Player Matchup

Hel
Hel
Condag
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo
Bakasura
Bakasura
PapaRoni44
Bakasura
Level 29
God Stats
2W - 0L
1,228 SR
Queue Stats
4W - 3L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RyujiBestBoi
Morgan Le Fay
Level 25
God Stats
15W - 18L
1,244 SR
Queue Stats
154W - 166L
1,363 Elo+
Solo
Arachne
Arachne
elsigifredo22x2
Arachne
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Neith
Neith
wavy6savage2
Neith
Level 26
God Stats
1W - 1L
1,370 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,368 SR
1,431 Elo+

VS

Team Averages
Level 14
1,479 SR
1,480 Elo+
Yemoja
Yemoja
Miiniionn
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MissChunibyo
Tsukuyomi
Level 24
God Stats
0W - 2L
1,150 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo
Guan Yu
Guan Yu
angeldv123
Guan Yu
Level 13
God Stats
0W - 1L
1,747 SR
Queue Stats
6W - 5L
1,630 Elo+
Solo
Arachne
Arachne
elcerasnyx
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
ma719ck
Skadi
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
209W - 233L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Condag
Hel
10
3 / 1 / 10
7,293
561
2,710
5,514
1,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
PapaRoni44
Bakasura
12
8 / 3 / 4
7,485
576
7,993
8,624
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
RyujiBestBoi
Morgan Le Fay
12
7 / 1 / 4
7,765
597
7,682
7,137
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 0 / 8
8,163
628
13,158
11,813
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 4
5,445
419
2,252
5,603
1,520
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Miiniionn
Yemoja
7
0 / 7 / 0
5,507
424
1,783
9,799
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
MissChunibyo
Tsukuyomi
9
2 / 6 / 0
5,977
460
3,962
10,575
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
angeldv123
Guan Yu
10
3 / 4 / 1
6,634
510
7,493
11,655
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
elcerasnyx
Arachne
4
0 / 8 / 1
4,666
359
685
5,719
1,230
Skadi
ma719ck
Skadi
10
2 / 6 / 0
6,214
478
5,884
10,984
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
29
Kills
7
7
Deaths
31
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
Condag
Hel
3
1
10
8
L
Yemoja
Miiniionn
Yemoja
0
7
0
0
L
Tsukuyomi
MissChunibyo
Tsukuyomi
2
6
0
0.33
W
Bakasura
PapaRoni44
Bakasura
8
3
4
3.33
W
Morgan Le Fay
RyujiBestBoi
Morgan Le Fay
7
1
4
9
L
Guan Yu
angeldv123
Guan Yu
3
4
1
0.88
L
Arachne
elcerasnyx
Arachne
0
8
1
0.06
W
11
0
8
15
L
Skadi
ma719ck
Skadi
2
6
0
0.33
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
19,807
38,691
Taken
48,732
14,545
Mitigated
20,817
15,804
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Condag
Hel
2,710
741
3,737
2,906
5,514
1,445
203
720
4,674
11,056
0
L
Yemoja
Miiniionn
Yemoja
1,783
280
668
729
9,799
5,118
152
2,450
6,654
13,010
0
L
Tsukuyomi
MissChunibyo
Tsukuyomi
3,962
1,134
0
2,338
10,575
2,686
0
2,261
8,236
0
26,939
W
Bakasura
PapaRoni44
Bakasura
7,993
5,259
0
1,455
8,624
2,737
0
0
8,474
0
36,262
W
Morgan Le Fay
RyujiBestBoi
Morgan Le Fay
7,682
1,162
0
1,957
7,137
2,292
1,858
728
6,319
44,680
0
L
Guan Yu
angeldv123
Guan Yu
7,493
877
314
2,700
11,655
9,054
247
2,916
8,154
0
28,712
L
Arachne
elcerasnyx
Arachne
685
411
0
311
5,719
1,230
0
1,105
4,341
0
6,364
W
13,158
8,970
0
4,951
11,813
6,551
360
170
11,493
0
49,838
L
Skadi
ma719ck
Skadi
5,884
3,001
0
1,428
10,984
2,729
524
1,660
9,324
0
31,967
W
2,252
896
0
798
5,603
1,520
463
165
5,438
0
19,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
28,998
282
Minions Killed
192
0
Camps Cleared
0
1,214,368
Distance Traveled
1,064,222
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,293
561
17
1
0
245,431
2
L
Yemoja
5,507
424
29
2
0
222,396
0
L
Tsukuyomi
5,977
460
56
4
0
237,308
4
W
Bakasura
7,485
576
83
6
0
259,474
1
W
Morgan Le Fay
7,765
597
74
6
0
225,990
4
L
Guan Yu
6,634
510
41
3
0
210,077
0
L
Arachne
4,666
359
10
1
0
194,915
2
W
Arachne
8,163
628
65
5
0
264,775
0
L
Skadi
6,214
478
56
4
0
199,526
0
W
Neith
5,445
419
43
3
0
218,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role