342
3
L
Terra
7,195
450
22
1
0
304,682
5
L
Morgan Le Fay
7,497
469
59
4
0
240,538
3
L
Heimdallr
6,589
412
69
4
0
258,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role