Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Dreamweaver136
Osiris
Level 85
God Stats
3W - 3L
1,841 SR
Queue Stats
155W - 157L
1,505 Elo+
Party 3
Scylla
Scylla
FlimsyCarpet247
Scylla
Level 126
God Stats
17W - 13L
1,583 SR
Queue Stats
238W - 246L
1,472 Elo+
Party 2
Mercury
Mercury
Gambit_Games
Mercury
Level 106
God Stats
10W - 5L
1,667 SR
Queue Stats
180W - 182L
1,461 Elo+
Party 2
Izanami
Izanami
PyRoxfactory01
Izanami
Level 26
God Stats
6W - 10L
1,555 SR
Queue Stats
50W - 51L
1,472 Elo+
Party 2
Team Averages
Level 78
1,629 SR
1,482 Elo+

VS

Team Averages
Level 89
1,522 SR
1,478 Elo+
Nu Wa
Nu Wa
Benitovodoke
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,649 Elo+
Party 1
Neith
Neith
F4ANNY
Neith
Level 106
God Stats
91W - 73L
1,534 SR
Queue Stats
431W - 390L
1,544 Elo+
Party 1
Ares
Ares
FusionRipCurl
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,079 Elo+
Solo
Tsukuyomi
Tsukuyomi
M4NGELL
Tsukuyomi
Level 120
God Stats
11W - 7L
1,578 SR
Queue Stats
535W - 481L
1,550 Elo+
Party 1
Sobek
Sobek
ismapro720
Sobek
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 234L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 5 / 2
7,765
457
6,223
14,733
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 5 / 4
8,131
478
4,923
10,749
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 7 / 3
7,949
468
8,232
10,571
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Gambit_Games
Mercury
14
4 / 5 / 3
8,752
515
6,120
15,674
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 9 / 1
7,603
447
5,073
13,008
3,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
8,395
494
12,871
5,884
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
F4ANNY
Neith
17
10 / 2 / 7
10,959
645
12,053
11,236
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 9
7,018
413
2,648
12,031
9,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
M4NGELL
Tsukuyomi
16
9 / 2 / 8
9,723
572
12,884
10,837
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
14
7 / 1 / 14
9,788
576
11,785
11,924
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
31
31
Deaths
9
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
2
0.8
W
4
2
11
4.75
L
0
5
4
0.4
W
Neith
F4ANNY
Neith
10
2
7
6.75
L
1
7
3
0.36
W
1
2
9
2.75
L
Mercury
Gambit_Games
Mercury
4
5
3
1.1
W
Tsukuyomi
M4NGELL
Tsukuyomi
9
2
8
6.5
L
1
9
1
0.17
W
Sobek
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,571
Damage
52,241
64,735
Taken
51,912
27,003
Mitigated
32,982
8,868
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,223
948
0
1,746
14,733
5,509
0
8,302
6,174
16,514
0
W
12,871
3,553
0
487
5,884
2,371
765
1,654
4,126
43,722
0
L
4,923
1,439
0
1,310
10,749
9,188
36
4,974
5,507
0
42,263
W
Neith
F4ANNY
Neith
12,053
5,381
0
1,955
11,236
4,286
5,027
2,521
8,579
0
66,030
L
8,232
1,363
0
1,119
10,571
3,145
0
4,421
5,898
45,187
0
W
2,648
412
717
1,611
12,031
9,269
300
3,976
7,841
13,872
0
L
Mercury
Gambit_Games
Mercury
6,120
1,713
0
1,561
15,674
5,485
0
6,556
8,853
0
55,749
W
Tsukuyomi
M4NGELL
Tsukuyomi
12,884
3,413
0
3,922
10,837
4,055
1,100
2,514
8,307
0
63,996
L
5,073
3,868
0
3,132
13,008
3,676
882
1,875
10,999
0
51,503
W
Sobek
11,785
590
0
3,855
11,924
13,001
312
3,206
8,604
32,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
45,883
399
Minions Killed
377
0
Camps Cleared
0
1,517,518
Distance Traveled
1,643,549
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,765
457
16
1
0
327,650
1
W
Nu Wa
8,395
494
74
4
0
329,148
2
L
Osiris
8,131
478
86
5
0
281,740
3
W
Neith
10,959
645
136
8
0
307,354
1
L
Scylla
7,949
468
101
6
0
281,901
9
W
Ares
7,018
413
17
1
0
296,894
0
L
Mercury
8,752
515
99
6
0
349,251
7
W
Tsukuyomi
9,723
572
109
6
0
383,722
3
L
Izanami
7,603
447
97
6
0
276,976
3
W
Sobek
9,788
576
41
2
0
326,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role