Player Matchup

Kuzenbo
Kuzenbo
CrimeBrick
Kuzenbo
Level 33
God Stats
2W - 3L
1,743 SR
Queue Stats
33W - 23L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
Knicks-City7
Hou Yi
Level 143
God Stats
5W - 4L
1,797 SR
Queue Stats
227W - 158L
1,765 Elo+
Party 2
Tiamat
Tiamat
Piilot
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 30L
1,875 Elo+
Party 2
Tsukuyomi
Tsukuyomi
icerod
Tsukuyomi
Level 124
God Stats
9W - 9L
1,810 SR
Queue Stats
601W - 550L
1,714 Elo+
Party 2
Ne Zha
Ne Zha
ikillingjoker
Ne Zha
Level 18
God Stats
8W - 6L
1,644 SR
Queue Stats
42W - 28L
1,672 Elo+
Party 2
Team Averages
Level 68
1,699 SR
1,709 Elo+

VS

Team Averages
Level 63
1,660 SR
1,622 Elo+
Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Altemer
Apollo
Level 72
God Stats
23W - 13L
1,737 SR
Queue Stats
398W - 239L
1,687 Elo+
Party 1
Vamana
Vamana
ComradeGodfrey
Vamana
Level 28
God Stats
6W - 5L
1,488 SR
Queue Stats
292W - 168L
1,683 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Grubbiermoon
Kumbhakarna
Level 40
God Stats
7W - 0L
1,764 SR
Queue Stats
141W - 109L
1,633 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PePeMagnum
Morgan Le Fay
Level 79
God Stats
33W - 12L
1,812 SR
Queue Stats
148W - 120L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrimeBrick
Kuzenbo
10
1 / 4 / 4
6,371
425
2,744
8,610
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
13
2 / 4 / 2
7,463
498
3,827
7,776
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Piilot
Tiamat
12
0 / 4 / 2
7,149
477
2,056
8,667
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
icerod
Tsukuyomi
15
1 / 2 / 0
8,459
564
10,182
9,453
5,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
7,385
492
2,755
12,483
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 1 / 4
8,227
548
7,524
8,988
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Altemer
Apollo
15
5 / 1 / 6
9,214
614
8,523
7,987
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 0 / 1
9,103
607
3,787
10,485
5,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
Grubbiermoon
Kumbhakarna
14
4 / 2 / 9
8,907
594
3,888
10,507
4,374
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
PePeMagnum
Morgan Le Fay
14
4 / 3 / 5
8,352
557
7,034
7,660
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
16
16
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
4
5
W
Apollo
Altemer
Apollo
5
1
6
8
W
0
0
1
0.5
L
Kuzenbo
CrimeBrick
Kuzenbo
1
4
4
0.75
W
Kumbhakarna
Grubbiermoon
Kumbhakarna
4
2
9
4.25
L
Hou Yi
2
4
2
0.75
W
Morgan Le Fay
PePeMagnum
Morgan Le Fay
4
3
5
2.17
L
Tiamat
Piilot
Tiamat
0
4
2
0.25
L
Tsukuyomi
icerod
Tsukuyomi
1
2
0
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
30,756
46,989
Taken
45,627
24,171
Mitigated
19,517
16,153
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,524
2,165
0
5,037
8,988
3,634
0
518
8,470
0
56,612
W
Apollo
Altemer
Apollo
8,523
5,118
0
2,840
7,987
2,606
1,362
1,606
6,381
0
75,147
W
3,787
796
0
4,460
10,485
5,897
804
153
10,332
0
67,316
L
Kuzenbo
CrimeBrick
Kuzenbo
2,744
1,261
0
2,103
8,610
7,716
0
1,801
6,731
12,280
0
W
Kumbhakarna
Grubbiermoon
Kumbhakarna
3,888
499
0
2,780
10,507
4,374
120
1,656
8,851
19,003
0
L
Hou Yi
3,827
1,865
0
2,160
7,776
2,211
0
1,418
6,348
0
48,399
W
Morgan Le Fay
PePeMagnum
Morgan Le Fay
7,034
242
0
1,481
7,660
3,006
352
867
6,793
45,749
0
L
Tiamat
Piilot
Tiamat
2,056
228
0
2,634
8,667
4,269
0
3,855
4,579
44,294
0
L
Tsukuyomi
icerod
Tsukuyomi
10,182
2,602
0
4,281
9,453
5,894
31
417
8,901
0
71,576
L
2,755
1,279
0
4,975
12,483
4,081
0
2,888
9,373
0
41,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
43,803
453
Minions Killed
556
0
Camps Cleared
0
1,397,436
Distance Traveled
1,495,363
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,227
548
119
8
0
334,360
2
W
Apollo
9,214
614
156
10
0
283,885
2
W
Vamana
9,103
607
153
10
0
295,485
2
L
Kuzenbo
6,371
425
20
1
0
269,822
7
W
Kumbhakarna
8,907
594
37
2
0
310,505
5
L
Hou Yi
7,463
498
98
7
0
243,127
2
W
Morgan Le Fay
8,352
557
91
6
0
271,128
6
L
Tiamat
7,149
477
97
6
0
287,431
3
L
Tsukuyomi
8,459
564
147
10
0
308,796
1
L
Ne Zha
7,385
492
91
6
0
288,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role