Player Matchup

Xing Tian
Xing Tian
GenociderSy0
Xing Tian
Level 68
God Stats
6W - 2L
1,819 SR
Queue Stats
30W - 21L
1,486 Elo+
Party 2
Izanami
Izanami
IcyMutt
Izanami
Level 24
God Stats
10W - 6L
1,559 SR
Queue Stats
23W - 24L
1,486 Elo+
Party 2
Janus
Janus
Sxc Kota
Janus
Level 28
God Stats
6W - 9L
1,585 SR
Queue Stats
178W - 243L
1,272 Elo+
Solo
Team Averages
Level 40
1,654 SR
1,415 Elo+

VS

Team Averages
Level 41
1,661 SR
1,426 Elo+
Artio
Artio
AM Speed Master
Artio
Level 29
God Stats
6W - 7L
1,568 SR
Queue Stats
26W - 23L
1,422 Elo+
Party 1
Arachne
Arachne
Legit Colin
Arachne
Level 47
God Stats
16W - 7L
1,682 SR
Queue Stats
30W - 24L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Squidshroom
Morgan Le Fay
Level 47
God Stats
4W - 3L
1,733 SR
Queue Stats
30W - 20L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GenociderSy0
Xing Tian
18
4 / 5 / 19
14,880
709
15,649
25,066
31,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
IcyMutt
Izanami
19
11 / 2 / 5
14,977
713
16,194
12,747
5,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sxc Kota
Janus
19
8 / 3 / 12
14,207
677
16,788
13,082
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
11,355
541
4,662
21,717
9,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Legit Colin
Arachne
17
9 / 9 / 1
14,496
690
16,950
21,076
9,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Squidshroom
Morgan Le Fay
17
1 / 5 / 8
12,871
613
17,135
17,393
7,298
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
10
10
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Xing Tian
GenociderSy0
Xing Tian
4
5
19
2.7
W
Izanami
IcyMutt
Izanami
11
2
5
6.75
L
Arachne
Legit Colin
Arachne
9
9
1
1.06
L
Morgan Le Fay
Squidshroom
Morgan Le Fay
1
5
8
1
W
Janus
Sxc Kota
Janus
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,631
Damage
38,747
50,895
Taken
60,186
44,186
Mitigated
26,607
11,586
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,662
0
1,499
5,276
21,717
9,923
113
13,604
8,113
22,342
0
W
Xing Tian
GenociderSy0
Xing Tian
15,649
808
0
2,992
25,066
31,091
166
10,854
14,212
41,519
0
W
Izanami
IcyMutt
Izanami
16,194
11,709
0
2,920
12,747
5,232
2,345
5,445
7,302
0
67,837
L
Arachne
Legit Colin
Arachne
16,950
11,008
676
5,696
21,076
9,386
266
8,423
12,653
0
29,218
L
Morgan Le Fay
Squidshroom
Morgan Le Fay
17,135
1,626
464
5,136
17,393
7,298
1,642
10,410
6,983
72,092
0
W
Janus
Sxc Kota
Janus
16,788
1,664
995
4,679
13,082
7,863
705
5,498
7,584
66,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
38,722
247
Minions Killed
171
0
Camps Cleared
0
1,044,509
Distance Traveled
946,603
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,355
541
37
2
0
294,034
4
W
Xing Tian
14,880
709
43
2
0
366,160
5
W
Izanami
14,977
713
108
5
0
345,559
0
L
Arachne
14,496
690
33
2
0
328,124
3
L
Morgan Le Fay
12,871
613
101
5
0
324,445
3
W
Janus
14,207
677
96
5
0
332,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role