Player Matchup

Chang'e
Chang'e
Estbndv
Chang'e
Level 16
God Stats
17W - 25L
1,200 SR
Queue Stats
94W - 121L
1,301 Elo+
Party 1
Jing Wei
Jing Wei
Femmboy
Jing Wei
Level 22
God Stats
1W - 4L
1,664 SR
Queue Stats
72W - 40L
1,663 Elo+
Party 2
Merlin
Merlin
HoleLottaCap
Merlin
Level 28
God Stats
3W - 3L
1,731 SR
Queue Stats
230W - 216L
1,644 Elo+
Party 2
Ymir
Ymir
JeffrdoL
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 65L
1,141 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Squidrifikk
Tsukuyomi
Level 22
God Stats
3W - 4L
1,662 SR
Queue Stats
38W - 25L
1,612 Elo+
Party 2
Team Averages
Level 18
1,551 SR
1,472 Elo+

VS

Team Averages
Level 18
1,515 SR
1,447 Elo+
Olorun
Olorun
ERLC
Olorun
Level 13
God Stats
21W - 25L
1,421 SR
Queue Stats
24W - 36L
1,296 Elo+
Solo
Chaac
Chaac
LogicalMaybe
Chaac
Level 28
God Stats
1W - 1L
1,609 SR
Queue Stats
50W - 58L
1,292 Elo+
Solo
Geb
Geb
RESZulu
Geb
Level 17
God Stats
8W - 6L
1,488 SR
Queue Stats
153W - 107L
1,561 Elo+
Solo
Thor
Thor
Xamnation
Thor
Level 8
God Stats
4W - 3L
1,554 SR
Queue Stats
38W - 32L
1,474 Elo+
Solo
Sylvanus
Sylvanus
pumkineater6969
Sylvanus
Level 25
God Stats
2W - 1L
1,503 SR
Queue Stats
56W - 50L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Estbndv
Chang'e
19
1 / 12 / 11
11,785
982
3,669
22,005
7,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Femmboy
Jing Wei
20
11 / 7 / 18
16,276
1,356
33,270
21,000
7,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
10 / 3 / 16
15,406
1,284
32,262
13,911
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
18
0 / 13 / 10
10,863
905
1,414
27,295
13,093
Tsukuyomi
Squidrifikk
Tsukuyomi
20
11 / 6 / 19
15,712
1,309
33,384
21,666
8,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ERLC
Olorun
20
11 / 10 / 15
13,316
1,110
21,340
19,945
9,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 19
13,492
1,124
23,201
27,693
32,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
20
3 / 6 / 31
14,191
1,183
16,448
21,054
25,256
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
19
13 / 10 / 11
13,191
1,099
20,039
19,427
8,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
20
6 / 3 / 21
13,424
1,119
15,084
25,348
28,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
138
33
Kills
41
41
Deaths
33
74
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Olorun
ERLC
Olorun
11
10
15
1.85
L
Chang'e
Estbndv
Chang'e
1
12
11
0.54
L
Jing Wei
Femmboy
Jing Wei
11
7
18
2.86
L
Merlin
10
3
16
6
L
Ymir
0
13
10
0.38
W
8
4
19
4.38
W
Geb
3
6
31
3.08
L
Tsukuyomi
Squidrifikk
Tsukuyomi
11
6
19
3.42
W
Thor
13
10
11
1.85
W
Sylvanus
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,999
Damage
96,112
105,877
Taken
113,467
42,083
Mitigated
104,545
15,004
Healing
27,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ERLC
Olorun
21,340
12,242
947
4,393
19,945
9,689
0
6,787
13,158
49,088
0
L
Chang'e
Estbndv
Chang'e
3,669
729
2,145
1,560
22,005
7,428
0
8,542
13,463
19,588
0
L
Jing Wei
Femmboy
Jing Wei
33,270
29,115
0
7,194
21,000
7,678
0
13,907
7,093
0
60,082
L
Merlin
32,262
1,925
0
168
13,911
5,462
0
7,205
6,706
62,444
0
L
Ymir
1,414
523
0
0
27,295
13,093
0
11,564
15,731
5,267
0
W
23,201
6,809
0
8,521
27,693
32,487
0
8,736
18,957
1,164
44,791
W
Geb
16,448
1,224
0
1,359
21,054
25,256
0
6,032
15,022
33,499
0
L
Tsukuyomi
Squidrifikk
Tsukuyomi
33,384
10,653
0
3,937
21,666
8,422
0
12,665
9,001
0
56,097
W
Thor
20,039
4,103
0
0
19,427
8,571
0
6,174
13,253
0
30,942
W
Sylvanus
15,084
5,319
2,586
9,225
25,348
28,542
0
9,616
15,732
29,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,042
Gold Earned
67,614
235
Minions Killed
207
11
Camps Cleared
4
973,146
Distance Traveled
979,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,316
1,110
64
5
1
158,567
0
L
Chang'e
11,785
982
27
2
1
145,230
0
L
Jing Wei
16,276
1,356
74
6
9
233,413
0
L
Merlin
15,406
1,284
81
7
0
236,718
1
L
Ymir
10,863
905
13
1
0
105,934
1
W
Chaac
13,492
1,124
49
4
2
210,376
1
W
Geb
14,191
1,183
34
3
0
237,047
1
L
Tsukuyomi
15,712
1,309
40
3
1
251,851
0
W
Thor
13,191
1,099
20
2
0
168,870
0
W
Sylvanus
13,424
1,119
40
3
1
204,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role